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Grow Up

Grow Up

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92 Tích cực / 1083 xếp hạng | Phiên bản: 1.0.0

Reflections, a Ubisoft Studio

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Tải xuống Grow Up trên PC với Trình giả lập GameLoop


Grow Up, là một trò chơi hơi phổ biến được phát triển bởi Reflections, a Ubisoft Studio. Bạn có thể tải xuống Grow Up và các trò chơi steam hàng đầu với GameLoop để chơi trên PC. Nhấp vào nút 'Nhận' sau đó bạn có thể nhận được các giao dịch tốt nhất mới nhất tại GameDeal.

Tải trò chơi Steam của Grow Up

Grow Up, là một trò chơi hơi phổ biến được phát triển bởi Reflections, a Ubisoft Studio. Bạn có thể tải xuống Grow Up và các trò chơi steam hàng đầu với GameLoop để chơi trên PC. Nhấp vào nút 'Nhận' sau đó bạn có thể nhận được các giao dịch tốt nhất mới nhất tại GameDeal.

Các tính năng của Grow Up

While out exploring the galaxy with MOM, BUD’s parental spaceship, she goes to pieces. Like, literally – MOM’s all over the place. The positioning of that moon was terribly inconsiderate. Now her ship parts are scattered far and wide across an entire alien planet so rich in flora and fauna it would make even the most jaded galactic gardener’s head spin. It’s up to BUD to collect all her parts and get them back to the moon.

  • Join this adorable wobbly robot on his fantastical acroBUDic adventure to the moon.

  • Collect MOM’s ship parts with the help of your new friend POD. She likes planets. A lot.

  • Explore an entire alien planet filled with excitement and wonder. And a Flungus.

  • Walking’s overrated. Tuck BUD into Ball mode to boost, bounce and roll around the planet.

  • Take to the air and soar between floating islands like a big metal bird with the Power Glider.

  • Exercise those green fingers and overcome obstacles by spawning any plant you’ve found with the Floradex 3000.

  • Ride giant Starplants into the sky (yes, we know what they look like…)

Cho xem nhiều hơn

Tải xuống Grow Up trên PC với Trình giả lập GameLoop

Tải trò chơi Steam của Grow Up

Grow Up, là một trò chơi hơi phổ biến được phát triển bởi Reflections, a Ubisoft Studio. Bạn có thể tải xuống Grow Up và các trò chơi steam hàng đầu với GameLoop để chơi trên PC. Nhấp vào nút 'Nhận' sau đó bạn có thể nhận được các giao dịch tốt nhất mới nhất tại GameDeal.

Các tính năng của Grow Up

While out exploring the galaxy with MOM, BUD’s parental spaceship, she goes to pieces. Like, literally – MOM’s all over the place. The positioning of that moon was terribly inconsiderate. Now her ship parts are scattered far and wide across an entire alien planet so rich in flora and fauna it would make even the most jaded galactic gardener’s head spin. It’s up to BUD to collect all her parts and get them back to the moon.

  • Join this adorable wobbly robot on his fantastical acroBUDic adventure to the moon.

  • Collect MOM’s ship parts with the help of your new friend POD. She likes planets. A lot.

  • Explore an entire alien planet filled with excitement and wonder. And a Flungus.

  • Walking’s overrated. Tuck BUD into Ball mode to boost, bounce and roll around the planet.

  • Take to the air and soar between floating islands like a big metal bird with the Power Glider.

  • Exercise those green fingers and overcome obstacles by spawning any plant you’ve found with the Floradex 3000.

  • Ride giant Starplants into the sky (yes, we know what they look like…)

Cho xem nhiều hơn

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Thông tin

  • Nhà phát triển

    Reflections, a Ubisoft Studio

  • Phiên bản mới nhất

    1.0.0

  • Cập nhật mới nhất

    2016-08-16

  • Loại

    Steam-game

Cho xem nhiều hơn

Nhận xét

  • gamedeal user

    Aug 20, 2016

    This is an Ubisoft game with the production quality of a professional team and the love and devotion of an indie game. This is an Ubisoft game that doesn't require Uplay. This is an Ubisoft game that is a sequel that not only lives up to, but also improves upon the goundwork of the original. This game is a freaking marvel.
  • gamedeal user

    Nov 26, 2018

    [h1]Grow Up.[/h1] [i]A coming of age tale… for a droid.[/i] [b][u]Introduction[/u][/b] Grow Up is the sequel to Ubisoft’s original indie-budgeted darling, Grow Home. It once again follows the intergalactic adventures of BUD and MOM, but with the addition of a new supporting character; POD. GU does a great job of expanding upon the mechanics of its predecessor, but, unfortunately, loses some of the magical simplicity unique to Grow Home. That said, Grow Up remains a relaxing and entertaining experience. [b][u]Plot[/u][/b] Right from the start, Grow Up has a much more defined and structured storyline that its forerunner. The game begins as MOM accidentally flies your spacecraft directly into a meteor storm, destroying ‘her’-self, as well as your ship in the process. You, as BUD (Botanical Utility Droid), then crash-land onto a foreign planet – which also functions as the open world game-space. With the help of POD (Planetary Observation Droid), you must find the scattered remains of your spacecraft in order to assemble it once again and save MOM from a [i]permanent[/i] shutdown. In this way, the child-like BUD must truly “Grow Up” by overcoming obstacles without MOM’s guidance. GU’s quirky twist on the normative ‘coming of age’ story is clever, and adds a narrative purpose to your actions as you play. [b][u]Presentation[/u][/b] I’m assuming anyone interested in playing Grow Up has already played Grow Home, so the most informative thing I can report about the presentation is that it’s almost entirely the same as before. There are certainly new plants, animals, biomes, and soundtracks to experience; but the art style and tone is a one-to-one transfer of what it was in Grow Home. This isn’t bad though; the ‘Grow’ series’ aesthetic is beautiful in its austerity, and didn’t need a graphical update for any conceivable reason. Everything looks and feels just as childish and calming as it was before. The real presentational changes come in the form of a gameplay element; making Grow Up an open world game. [b][u]Open World[/u][/b] Whereas Grow Home’s game-world was a linear upward-spiral, Grow Up’s is a spherical open world with a deep commitment to verticality. There must be at least 50x more physical space to traverse in GU than its predecessor, giving the game a colossal sense of scale. POD’s drone camera helps you navigate the world though, so you never truly feel lost. Teleporters are scattered across the planet to ease travel distances too. All this excess space lends to more content in Grow Up, as well as more varied environments. I’d say it would take an efficient completionist about 8 hours to beat the game, but normal players will find about 4-6 hours of worthwhile content. As for the biomes on offer, all are artistically and conceptually captivating – especially at night, when the game’s color palette becomes several dark shades of beautiful. Overall, the open world presents several pros, and few cons. [b][u]Platforming & Progression[/u][/b] Grow Up’s platforming/hand-over-hand climbing system is identical in structure to Grow Home’s, but a series of innovations makes GU’s platforming more multi-faceted. For example, the gravitational pull of the planet allows you to use centrifugal force to travel laterally when jumping from great heights. You can also now carry seeds from various plants in your backpack, and instantly grow them to create new platforms to climb up or spring off of. There are very powerful upgrades in Grow Up as well, such as a glider with a thruster, which allows for infinite flight if used correctly. All of these new elements increase the gameplay variety, but also make GU more conventional and less unique. Though I enjoyed all of the extra mechanics, I miss the charming simplicity of Grow Home which ignored gaming trends, rather than implementing them. [b][u]Exploration[/u][/b] If there’s one portion of Grow Up that gains most by going open world, it has to be the exploration. There’s so much to see on GU’s alien planet, and a good chunk to do too. There are biomes to observe, animals to examine, plants to gather, power-crystals to collect, challenges to complete, and multiple star-plants to grow. All of these activities give Grow Up a theme-park vibe, with various attractions to be experienced at your leisure. The game is still easy by nature, so none of the tasks offer difficult obstacles; just momentary problems to solve. Grow Up’s exploration always left me excited for what was next, so I’d have to call it a significant success in this regard. [b][u]Conclusion[/u][/b] All said, Grow Up is a worthy successor to Grow Home. It has over double the content, and differentiates itself well enough that fans of the franchise won’t feel like they’re playing the same game over again. However, the introduction of gaming convention to expand GU’s length does diminish its novelty, making it a somewhat less-special experience than the first entry to the franchise. I think GU is a fantastic game for every kind of gamer, but I prefer the original whimsy of Grow Home to the larger content volume of Grow Up. [h1]Personal Rating: 8.5/10 – Truly Great[/h1]
  • gamedeal user

    Jul 9, 2018

    [b]Grow UP[/b] (Platformer-Adventure) There is so much going for this game that I'm not sure I can do it justice, but I'm going to try! [i]Grow UP[/i] assumes that we've played [i]Grow Home[/i]. If you haven't played the first game, I highly recommend doing that first (because it's fun!), but it is not a requirement. I was expecting the sequel to [i]Grow Home[/i] to be the same kind of fun, quirky and delightfully-charming adventure that I enjoyed the first time around, and I was not disappointed! The basic gameplay and overall feeling of the game is the same, but the devs have included some functions and additions that beautifully expand on that which we already know, making [i]Grow UP[/i] even more fun to play than the first game! BUD's second adventure is open-world, and that's exactly what we get to explore - an entire planet! We have complete freedom of movement, though of course some areas aren't going to be easily accessible until we manage to obtain some upgrades. As we explore we'll discover all kinds of things to help us along the way, so let's go over some of those things: [b] • 6 Upgrades[/b] - Upgrade pods contain new abilities, such as air brakes, a jet pack and a motorized glider. [b][b] • [/b]24 Plants to Scan[/b] - Unlike the first game, we don't have to drag the plants to the telerouter to scan them - just grab 'hold and hit the button, Max! Plants have varying properties, and most of them are very helpful in reaching new places! These become plantable with the touch of a button, allowing you to freely adapt your surroundings! Don't like the positioning of the plant? Just grab hold of it and wiggle around a bit, and it will disappear. [b][b] • [/b]31 Telerouters[/b] to instantly teleport to different areas of the island. [b][b] • [/b]150 Crystals[/b] - The more crystals you find, the more powerful your abilities become. [b][b] • [/b]40 Challenges[/b] - What a delightful addition to the game! Challenges consist of jumping, flying, floating, falling, or otherwise going through an obstacle course of white squares, à la the old SNES game, [i][url=https://en.wikipedia.org/wiki/Pilotwings]Pilotwings[/url][/i]. Every eight challenges you complete will earn you a new suit that you can wear, from Ninja BUD to BUD-tanical. [b][b] • [/b]4 Star Plants[/b] - We have not one, but FOUR Star Plants to grow this time around. Each one looks different from the last, depending on the region where you find them. Only the first Star Plant can be found at ground level, so be sure to look around at different levels. Speaking of which... [b][b] • [/b]Companion Overview[/b] - We have a companion to help steer us in the right direction, and whom is extremely helpful, overall. Through it we can set a destination - which will give us a lighted beacon to help us find our way (much like the Batman games) - and find telerouters, crystals and challenges. Telerouters we've not yet activated will blink red on the map, and challenges will have a check mark if we've completed them. Crystals are another matter, though, as our companion cannot see inside of caves. You'll need to explore well to find them all! The cycles of day and night, the clouds and the way the plants glow in the evening can be breathtaking. I love the sounds the devs chose, and some of the wildlife you encounter make the most adorable noises. *laughs* If all of this wasn't enough, there are also [b]18 Steam Achievements[/b] to be had. Unlike the first game, these 'cheevos don't require grinding to achieve, though you WILL have to work for them. It was my pleasure to make this my 40th perfect game, and I enjoyed every minute of it. ... OK, I might have ragequit during challenges a time or two... or maybe five, but the feeling I had when I finally completed those challenges made it worth the frustration. :p I love the freedom you have in the game, especially as you expand your upgrades and power capability. To jump off of a cliff and just soar to the heavens, or make yourself into a ball and plummet towards the earth, only to swoop back up and jet off to a distant isle... The controls are so intuitive and responsive that it's just a joy to play. If you're looking for a delightful, open-world adventure with plenty of exploration, upgrades, and hidden items to find, look no further! [i]Grow Up [/i]will fulfill all of those desires and more. [i]Highly[/i] recommended!
  • gamedeal user

    Jun 23, 2017

    Scratches that platforming itch. Worth $5? Yeah. It's pretty short to be honest, I dicked around a lot and still only stretched it 6 hours. I love the way the game looks. The beatiful day/night color gradients, the luminous flora. There were some clipping issues from the camera when in caves though. I really wish there was more to do, as the core gameplay mechanics of the game, at first clunky, become intuitive and very pleasant to use, as is unlocking new abilities/flora/powers. I really hope this game gets an expansion, or a full-fledged sequel, because I sincerely enjoyed it. Maybe in the next one there should be planet-hopping, much more fauna to play and interact with, slower, but more steps of upgrades, maybe more diversity in upgrades as well. I'd also like more easter eggs and hidden fun stuff to find.
  • gamedeal user

    Aug 16, 2016

    This game should easily have a 100% positive. If you liked Grow Home, this is more of the same and then some, which is all you can ask for (Grow Home was fantastic but rather short). If you like bumbling around, grabbing animals and running around dragging them on the ground, riding giant peni....starplants to the moon, playing dress up with P.O.D., then this game is for you.
  • gamedeal user

    Jul 25, 2017

    For me this represents what Ubisoft CAN do if they look at something other than profit. It's an innocent little title that just has you growing plants to get high. Wait what?
  • gamedeal user

    Nov 22, 2016

    Grow Up is the first game but placed into Microsoft Paint and expanded to about 400%. It's a lot bigger but - taking both games as wholes - that doesn't necessarily make it better. For one thing, the "oh look, there's this cool place that I can't reach yet" feel of the first game has been almost completely removed: you can pretty much get anywhere you want after just a couple of jetpack and glider upgrades. Sure it's fun to fly around wherever you like, but it changes the game into more of an open world experience in which you glaze over all the environments on your quest, as opposed to getting up close and exploring the interesting, meticulously crafted islands of Grow Home. There's still crystals to find (as well as challenges to beat) so completionists like myself will be quite happy running around collecting everything, but as the dopamine wears off, hunting down the last few remaining challenges and crystals becomes a downright chore even with the crystal radar; as there's an entire planet and hundreds of floating rocks to scour. It might seem like I'm not recommending this game, which isn't true. If you liked the first one, then play this one, you won't regret it. But if you haven't played either, play the first one first. Like its predecessor, Grow Up is fun and relaxing while still offering a challenge, and that's definitely a victory in my book.
  • gamedeal user

    Aug 16, 2016

    A really good sequel to an amazing game. Also, boost glider was the best idea ever.
  • gamedeal user

    Sep 14, 2016

    Grow UP is the polished-up sequel of Grow Home. Similarily to the Portal franchise the first game was mostly just an experiment while the successor is a full-budget game. Has everything improved since our last journey with BUD the botanical research robot? Here's a short list of pros and cons: [b]PROS[/b] +A Whimsical adventure game with lots of places to explore and things to experiment with. The game is fueled by the player's curiousity. +Don't need experience with the first game to be able to play this one. It's very easy to get into. +The graphics are cute and bright but easy on the eyes, showing off quite a bit of beauty in it's own style. Which is perfect for this type of game, and will surely age well. Love the little critters and glowing flora. +Different plants and tools which you can use to explore and shape the enviroment. +The game is purely physics based that might need some getting used to in regard to controlling BUD, but you can learn at your own pace and take bigger challenges as you get more confident. +Sound effects and music are all fitting and satisfying to the ears. +Bigger in scope then the first game with increasingly improved means to get around the varying landscape. +Messing up and accidentally falling to your death has no penalty aside from being respawned at the last teleporter you visited which are all neatly scattered across the world. +Cheesey but endearing humour that replaces the more ordinary, point-of-fact tutorial and mission objective dialogue we're used to. +Feels less clunky then the last game. The need for climbing everywhere and picking up singular leafs to use as gliders has been replaced with more satisfying rewards that help you get around. +Guaranteed 9-12 hours of adventure which can vary based on your skill and ability to create your own goals. Example: "I wonder if I can fling myself into orbit... hmmm let's find out!" (spoiler alert: you can and it's absolutely amazing) +Absolutely worth the 10 dollar price tag. Even if you're not sure if this game is for you, it really doesn't hurt to try it out. [b]CONS[/b] -The physics-based controls might not be to your tastes. They're tough to get used to and you need patience and precision to get BUD to move properly in tight spaces or slanted platforms. -No battle-type action or hidden horrors here. If you're looking for that, this isn't the game for you. -If you don't care for finding secrets and just finish the primary missions of the game without stopping, it might only be a few hours long depending on your skill. -Less focus then the last game. This can be good or bad depending on your taste. The game is completely open-world and you can choose where to go yourself, but does feel lacking in direction and progression. Star-plants are way easier to grow then in the last game, and aren't as much of a focus in this one. -Though you can grow your own plants, the mechanic is rather bare bones and you will probably only use about 4 or 5 plants as actual tools. The rest are basically just decorations that only fit in their specific enviroments and look out of place almost anywhere else. - Following up on that; If they wanted people to go all-out in exploring and using the fauna of the planet, they should've made ALL plants scanable and growable and make the planting less frustrating. BUD lazily throws seeds in a tough to predict arc which is hard to aim on any surface that isn't perfectly flat. And sometimes the way the plants are facing can be completely random making sure you have to correct and re-correct yourself a lot. And those are my quick thoughts on the game, if the cons don't sound too bad to you then I suggest you go and buy it right now! I can safely say it's one of the best 10 dollar I've ever spend on one product.
  • gamedeal user

    Feb 23, 2017

    In “Grow Up” our hero B.U.D. has finally [b]come of age[/b] for the challenges he will face. This time B.U.D. unlocks all kinds of abilities and items to assist in his journey. Playing the prequel, “Grow Home” isn’t a prerequisite. If you play only one of the two games, choose this one. Control/movement feels tighter and faster than in “Grow Home”. Controlling B.U.D. is a blast and it’s hilarious to see how he’s constantly trying to balance himself. Items are managed better now, in the previous game it was sometimes annoying to wander around to find the desired seed--here you just select the ability seed you want and instantly grow it. The overview map is a great addition as well. Secrets and items to find, brief story, open world, this game has it all. Completionists will enjoy finding all 150 crystals. Some of the timed challenges even felt like a fun-filled nostalgic throwback to the flying challenges in Spyro 3. I highly recommend this game.
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