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EARTH DEFENSE FORCE: WORLD BROTHERS

EARTH DEFENSE FORCE: WORLD BROTHERS

80 إيجابي / 285 التقييمات | الإصدار: 1.0.0

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قم بتنزيل EARTH DEFENSE FORCE: WORLD BROTHERS على جهاز الكمبيوتر باستخدام GameLoop Emulator


EARTH DEFENSE FORCE: WORLD BROTHERS ، هي لعبة بخار شهيرة تم تطويرها بواسطة YUKE'S. يمكنك تنزيل EARTH DEFENSE FORCE: WORLD BROTHERS وأهم ألعاب البخار باستخدام GameLoop للعب على جهاز الكمبيوتر. انقر فوق الزر "الحصول" ثم يمكنك الحصول على أحدث أفضل الصفقات في GameDeal.

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EARTH DEFENSE FORCE: WORLD BROTHERS ، هي لعبة بخار شهيرة تم تطويرها بواسطة YUKE'S. يمكنك تنزيل EARTH DEFENSE FORCE: WORLD BROTHERS وأهم ألعاب البخار باستخدام GameLoop للعب على جهاز الكمبيوتر. انقر فوق الزر "الحصول" ثم يمكنك الحصول على أحدث أفضل الصفقات في GameDeal.

ميزات EARTH DEFENSE FORCE: WORLD BROTHERS

-A New Fight on a Square Earth

A new EDF adventure begins! Only this time, the action unfolds in a parallel world where the Earth is made of digital blocks. This world has befallen into chaos, as the once peaceful square Earth has been shattered into pieces. Shape aside, it is an Earth nonetheless which needs to be defended. It is now up to the EDF to restore peace to the square planet.

-Assemble Your Own Team

The Earth has been shattered into pieces. EDF soldiers are fighting desperately on their own in various countries around the world. Rescue these soldiers to have them join you, and assemble your own unique team. Each mission can be attempted with up to 4 teammates. Switch among your teammates as you go, making use of each character's unique traits which shall prove useful in battle at different times.

-Recruit Soldiers from Past EDF Games

Block versions of characters from every previous EDF release, from EDF1 ("Monster Attack") to "Earth Defense Force 5," and even the EDF spinoff releases, appear in the game. Also featured are a wide range of weapons and vehicles from past EDF releases. Series veterans will enjoy seeing these familiar characters and weapons, while those new to the series have the opportunity to be introduced to its rich history for the first time.

-Familiar Enemies

Enemies that invaded the Earth before make an appearance in this game, this time in block form.

-Online Co-Op

This game supports up to 4-player online co-op, with each player joining the battle using their own team.

-Story

In a parallel world where the Earth is made of blocks, evil has befallen the otherwise peaceful planet.

Led by Dark Tyrant, several Motherships suddenly attacked the planet, shattering the Earth into pieces.

The Earth has been attacked by the Invaders, Ravagers, and Aggressors before...but the brave EDF soldiers have always joined together to defend the planet from these threats.

With the Earth shattered, EDF soldiers continue fighting on each of their pieces of the planet. But with no way to reach each other to deliver aid or food supplies, the planet remains in despair.

You must assume the role of Commander of the EDF and fight back. Find the EDF soldiers fighting around the planet, and begin a counteroffensive. Only a powerful team assembled by you can save our square Earth.

أظهر المزيد

قم بتنزيل EARTH DEFENSE FORCE: WORLD BROTHERS على جهاز الكمبيوتر باستخدام GameLoop Emulator

احصل على لعبة EARTH DEFENSE FORCE: WORLD BROTHERS البخارية

EARTH DEFENSE FORCE: WORLD BROTHERS ، هي لعبة بخار شهيرة تم تطويرها بواسطة YUKE'S. يمكنك تنزيل EARTH DEFENSE FORCE: WORLD BROTHERS وأهم ألعاب البخار باستخدام GameLoop للعب على جهاز الكمبيوتر. انقر فوق الزر "الحصول" ثم يمكنك الحصول على أحدث أفضل الصفقات في GameDeal.

ميزات EARTH DEFENSE FORCE: WORLD BROTHERS

-A New Fight on a Square Earth

A new EDF adventure begins! Only this time, the action unfolds in a parallel world where the Earth is made of digital blocks. This world has befallen into chaos, as the once peaceful square Earth has been shattered into pieces. Shape aside, it is an Earth nonetheless which needs to be defended. It is now up to the EDF to restore peace to the square planet.

-Assemble Your Own Team

The Earth has been shattered into pieces. EDF soldiers are fighting desperately on their own in various countries around the world. Rescue these soldiers to have them join you, and assemble your own unique team. Each mission can be attempted with up to 4 teammates. Switch among your teammates as you go, making use of each character's unique traits which shall prove useful in battle at different times.

-Recruit Soldiers from Past EDF Games

Block versions of characters from every previous EDF release, from EDF1 ("Monster Attack") to "Earth Defense Force 5," and even the EDF spinoff releases, appear in the game. Also featured are a wide range of weapons and vehicles from past EDF releases. Series veterans will enjoy seeing these familiar characters and weapons, while those new to the series have the opportunity to be introduced to its rich history for the first time.

-Familiar Enemies

Enemies that invaded the Earth before make an appearance in this game, this time in block form.

-Online Co-Op

This game supports up to 4-player online co-op, with each player joining the battle using their own team.

-Story

In a parallel world where the Earth is made of blocks, evil has befallen the otherwise peaceful planet.

Led by Dark Tyrant, several Motherships suddenly attacked the planet, shattering the Earth into pieces.

The Earth has been attacked by the Invaders, Ravagers, and Aggressors before...but the brave EDF soldiers have always joined together to defend the planet from these threats.

With the Earth shattered, EDF soldiers continue fighting on each of their pieces of the planet. But with no way to reach each other to deliver aid or food supplies, the planet remains in despair.

You must assume the role of Commander of the EDF and fight back. Find the EDF soldiers fighting around the planet, and begin a counteroffensive. Only a powerful team assembled by you can save our square Earth.

أظهر المزيد

معاينة

  • gallery
  • gallery

معلومة

  • مطور

    YUKE'S

  • احدث اصدار

    1.0.0

  • آخر تحديث

    2021-05-27

  • فئة

    Steam-game

أظهر المزيد

المراجعات

  • gamedeal user

    Aug 14, 2023

    Aggressively mediocre, but my expectations left me feeling disappointed. Given the silly nature of ordinary edf I thought this was going to be an over the top cartoonish remake of the game. Instead this is sort of like diet EDF. There are fewer enemies per map and the weapons are less crazy. Given the voxel graphics I thought they were freeing up resources for greater environmental destruction with even more and crazier enemies, but no, Playing this game feels like driving with the emergency brake on - They went for grounded extremely balanced combat. To me that seems like a really odd decision. The cartoonish nature of the game, gave the devs a chance to go nuts with the weapons and abilities. I expected my characters to be unreasonably powerful with the counter balance to this being an endless hoard of monsters, with the voxel based destruction leaving the map a scarred, utterly destroyed battlefield by the end of every round. Instead they gave me pretty basic weapons from the original edf games but in most cases theyre even weaker than the originals. Each map basically consists of a few waves of couple handfuls of enemies each, and the gamplay loop almost never varies from the standard -rescue the new characters from the ground then kill all remaining enemies. And thats it over and over and over and over. Each new character has a new weapon and new ability but all the abilities are pretty unremarkable, some jump higher than other, some can fly, some can slide, some can double jump, some can do a droidecka roll, some get items, (quick tangent - the pirate's ability uses a claymore as its sign but he actually drops barrels - these barrels do not act as mines they are instead just emplaced bombs that have to be shot by the player to detonate.... the pirates primary weapon is a cannon with a similar splash radius. why would I bother setting up this trap, if I can just shoot them with my primary weapon, its so pointless, claymore mines would have actually been a useful ability) all of them are very bland. It kind of seems like this was made for very young children. The story is supremely stupid, normally EDF is just kind of silly, but in this one the edf crew mount like 5 full blown military operations looking for soup ingredients. IF this was made for children - why? Your IP is rated M most of the time. I dunno.... this whole thing was weird and disappointing. I'm going back to the mainline games. EDF 6 should be coming to the USA soon, so thats pretty cool.
  • gamedeal user

    Jun 17, 2021

    I love the EDF games. I had to come give a negative review to try and counter some recent unscrupulous business practices. When this game launched, they sold something called a 'season pass' which was like 25 bucks. Then after two weeks they released the first content update which they want another 15 bucks for and is not included in the season pass. Sure, they're well within their rights to do it probably, but it's shady at best and I recommend keeping your money.
  • gamedeal user

    May 30, 2021

    If you loved the old games, you may, like I did at first, boot this thing up and hate it for the first hour. You have to collect randomly selected characters in every level, meaning you start with just a Ranger and have to wait for luck to give you a Fencer or Air Raider. I didn't get either of those for a long time. Instead, I got a Mexican man that hucked burning Tequila as molotovs and did a Mariachi song as an Ultimate move. Followed by a Dutch woman that threw tulips and set up a turret shaped like a windmill as her Ultimate. The levels were small. The number of enemies were also small. You can only find new weapons when you pick up new characters, and that is all the customizing you can do. Each character has a special and an ultimate, and those cannot be switched out. If you're a fan of airstrikes, you have to wait until you find a character with one. I rolled my eyes at the stereotypes, lamented everything that seemed to be missing, and seriously considered refunding this game and going back to EDF 5. But eventually, it grew on me. As I gathered more characters and the new weapons they carried, I realized that the real fun in this game is in making whatever goofy 4-person team your heart desires and kill ants with them. Want to make a classic combo with the Ranger, Wing Diver, and all the rest? Go for it. You want to make all fliers, with not only the Wing Divers, but the Pale Wings and Jet Armor guys from the old-old games? They have them, and you can do that. Wanna go full anime and have a team of E-girls, Cat Maids, and Pop Idols? Have at it, you freaks. Hell, go full Halloween insano-town like I did and go with Cowboys, Pirates, actual Dracula, and a Canadian Bear Furry with a minigun. When you get your team of people you like, and the EDF fan armor is broken through, you may start to warm up to all the good things about this game. You notice that, for the bazillion and one characters you will pick up, the acting for them is done with heart and energy. You notice that when you switch characters, the stage music changes to match them (like when you switch to Dracula, you hear an organ start up). You may notice that the writing starts to get real laughs out of you. The levels, while short and small compared to the Sandlot games, are consistently fun. You remember those endless underground levels in EDF 4 and 5 where you got lost all the time and Air Raiders became useless and you're just traveling through tunnels where nothing happens until you get killed and you realize there were no checkpoints and you have to start all over again? This game doesn't have those. When you get everything from characters (of which there are only 3 per level), there's no more grinding for weapon and armor pickups. This is the LEGO Star Wars of EDF. It's a simple parody that's missing some of what's good about the old material, and a lot of what's bad. The less you take it seriously, the better it gets and the more it surprises you with its quality. Old fans, give this one a shot.
  • gamedeal user

    Jun 13, 2021

    The game itself is fine, but trying to sell me a $15 mission pack less than two weeks after the game was released is just plain greedy. I love buying a new game just to find out that I was not sold the entire game, and the rest is hidden behind another paywall.
  • gamedeal user

    Aug 31, 2021

    Not for $60. It's a very okay EDF game. It has a lot of problems but none that are too bad, but paying the price of a AAA title is just bs and not worth it. (The price has been reduced to $40 but that's still way too much for what is given to you)
  • gamedeal user

    May 27, 2021

    [h1]The G Gundam of EDF Games.[/h1] [h2] If Ruby Spears and Toei Animation made an EDF show for teens in the late 80's, early 90’s, it would probably look something like this. [/h2] In the first level alone, I recruited an English royal guard complete with the bushy hat who fights for the Queen, an "Amigo Brother" wearing a sombrero, and a Hollander woman whose superpower is a small windmill that shoots tornados. They were quickly joined in the next few missions by an American cowboy whose cows were kidnapped by aliens, and a time travelling Japanese Ninja very concerned with eating Miso Soup and Honor. Later, an enterprising Dim Sum Sister named Pao was found and immediately attempted to harvest giant spider webs. All of these character engage in banter and drop random country factoids in the broadest of 90's anime and cartoon ways. The dialog is a perpetual mix of being so stupid it's funny and making me grin like an idiot, and being so painful it makes me mute the voices in second hand embarrassment. As a lover of EDF, cheesy things, and "so bad it's good things" I can only give this game's writing and atmosphere the highest of thumbs up. [h1]Did you know? Japan only grows a quarter of its soybeans.[/h1] [h2]OK, but how does the game actually play, nerd[/h2] It’s classic EDF gameplay, and I mean that in the best way. Giant insects and robots attack, and you blast ‘em. Carriers, anthills, and even boss fights are here, done like main EDF games, not IA or IR. No crystals or credits. Respectably large maps, destructible buildings, and the ability to destroy even voxelly clouds makes this a pretty solid and familiar playing EDF installment despite its unusual look. Features music, emblems, characters, and weapons from all previous EDF games, from EDF1 to Iron Rain and the original "brothers" in this game. The "team" mechanic might throw you off, but it basically translates to having 4 weapons, abilities, and lives. Each team member can be equipped with a weapon, has a built-in unswappable ability (dodge roll, sprint, etc...), a rechargeable Special ability (healing, air strikes, buffs) and can have an accessory that boosts stats. It's new but not shockingly new, just gives you a few extra options and can let you avoid the nasty surprise of having only short range weapons for flying Ravager drones, saving you a restart. Regarding the team being 'Lives': Losing all your health on the active soldier knocks that team member out, and it works like classic EDF multiplayer - you need health to revive them. So be careful, it's not consequence free like other TPS games. Switching active teammates swaps your current member with another in the exact same spot you are in. The other teammates are still fighting even when not active, though they do seem to do less damage than when you are controlling them. They can also take damage when inactive, though again, seemingly much reduced than when under your control. Some cases like being completely surrounded by Bosses or being caught in an Air Raider's Special Airstrike will still kill them, and they can still whittle down trash if given heavy damage weapons like the Lysander sniper rifle. Various accessories can be found and equipped to alter active and non-active stats such as speed, reload, damage, health recovery. You can also summon them for apparently no cost to your location, which can help in some situations such as saving inactive team members from area effects or a boss stomping through an area. Usually not necessary but helpful in specific situations like cramped caves or huge bosses stomping through. Rescuing teammates replaces scrounging weapon and armor boxes. There are only so many on a map, and who you rescued is randomized each mission, along with a possible weapon and accessory. Rescuing teammates adds them to an empty slot on your team if you have one, and rescuing a teammate you already have on your team results in Skill Points. Levelling up teammate Skill Points lets them use different classes of weapons. So, Ninja Brother can only use Hanzo Steel at first, but if you repeatedly rescue Ninja Brother from levels, he can eventually use Pig Disgusting Gaijin Guns. Note that this only applies to weapons. You can’t ever swap a Ninja’s Dash ability for a Trooper’s Dodge Roll, or swap speed and armor stats. All characters have their own speed, ability recharge speed, jump, and SP recharge stats, influenced only by accessories. Max HP/Armor points increase simply by completing levels with teammates you assigned from the start of the mission. Maps are notably bigger than what I recall in Iron Rain and Insect Armageddon, quite confident they're as big and as vertical as EDF 4 and 5. Computer performance on an RTX 2060 has been flawless with everything at maximum at 2560 x 1080. Though admittedly I've been mostly doing Solo Story mode, so I can't speak for what happens if everyone has the Genocide Gun at the same time. [h2]OK, so this game is perfect?[/h2] Uh... No, it's a fun EDF Game but still has some inherent jankiness and flaws, like everyone's favorite bug that has lasted the entire series, "An Ant has disappeared into another dimension while climbing wall geometry in a deep cave mission and no amount of explosions can hit it." Trapped enemies eventually die/disappear so you can't softlock, but you will be very confused if this is your first EDF. Tonewise, if you're expecting this game to have the same tone as EDF 5 where Earth was basically facing genocide at the hands of aliens, you might be in for a mood whiplash. On the other hand, the EDF has yet to confuse giant frogs as creatures that look "Just like us" over ten missions in. Completionists are in for a hard time, as well. First off, Hardest and Inferno are not immediately unlocked. Hard is the max at first, and it doesn't seem to count lower difficulties as completed if you beat a mission on Hard. As the game is notably less murderous at the start than other entries, I would have appreciated the chance to see what Inferno was like. You may be frustrated with having to get to higher difficulties than simply having them at the start. Second, you aren't going to find as many weapons, as weapons are attached to the EDF members you rescue in missions. While you can absolutely switch weapons on characters, what TYPE of weapon is severely limited until you level up your members and you rescue some duplicates, and categories only unlock one at a time. You will have to spend some time if you want to make the ninja equip assault rifles. It's not immediately apparent what weapon type the next Skill Level will unlock either. The upside is that you don't need to purchase weapons, it's all EDF rescued members and drops. Completionist issues aside, the team system and maps also have some flaws. The team system can make multiplayer kind of excessively hectic, though friendly fire is scaled by difficulty. While running all Air Raiders and making everything explode all the time is fun at first, you may want to consult with your teammates on what they want from you in order to progress. Or, you know, not melt your computer. There are some unusual map features in this one, namely being able to fall off the edge of the world. This isn't fatal, and teleports you LOTZ style back to the nearest landmass you were on, but shamefully informs everyone of your humiliation in chat. You can't swim, which frankly isn't much of a loss considering how irritating going swimming for weapon boxes used to be. Still, if you were hoping to retreat into the ocean from a hail of explosions, you can't do that, so be aware. [h1] Ironically closer to main EDF in gameplay and map size, despite the cartoon feel and sillier style. Not as much weapon variety, though. Beware some jank, but otherwise, good fun.[/h1]
  • gamedeal user

    Jul 14, 2021

    it's a neat concept, but not $60 neat. you're better off with EDF 4 or 5
  • gamedeal user

    May 27, 2021

    Disclaimer, this is a first impression after an hour of playtime. If you didn't like Iron Rain, you aint' gonna like this. It's casual EDF for zoomers with none of that mainline japanese EDF charm. The style they've used has been done to death at this point, the music is beyond overbearing (though it suits the visual style perfectly), the menus are somehow worse for kb/m than they were in Iron Rain and the whole thing reeks of corporate inclusivity. BUT If you can look past that, there's some fun to be had. The ability to build a team of unique brothers and sisters (siblings?) and switch roles on on the fly, along with the addition of ultimate abilities adds a new layer of depth and management to single player gameplay which, at least from an early impression, adds a a fresh take on killing waves of space bugs, especially considering the inclusion of the classes from other EDF games. It feels like if you're not constantly switching, you're doing it wrong. The style is bright and bouncy, and if you like games that play on nostalgia you'll probably like it a lot. In true EDF fashion, the weapon system is incomprehensible at first glance and the special abilities and ultimates are a complete mystery until you add a guy to your team and test them out, which I imagine is going to be an issue later in the game when stuff might actually kill you. Character handling feels almost identical to Iron Rain to the point where it feels more like a reskin than a new game. Additionally, the maps have that claustrophobic Iron Rain feel to them. If you liked these things about IR, you'll feel right at home here. Also, you're definitely going to walk off the edge of the map and die a lot.
  • gamedeal user

    Sep 1, 2021

    An EDF game made for EDF fans, but a far-flung experience from the other games in the series. World Brothers plays like a LEGO game, sounds like a LEGO game, and is voiced like a LEGO game (with the exception of some "Damnits"). -The gameplay is decently fun, but inferior to EDF5, and has some semi-interesting swap mechanics. -Most of the abilities are pretty underwhelming (with the notable exception of Spritefall), but the weapons stay true to the series. -There are some comedy lines that land, but the vast majority of them aren't very good, and they get repeated *way* too often. Like, spiderman game levels of repeated quips. A faithful but kinda mediocre game. This is a $20 game at most.
  • gamedeal user

    May 27, 2021

    The game loses you pretty quickly. While better than Iron Rain, it has several issues. Weapons: So picture this. Instead of multiple weapon crates to pick up, a mission only spawns 3 no matter what. That is all you get. Want to grind for better stuff? 3 max per mission. If you want any leveling up it applies to one of the hundred of so AI's to get, not the weapons. To me this is even worse than the purchase system in Iron Rain. Voxels: While the building destruction is nice, the enemy destruction is lame at best. Enemies just blow up in pre-made block segments no matter how you hit them. It all starts to feel really samey. AI: Your AI help does very little damage. I saw an AI hit a simple ant with 8 rockets and it did nothing to it. It will take awhile for them to kill enemies. Worst of all when it comes to explosions all they do is push the enemies across the map that you need to chase. While the EDF songs are back, they are just a copy from 4.1 Levels: Tons of repeats. Only 60 missions. Yes I know previous EDF games repeated levels, but here it is VERY noticeable. It 10 missions in expect to have 3-4 repeats. Sound and quips: Characters repeat their lines WAY to often. Over the course of a level expect your character to say the same thing around 15 times. It gets annoying very fast. Story: The story is told to you at the start of the game. None of the missions so far seem to care about it, or proceed with it further. You already know what you are after from the start. There are no surprises like in 4.1 or 5. Also the 4th wall breaking is BAD. Like cringe levels of bad. "We need to trigger the bosses escape event" bad. The game is NOT worth the price at all. This is a $20 title sold for $60. I will give it more of a chance, but so far the entire thing is lackluster.
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