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No one lives under the lighthouse Director's cut

No one lives under the lighthouse Director's cut

86 Положительный / 1043 Рейтинги | Версия: 1.0.0

Marevo Collective

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Скачать No one lives under the lighthouse Director's cut на ПК с помощью эмулятора GameLoop


No one lives under the lighthouse Director's cut — популярная паровая игра, разработанная Marevo Collective. Вы можете скачать No one lives under the lighthouse Director's cut и лучшие игры Steam с GameLoop, чтобы играть на ПК. Нажмите кнопку «Получить», чтобы получить последние лучшие предложения на GameDeal.

Получите Steam-игру No one lives under the lighthouse Director's cut

No one lives under the lighthouse Director's cut — популярная паровая игра, разработанная Marevo Collective. Вы можете скачать No one lives under the lighthouse Director's cut и лучшие игры Steam с GameLoop, чтобы играть на ПК. Нажмите кнопку «Получить», чтобы получить последние лучшие предложения на GameDeal.

No one lives under the lighthouse Director's cut Возможности

MORE FROM MAREVO COLLECTIVE

https://store.steampowered.com/app/1485920/

https://store.steampowered.com/app/1684460

About the Game

One of these days you finally decide to take out the box with old CDs, mostly old games, covered with 10-year old dust. But you can't outstand the desire to look through all of them and prepare yourself for an hour full of nostalgia.

While browsing them, one of the PC games you found there attracts your attention. You don’t remember this game being here. You neither remember buying or playing it.

It seems really old, something from the early '00s. The title says “No one lives under the lighthouse”.

The game description on the backside of the box seems to be poorly translated from some other language:

"You arrive at the old lighthouse on a small island near the coast of the United States. After the previous keeper has gone missing, you need to take over his duties and watch after the light. The member of the Establishment told you they'll get you an assistant after a week or two, but right now you're on your own.

Featuring:

  • Island exploration

  • Enjoy the loneliness and ultra-modern graphics

  • Look after the lighthouse, light the lamp at the sunset

  • Listen what seagulls speak to you

  • No words said

  • Don't open the door that leads to the basement under the lighthouse

  • No one lives under the lighthouse

This sounds weird and disturbing. Game screenshots on the box look a bit uncanny. If this game wasn't so old you've probably decided it's another pretentious walking sim with horror elements.

You need to check it. The box with other CDs stays in the corridor. You spent at least an hour looking for your old laptop, as your current PC doesn't even have the CD port.

Install wizard completes and closes automatically in less than a minute. A text document named "Instructions.txt" opens immediately after that.

Instructions.txt:

  • The keeper is responsible for the care and management of the light, and for the station in general.

  • The keeper is responsible for the careful management and expenditure of stores and supplies.

  • A lighthouse must never be left wholly unattended.

  • Keepers must be courteous and polite to all visitors who conform to the regulations.

  • The lighthouse basement should be locked up tight and not visited not by the keeper, nor anyone else.

  • Lights must be lighted punctually at sunset and must be kept burning at full intensity until sunrise.

  • All preparations must be made early, that there may be no delay in lightning.

  • The lens and the glass of the lantern must be cleaned daily and always kept in the best possible condition.

  • The keeper and his assistance, if he has any, should live in a house near the lighthouse. No one lives under the lighthouse.

"This doesn't sound like proper instructions for a PC game", you think. So you don't bother closing the document and finally launch the game .exe file.

What could go wrong?

Game features:

  • From 1 to 2 hours of playtime for single walkthrough

  • A slow burn low-jumpscare-rated horror mystery with multiple interpretations

  • Retro aesthetics

  • 3 endings

  • Achievements

  • Full controller support

Director's cut:

Director's cut (also known previously as Isolated Year Update) introduces a remake of most of the late-game content, completely changing the 2nd hour of the game and also adding some new things to the earlier part of the game. Also all of game's endings were remade and some of them became much harder to achieve than the others. Also, many achievements were remade according to the new content.

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Скачать No one lives under the lighthouse Director's cut на ПК с помощью эмулятора GameLoop

Получите Steam-игру No one lives under the lighthouse Director's cut

No one lives under the lighthouse Director's cut — популярная паровая игра, разработанная Marevo Collective. Вы можете скачать No one lives under the lighthouse Director's cut и лучшие игры Steam с GameLoop, чтобы играть на ПК. Нажмите кнопку «Получить», чтобы получить последние лучшие предложения на GameDeal.

No one lives under the lighthouse Director's cut Возможности

MORE FROM MAREVO COLLECTIVE

https://store.steampowered.com/app/1485920/

https://store.steampowered.com/app/1684460

About the Game

One of these days you finally decide to take out the box with old CDs, mostly old games, covered with 10-year old dust. But you can't outstand the desire to look through all of them and prepare yourself for an hour full of nostalgia.

While browsing them, one of the PC games you found there attracts your attention. You don’t remember this game being here. You neither remember buying or playing it.

It seems really old, something from the early '00s. The title says “No one lives under the lighthouse”.

The game description on the backside of the box seems to be poorly translated from some other language:

"You arrive at the old lighthouse on a small island near the coast of the United States. After the previous keeper has gone missing, you need to take over his duties and watch after the light. The member of the Establishment told you they'll get you an assistant after a week or two, but right now you're on your own.

Featuring:

  • Island exploration

  • Enjoy the loneliness and ultra-modern graphics

  • Look after the lighthouse, light the lamp at the sunset

  • Listen what seagulls speak to you

  • No words said

  • Don't open the door that leads to the basement under the lighthouse

  • No one lives under the lighthouse

This sounds weird and disturbing. Game screenshots on the box look a bit uncanny. If this game wasn't so old you've probably decided it's another pretentious walking sim with horror elements.

You need to check it. The box with other CDs stays in the corridor. You spent at least an hour looking for your old laptop, as your current PC doesn't even have the CD port.

Install wizard completes and closes automatically in less than a minute. A text document named "Instructions.txt" opens immediately after that.

Instructions.txt:

  • The keeper is responsible for the care and management of the light, and for the station in general.

  • The keeper is responsible for the careful management and expenditure of stores and supplies.

  • A lighthouse must never be left wholly unattended.

  • Keepers must be courteous and polite to all visitors who conform to the regulations.

  • The lighthouse basement should be locked up tight and not visited not by the keeper, nor anyone else.

  • Lights must be lighted punctually at sunset and must be kept burning at full intensity until sunrise.

  • All preparations must be made early, that there may be no delay in lightning.

  • The lens and the glass of the lantern must be cleaned daily and always kept in the best possible condition.

  • The keeper and his assistance, if he has any, should live in a house near the lighthouse. No one lives under the lighthouse.

"This doesn't sound like proper instructions for a PC game", you think. So you don't bother closing the document and finally launch the game .exe file.

What could go wrong?

Game features:

  • From 1 to 2 hours of playtime for single walkthrough

  • A slow burn low-jumpscare-rated horror mystery with multiple interpretations

  • Retro aesthetics

  • 3 endings

  • Achievements

  • Full controller support

Director's cut:

Director's cut (also known previously as Isolated Year Update) introduces a remake of most of the late-game content, completely changing the 2nd hour of the game and also adding some new things to the earlier part of the game. Also all of game's endings were remade and some of them became much harder to achieve than the others. Also, many achievements were remade according to the new content.

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Информация

  • Разработчик

    Marevo Collective

  • Последняя версия

    1.0.0

  • Последнее обновление

    2020-04-21

  • Категория

    Steam-game

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Отзывы

  • gamedeal user

    Oct 9, 2021

    Great slow build up horror with multiple endings and reasons to replay. Don't spill yer beans.
  • gamedeal user

    Oct 10, 2021

    Thanks Mandalore, I hate it.
  • gamedeal user

    Oct 13, 2021

    The game says no one lives under the lighthouse, but clearly someone lives under the lighthouse. Perhaps a developer oversight? This is poor name for this game in my opinion. I think it should be named "Someone lives under the lighthouse" as this is a far more accurate.
  • gamedeal user

    Oct 29, 2021

    [insert The Lighthouse (2019) quote here, haha hehe] I would recommend obtaining and playing the non-Director's Cut version of this game. It was short, effective and impactful. The game made you spend boring, slow time, before breaking it up with a few spicy scary scenes, before launching you off to an imperfect yet solid Lovecraftian ramp. There was buildup and a proper payoff. The cryptic story made sense in whatever ending you got, explaining enough but leaving aside the stuff that honestly does not matter in a game like this. The original version was very solid, and to repeat myself, definitely one that merited one or a few playthroughs. Then came the Director's Cut. I don't know what prompted the devs to make the changes that went into the DC in-betwen its release and the completion of the original version. However, the spirit of these changes is actually well conveyed by the new store image for the game. The original showed the lighthouse, dark, set against a dark sky and completely tinted dark blue. The new image shows a seagull and a barely visible lighthouse, spoils what the big scary monster looks like for some reason, and is tinted sepia. In a similar way, whereas the original version of the game was a compact horror experience with a slow buildup and tense finales, the Director's Cut stretches the slow buildup through the entire game, even after we've flown off the ramp. This results in an incredibly tedious experience where the game simply doesn't want to end but drags on, and on, and on, and on. Everything that was subtle in the later parts of the original version is thrown out of the window for story elements such as flashbacks which absolutely make no sense and try to inflate every part of the story that precisely did not matter to the experience of the original. Instead of a tense and almost nightmarish chase sequence in a small, dark underground maze, there's now a sequence where you need to navigate a very complex, bright labyrinth while being chased by the stinky monster which you can see clearly, and to which you're probably going to die a lot. This is an incredibly amateurish mistake and I can't figure out why something like this would be [i]inserted[/i] into a game that had wisely avoided it. Even worse, whereas the original game let you find and use a gun in one sequence in a way that made sense, in one of the updated ending paths you have to play through a full OBJECTIVE: KILL THE MOTHER FUCKER sequence and fight the spooky monster using a shotgun. The monster itself, in turn, etamorphosed from a bizarre, creepy mothman-thing (and other, somehow less easily describable things) to some ridiculous amalgam that looks like the Bat/Rat/Spider monster from The Angry Red Planet (1959). The incredible convolution of the story is another curious. Perhaps because of the endless comparisons and references made to 2019's The Lighthouse since the game's release, the devs felt that they needed to go big. If that was the case, they went beyond big and landed straight into bloat territory. Not only there is bloat, but at the end of incessant jumps back and forth between sequences where nothing happens and more "action-y" sequences, you're left with absolutely nothing. Incredibly enough, the story is now pretentious [i]and[/i] cryptic, where it was adequately cryptic and properly Lovecraftian before. What a shame. Previous quality disappeared.
  • gamedeal user

    Nov 28, 2021

    Cute little lighthouse keeper simulator. A fun time for the whole family!
  • gamedeal user

    Feb 2, 2022

    you know i'm something of a lighthouse keeper myself
  • gamedeal user

    Feb 16, 2022

    [quote]Should pale death with treble dread Make the ocean caves our bed, God who hear'st the surges roll, Deign to save our suppliant soul. - Thomas Wake[/quote] I think I could be a decent lighthouse keeper. I already sit alone in the moist darkness most of the time. Maintaining a lighthouse is hard work, but it doesn't include atrocities like corporate culture, which gets to you even if you're a janitor nowadays. I'm fine with my dreams invaded as long as I'm able to fall asleep at all. I can tolerate an eldritch being that doesn't insist on small talk and refrains from karaoke. I could also use me a better view from a window than a stained beige wall that nests half-dressed middle-aged fish people in its eye sockets, framed with black mold. Here, I can't fart without it being a community cause. There, nothing but stars and what came thence shall bear witness. [h3]Bad luck to kill a sea bird.[/h3] I expected something humble and this thing turned out to be ambitious as Hell. This is Gothic horror at its lo-finest. I've never seen pre-bought assets used in such a brilliant way! There's plenty of 'spooky' demake-like stuff on the market, but this one is made competently and excretes a tremendously deep understanding of the genre. Don't expect anything particularly novel at first, nothing but a great sense of style and immaculate sound design. Yet, escalating, the game will begin throwing peculiar curveballs your way. Oh, it will do its mind-blowing best, me beauty. The title is provocative. No one lives there my ass! It gets you indignant, you know you'll prove it wrong eventually, you want to show it who's the boss, eager to expose the lie! Right up until you actually get there and suddenly feel weak in the knees. On second thought, do you really want it? The previous keeper disappeared. Do you have the conviction to see it through? Everything seems normal, but something is not right. This is so silly, you weren't that serious, after all! By the moment you realise the title was a warning, you've already missed the boat. Go lock the door, but it won't stop the dreams from crawling in. https://steamcommunity.com/sharedfiles/filedetails/?id=2754859901 The premise is akin to Gogol's Viy. Perform your routine rituals, the bright light protects you like a circle of chalk. It also makes you a glowing prey to the ones watching from the dark. In the morning, you have questions. How many moths would it take to break the glass? Wait, did I just hear a shriek in the roaring rain? Must be my imagination. Sea birds are sailors swallowed by the waters. Are they gloating? Are they mindless? You never know what they want from you, they just sit there and stare. When you can't tell blood from tar, you're in trouble. Do your chores, time passes, days change into nights, you can die or worse. Busywork serves as an authentic gameplay mechanic: stay busy, stay sane, turn the pages. The game is divided into tiny chapters, so you can play it in small chunks if you fancy. It's important to me when I'm in that "I wanna play, but not really" mood, which pesters me frequently. That hit & run possibility makes me feel like I've accomplished something without having to commit. Makes me feel alive, able to interrelate. Ten minutes at a time. Was this gem inspired by The Lighthouse, a 2019 movie with brilliant Defoe and completely redeemed Pattinson? As a game, this has the luxury of having multiple obscure endings to leave you perplexed. However, I treat this type of thing like Tarot cards and life itself. What I draw on my first try is my fate, no redraws. For the most curious and patient of you, and the game is as slow as it gets, there's another hour or even several of them. So, wind up the nightmare grinder and come knocking on your own door. My curator [url=https://store.steampowered.com/curator/35305390-Big-Bad-Mutuh/?appid=262060]Big Bad Mutuh[/url]
  • gamedeal user

    May 4, 2022

    They should get willem dafoe to voice act this game
  • gamedeal user

    May 8, 2022

    my buddy eric lives under the lighthouse i think
  • gamedeal user

    Jun 5, 2022

    I think someone lives under the lighthouse
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