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Kingdom Two Crowns: Norse Lands

Kingdom Two Crowns: Norse Lands

72 Положительный / 159 Рейтинги | Версия: 1.0.0

Stumpy🐙Squid,Fury Studios

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Скачать Kingdom Two Crowns: Norse Lands на ПК с помощью эмулятора GameLoop


Kingdom Two Crowns: Norse Lands — популярная паровая игра, разработанная Stumpy🐙Squid,Fury Studios. Вы можете скачать Kingdom Two Crowns: Norse Lands и лучшие игры Steam с GameLoop, чтобы играть на ПК. Нажмите кнопку «Получить», чтобы получить последние лучшие предложения на GameDeal.

Получите Steam-игру Kingdom Two Crowns: Norse Lands

Kingdom Two Crowns: Norse Lands — популярная паровая игра, разработанная Stumpy🐙Squid,Fury Studios. Вы можете скачать Kingdom Two Crowns: Norse Lands и лучшие игры Steam с GameLoop, чтобы играть на ПК. Нажмите кнопку «Получить», чтобы получить последние лучшие предложения на GameDeal.

Kingdom Two Crowns: Norse Lands Возможности

Set in a domain inspired by Norse Viking culture 1000 C.E, Norse Lands is a full new campaign that expands the world of Kingdom Two Crowns with a unique setting to build, defend, explore, and conquer. In Norse Lands, players can look forward to unleashing abilities drawn upon from Norse gods, commanding mighty units, building Viking- inspired armaments, solving challenging puzzles, and facing a new enemy Greed.

With Norse Lands, the award-winning Kingdom Two Crowns world vastly grows in scope. A new sixth land to explore, pets to tame, along with many updates to gameplay, both big and small. Notable additions offered in this premium DLC include:

  • Norse Rulers: Sit atop mighty Norse steeds and wield the powers of the Norse gods themselves. Viking-influenced rulers offer a whole new way for players to explore, build, defend and conquer the lands of the ice and snow.

  • Norse Citizen Jobs: best exemplified by the powerful Berserker, an exceptional warrior, the citizens of Norse Lands will defend their Kingdom and defeat the Greed at all costs with a shield in hand.

  • All Citizens Defend: in accordance with the Norse warrior culture, the citizens of Norse Lands stand at the ready to protect the realm against looming threats. Whether a Peasant, Vanguard, Farmer, Archer, or Builder, they will defend their land or go to Valhalla trying!

  • The Harsh North: all-new weather effects are sure to make players feel both the beauty and the unrelenting nature of Norse Lands to their very bones. And when cold winter sets in, rulers need to consider their strategies for survival wisely.

  • Greed: A whole new breed of Greed to defend against…

Norse Lands also introduces many other changes and upgrades, ranging from puzzles to arboreal design. With its many additions and brand-new challenges, the scope of Norse Lands is sure to captivate seasoned Kingdom players as well as newcomers. Welcome to the beautiful world of Kingdom Two Crowns: Norse Lands!

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Скачать Kingdom Two Crowns: Norse Lands на ПК с помощью эмулятора GameLoop

Получите Steam-игру Kingdom Two Crowns: Norse Lands

Kingdom Two Crowns: Norse Lands — популярная паровая игра, разработанная Stumpy🐙Squid,Fury Studios. Вы можете скачать Kingdom Two Crowns: Norse Lands и лучшие игры Steam с GameLoop, чтобы играть на ПК. Нажмите кнопку «Получить», чтобы получить последние лучшие предложения на GameDeal.

Kingdom Two Crowns: Norse Lands Возможности

Set in a domain inspired by Norse Viking culture 1000 C.E, Norse Lands is a full new campaign that expands the world of Kingdom Two Crowns with a unique setting to build, defend, explore, and conquer. In Norse Lands, players can look forward to unleashing abilities drawn upon from Norse gods, commanding mighty units, building Viking- inspired armaments, solving challenging puzzles, and facing a new enemy Greed.

With Norse Lands, the award-winning Kingdom Two Crowns world vastly grows in scope. A new sixth land to explore, pets to tame, along with many updates to gameplay, both big and small. Notable additions offered in this premium DLC include:

  • Norse Rulers: Sit atop mighty Norse steeds and wield the powers of the Norse gods themselves. Viking-influenced rulers offer a whole new way for players to explore, build, defend and conquer the lands of the ice and snow.

  • Norse Citizen Jobs: best exemplified by the powerful Berserker, an exceptional warrior, the citizens of Norse Lands will defend their Kingdom and defeat the Greed at all costs with a shield in hand.

  • All Citizens Defend: in accordance with the Norse warrior culture, the citizens of Norse Lands stand at the ready to protect the realm against looming threats. Whether a Peasant, Vanguard, Farmer, Archer, or Builder, they will defend their land or go to Valhalla trying!

  • The Harsh North: all-new weather effects are sure to make players feel both the beauty and the unrelenting nature of Norse Lands to their very bones. And when cold winter sets in, rulers need to consider their strategies for survival wisely.

  • Greed: A whole new breed of Greed to defend against…

Norse Lands also introduces many other changes and upgrades, ranging from puzzles to arboreal design. With its many additions and brand-new challenges, the scope of Norse Lands is sure to captivate seasoned Kingdom players as well as newcomers. Welcome to the beautiful world of Kingdom Two Crowns: Norse Lands!

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Информация

  • Разработчик

    Stumpy🐙Squid,Fury Studios

  • Последняя версия

    1.0.0

  • Последнее обновление

    2021-11-15

  • Категория

    Steam-game

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Отзывы

  • gamedeal user

    Nov 16, 2021

    Please Put slot 4 in game i dont want restart my previous slots and was so excited that it comes out but cant play now without restarting my previous slots
  • gamedeal user

    Nov 19, 2021

    I do like it, it's quite a bit of fun, and for fairness sake I'll say what I liked first. The norse theme is quite nice, the mounts are interesting and fun (lynx chariot especially), and the character powers you gain from completing the gods challenges are great to use (though I have a strong preference for the hammer). All that said, it has some fairly large problems that should be addressed for balance purposes, and I can't honestly recommend it until they do. Before I go any further, I want to clarify that I'm playing this solo. These problems might be easily mitigated with a second player, but all my friends are very dull people who hate fun. A big part of the kingdom series has always been messing around with things and figuring them out for yourself, because there is little to no explanation for anything outside of your first camp where the ghostly king tells you what to do. Walls won't go past level 2? Better explore to find that upgrade structure. That house in the forest spat out some weirdo and now the ghost king is trying to make me do something to my tower, is it an upgraded tower? Na, you just turned your tower into a brewery, less defensive power, more drunks lured in you can arm with an axe. That tree in the forest with two crows wants your gems, ok lemmie do tha- OMG LIGHTNING HORSE! This type of exploration is the core of the series, and the above examples are fairly standard to the original. However, in Norselands there are some things which are problematically vague. A good example is the golden boar mount. It has a very weak sprint, low speed walk, and if it ever recovers from fatigue over time, it takes longer than a full day (I swapped back to my good ole' electro-pony, best mount so far imo). It also doesn't recover from grazing in any condition I could find. The Kelpie was in a smiliar boat in that it seemed to just be a worse lightning horse; stamina and speed was lower, and if there was a unique function to it I couldn't figure it out. Mount frustration is ultimately bearable; you just figure out which ones you like and don't like/can't figure out, and you only pick the ones you want on the next save file, skipping the ones you don't like to save gems. What's really causing my dislike and frustration with this version is the way it plays compared to the other factions. Where as the Europeans and Japanese have strong walls and accurate archers, the Norse lack both, favoring melee. This is a problem in SO MANY WAYS. To start, formerly defenseless units, your engineers, farmers, and even peasants now have a melee attack. In some cases this helps: small amount of weak enemies are chasing them, and unlike their counterpart who would have no choice but to run and hope they make it to the walls, these guys will take a stance and counter attack the greed, possibly killing them. This becomes a problem in later stages, where in many cases they could easily escape and save you vital time and money, but instead foolishly stand their ground in fights they can't win. Next is their fancy new melee unit: the berserker. This unit is effectively what they traded the catapult for. You first need to make a warrior (what I'll call the norse engineers), and then spend 6 coins on a potion which the warrior will take and become a berserker. They lose the ability to build and instead will leap at attacking enemies and attack while seemingly invulnerable for a brief period. Once this runs out, they're easily defeated and you've wasted 6 coins, most likely more because they lose their shield if they were equipped with one, and because the warriors will default to holding their ground with an enemy nearby (which they are almost guaranteed to be given the fact that berserkers leap toward enemies), you'll now have to also buy a replacement axe, meaning you just lost 9-11 coins for a unit that probably didn't matter much. Now for possibly the worst part which makes this frustrating at the best of time, and forced attrition at worst; the norse defensive strategy. As mentioned above, berserkers are a luxury unit which are only really strong in massive numbers, numbers which are hard to replace if lost due to their cost, so I don't consider them part of the norse defense. And due to weaker walls and archers, the norse use sheild wall charges as their primary method of staying alive. These cost 1 coin to activate and will cause shielded norse units to form up and charge attacking greedy, pushing them back from the wall and buy you time for your archers to do more damage, or if it's a knight unit leading the charge, then also do some melee damage. This is CORE to the norse's defense strategy, they will not survive strong waves without it. In order to get shields, you need to have a level 3-4 camp (don't remember which), and expand to the outer layer of defense. Next you need your shield maker to spawn. This is the first potential road bloc; the shield maker, the core of your defense, only has a CHANCE to spawn instead of the farmer or the power selector (which can spawn before you even have any powers). The chance gets even smaller if you rushed your keep for the free upgrades as it now has to compete with the sword maker and potion brewer. This means you may be forced to make an unfavorable (and indefensible) early expansion to get what you need to survive. I've had plenty of spawns which had far away walls which were so wide it placed 3 structures in the gap, or been forced to sacrifice large plots of farmland and cripple early income to get shields. Now lets assume you got lucky, in one of your immediate expansions you got a shield maker, great. Now you need to spend 2 coins per unit to make them a shield. While it is nice that this effectively gives each unit at least 1 extra life, spending 2 coins for all your archers and warriors gets super costly super quickly. Imagine you went back to an island you haven't been to for a while. Not only do you need to re-arm them, but re-shield them? The time sink involved for that is insane, I usually end up skipping shields if I'm not staying for a while. Not to mention units from the other side of your kingdom will dash for a shield on the other side if they smell one, meaning unless you managed to get a shield maker on both sides (which is possible), units may waste a large portion of your daytime going to get a shield and then go back. And if an archer goes to get one, forget them hunting today, they're out of breath after getting spiriting for that shield, they're walking back now. But hey, we're use to this kind of crap by now, we make do. Your units are protected by reinforced norse lumber and ready to push some greed. Which side of your kingdom do you hate today? Due to the fact that shield charge requires your presence, only one side can reliably be defended at a time. Norse static defenses stop being reliable after about day 50, even the higher end ones. Almost every day you'll be spending time and money rebuilding walls, and that might be the cheapest part. Remember how norse melee units will fight nearby enemies instead of running? Your warriors will usually retreat before the wall breaks to get to the next one, but if you don't have a knight to slow enemies down, or have a large gap which lets the greed catch up, they'll throw away their weapons by fighting unwinnable battles. I wanted to do a final section on how the greed are less dangerous early game, but much more dangerous late game, but I hit my character limit, I'll just say the crab the norse fight instead of the fliers aren't much of a threat unless they have a line of troops with no blockers (knights, shieldwall, wooden wall), then they wipe out your entire army, which is troublesome in later stages where they can spawn on new islands before you're fortified. I'm hoping there's a balance pass (and someone updates the wiki), then this could be their best and worth paying for. For now, just stick with the two free ones,
  • gamedeal user

    Nov 16, 2021

    I would really like a fourth save slot in the game. It is not too expensive and is fun.
  • gamedeal user

    Dec 7, 2021

    Definitely the best campaign they have released so far. Combining the new weapons and mounts allows for quite possibly the most broken combos in the entire game, allowing the monarch to singlehandedly take out entire waves worth of enemies all on their own. I do, however, agree that there are some needlessly frustrating mechanics which I can't really get into without spoilers. That, and there really is no logical reason why there shouldn't be a fourth save slot, seeing as how there are now 4 different campaigns in the game and you can't play them all without deleting one. All in all its a great DLC though and so far I had an absolute blast playing through it.
  • gamedeal user

    Nov 17, 2021

    SO MANY BUGS!!!!!!!!!!!!!! Still giving thumbs up because I like everything except the bugs. Game Breaking bugs: **called horn (from horn hermit wall) and coin just froze over the horn and then I couldn't use coins anywhere. **Upgraded my castle on island 4 to tier 3 or 4 and the coins went in but nothing happened and locked the castle. **Island 3 troops would not longer aggressively attack for 4 coins, no option available even though I had mace guys hired from the flags/shields and had coins and army, etc. Had to switch islands to fix. Thumbs up because hopeful this will be fixed. Had no problems on Two Crowns original this last month.
  • gamedeal user

    Jan 31, 2022

    Super fun but can't recomend it in its current state. Issues such as unbalacing, game-breaking bugs (such as unable to order troops to attack, farmer shops disappearing and getting replaced by shield shop), unfun relentless attacks that allow you to barely survive only to having to redo everything again the next day, npc's AI (specially farmers) is beyond stupid. In an attempt to mitigate the lack of defensive strategy of the nords, the devs decided to introduce a new unit (that I call berserks) which are nigh useful due to how easily they die to huge mobs unless you magically managed to hire a ridiculous amount of them, which turns the the task impractical and more a nuisance than anything. Hopefully, most of these issues will be fixed in the near future as you'd expect a 2D, overly simplistic game such as this to be easily fixed.
  • gamedeal user

    Jun 27, 2022

    Playing solo isn't an option in this DLC unless you're able to teleport from one end of your kingdom to the other. You are forced to use the "shield wall" (which is weak as hell anyway) to help your Flimsy-wooden-stick walls which, break incredibly quick, on BOTH sides since you get swarmed there. I'm loving the setting, but damn does it need adjustments. A central "stone face" to make shield walls on both sides, or something like that, would be great. Can't really recommend this particular DLC.
  • gamedeal user

    Nov 16, 2021

    Buying a kingdom game is usually a no brainier. This one is no exception
  • gamedeal user

    Jun 20, 2022

    Love the local coop with my child. Not sure about the negative reviews. Have not experienced a single issue or imbalance.
  • gamedeal user

    Nov 26, 2021

    I love the game, I've played it since Classic, but this DLC is painful to me. When i give my money to a project under the Kingdom banner i expect the game to at least be able to be completed, able too test my skills, this doesn't check either box. Don't buy this until like 4-5 months after this review is posted or however long it takes them to make this DLC actually playable. Sure it is neat, it has good music, cool designs, great ideas, they released it as a finished product when it was anything but.
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