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Gyromancer

Gyromancer

71
60 Положительный / 131 Рейтинги | Версия: 1.0.0

Square Enix,PopCap Games, Inc.

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Скачать Gyromancer на ПК с помощью эмулятора GameLoop


Gyromancer — популярная паровая игра, разработанная Square Enix,PopCap Games, Inc.. Вы можете скачать Gyromancer и лучшие игры Steam с GameLoop, чтобы играть на ПК. Нажмите кнопку «Получить», чтобы получить последние лучшие предложения на GameDeal.

Получите Steam-игру Gyromancer

Gyromancer — популярная паровая игра, разработанная Square Enix,PopCap Games, Inc.. Вы можете скачать Gyromancer и лучшие игры Steam с GameLoop, чтобы играть на ПК. Нажмите кнопку «Получить», чтобы получить последние лучшие предложения на GameDeal.

Gyromancer Возможности

Gyromancer is a Pop Cap / Square Enix collaboration. This is a Puzzle RPG.

Join Rivel and his companion, Laska, on a grand chase spanning twelve stages. What awaits at the end of the hunt?

Each stage contains its own objectives, from defeating the beasts that block your way to solving puzzles before time runs out. Rivel can learn to summon dozens of the beasts he encounters, bending their power to his will. Each beast you command in battle is unique, so find the one that best suits your play style.

Hidden within each stage are a number of awards earned for completing feats great and small. Finding them all won't be easy. Are you up to the challenge?

  • New battle system based on Bejeweled Twist

  • Command unique beasts to battle your foes

  • Search the map for items, coins, and new beasts to fight at your side

  • Gain levels in battle and acquire powerful new beasts

  • Assume the role of Rivel, a deadly mage, as he rids Aldemona Wood of a brooding darkness

Показать больше

Скачать Gyromancer на ПК с помощью эмулятора GameLoop

Получите Steam-игру Gyromancer

Gyromancer — популярная паровая игра, разработанная Square Enix,PopCap Games, Inc.. Вы можете скачать Gyromancer и лучшие игры Steam с GameLoop, чтобы играть на ПК. Нажмите кнопку «Получить», чтобы получить последние лучшие предложения на GameDeal.

Gyromancer Возможности

Gyromancer is a Pop Cap / Square Enix collaboration. This is a Puzzle RPG.

Join Rivel and his companion, Laska, on a grand chase spanning twelve stages. What awaits at the end of the hunt?

Each stage contains its own objectives, from defeating the beasts that block your way to solving puzzles before time runs out. Rivel can learn to summon dozens of the beasts he encounters, bending their power to his will. Each beast you command in battle is unique, so find the one that best suits your play style.

Hidden within each stage are a number of awards earned for completing feats great and small. Finding them all won't be easy. Are you up to the challenge?

  • New battle system based on Bejeweled Twist

  • Command unique beasts to battle your foes

  • Search the map for items, coins, and new beasts to fight at your side

  • Gain levels in battle and acquire powerful new beasts

  • Assume the role of Rivel, a deadly mage, as he rids Aldemona Wood of a brooding darkness

Показать больше

Предварительный просмотр

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Информация

  • Разработчик

    Square Enix,PopCap Games, Inc.

  • Последняя версия

    1.0.0

  • Последнее обновление

    2009-11-18

  • Категория

    Steam-game

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Отзывы

  • gamedeal user

    Jun 21, 2014

    Recommended ONLY if you LOVED puzzle quest. It's a bit different but still shares a lot of mechanics. Be advised that the game is way harder than any other game of this type. The PC port isn't that great, unfortunately. There are no video options whatsoever and you can't even change the resolution. Graphics are still decent, though. This game can not be played with a 360 controller. Which is fine because the mouse controls work just a great. Overall 6.5/10
  • gamedeal user

    Aug 11, 2014

    Game really reminds me of Bejeweled - In fact it is Bejeweled Twist with the RPG Elements of Square Enix. Its very challenging but you have to go through the tutorial to really understand it , because if you write off this Bejeweled Themed game as a puzzle game with a visual skin slapped on it, you will not win at this game. There have been people who have not been able to run this game. It has to do with people who don't have very high resolution monitors or their monitor can't support certain resolutions. I've posted a workaround in the forum for this that should work for everyone but it will result in a 640x480 resolution.
  • gamedeal user

    Sep 8, 2014

    Second Impression (update to my first impression) : I've been looking for another good "Puzzle Quest" style game. Up to this point, the only types of those games that I did like were the actual Puzzle Quest series. Puzzle Kingdoms, Dungeon Hearts, and Legend of Fae were almost good, but not good enough in comparison to the quality of the PQ series. I loved Runespell: Overture, but that involves cards instead of gems. I've been looking forward to Gyromancer for a while and had it held up in my backlog for even longer. I definitely enjoyed it at first, though the latter half of the game may turn off some people. And like PQ, it does feel good to earn you wins through a bit a strategy, but I found alot of "close calls" came out in my favor purely due to the luck of the way gems dropped on the board. Instead of swapping adjacent gems horizontally or vertically, you swap them with a rotation tool of sorts. While unique, it does feel rather annoying when you have an easy match, but can match gems because they are in a odd corner, to the left of your cursor, or stuck near locked gems that can't be moved. This is part of the game design of course, but in the later levels especially, you often feel like you may not have what you need to match gems to prevent damage to you or attack the enemy. Only the player gets to make the gem swaps, but over time and also depending on which gems you swap, the enemy's ability meter will increase until they activate and morph a gem into a timed attack gem on the board or cause a status effect to one or both monsters. You then have a limited amount of turns to use that morphed gem in a match and remove it before it causes damage to your monster. This generally requires strategy and a bit of luck. My other complaint is that the game does appear to want you to potentially replay completed levels, as some paths of a stage are not cleared until after you beat it, which also mean you can't complete all the stage challenges in one run. One annoyance in gameplay I have is that you don't get enough items. In the start of the game, you get a few, but I never felt like I needed them. Once I got into the 3rd part of the world map, rounds were harder and there were so many situations where I could have used a Magic Mirror to rotate gems counter-clockwise or a Magick Key to unlock a locked gem, but couldn't because I only had one left that I wanted to save or had none at all. Items are found in chests and not in any store, but it almost feel like luck to get them because chests are found on certain parts of the level trail and you can't see the entire trail to know where to go. You have to assume where your route will take you. Another irritant is that it seems like you will probably need to grind to play the later half of the game succesfully. When my monsters were around level 20+, I started seeing monsters at level 50 plus. Thankfully, some older levels will have paths you couldn't get to before, but can now, but it also feels like a pretty articial way of extending the game more than it needed to be. Gyromancer seems pretty good from the few hours I played. It doesn't keep my interest long enough which each sitting for me to have long play sessions like I did with PQ. The need to grind and backtrack put me off a bit - I don't mind it in certain games, but I don't really care for it here. That could be part of the reason it isn't well known, since this can get fairly difficult for casuals. This is probably the next best thing to the Puzzle Quest series from what I played, outside of Runespell: Overture.
  • callum

    Mar 22, 2023

    This is one of those ones where you want to give it both a thumbs up and a thumbs down. The actual game play is good, marred only by a sudden difficulty spike a third of the way through the game. The story - especially the writing - is awful. The game is a collaboration between Square Enix and Popcap who seem to have both seen the cross-over hit Puzzlequest and decided they wanted a piece of the action. The core game is Bejewelled Twist with some extra running around mazes. You have different beasts to use in the matches and the affect how often special gems appear and what abilities they trigger. It does keep you on your toes strategy-wise. The main criticism of the game-play is that the rules suddenly change after four levels in a rather significant way. It does not make it easier. To be fair, without the change the game would get stale before the end, but its introduction is done poorly. The packaging around the game-play is pitiful. The story is nonsense and the writing is terrible. I'm pretty sure the good guys were spending most of the time trying to suppress a popular uprising so the ruling classes could maintain their privilege. On top of this the art work (all static) looks like a cheap knock-off of the art from old dungeons and dragons books. The hero and heroine are eternally stuck in dramatic poses without any context. I should add that the graphics are stuck at 720p. This was standard for Popcap games of the era, they didn't target people with the latest gaming rigs. What graphics options there are can be turned up to the maximum on any computer of the past decade (possibly two). Since most people will have been playing at at least 1080p it will be noticeable, but you get used to it.
  • gamedeal user

    Dec 27, 2014

    Not sure why i've decided to buy this game after i have tried a demo many years ago. Maybe i thought it would have more things later in the game. But the game is more of the same stuff and it gets too repetitive and boring fast. Also the vague story telling doesn't help to improve impressions. Dialogs are often weird, story twists are silly and confusing. Hero controls on the global map are annoying. Connecting 3 items (or more) in a row by rotating a square of 4 items clockwise is a bit of too much. One has to have a very good spacial imagination to quickly see combinations. Enemies don't have to do that, so this is a bit unfare. They use your combinations for resources for their attacks. Also you don't just have to make your attacks, but proactively remove enemies attacks from the board. It quickly becomes very frustrating as game starts to introduce more blocks (locking certain items, making enemies' attacks to trigger faster, punishing for idle rotating of items, etc.). And the attacks your monsters have don't matter much. Yes, some trigger faster and do less damage, but you still just connect lines of items all the time without keeping much attention to them and the attacks trigger automatically. Puzzle Quest is way better in this regard, where you have to select what attacks to equip, when to trigger them and it actually matters what colors you connect. This game also has steep difficulty curve. You run easily through one stage and then stumble on another because monsters are much harder. Some challenges are based on simple luck (you have to make a cascade of 7 subsequent combinations, and you can't really prepare the board for that, because the board is too small and you have to rotate 4 items at a time, so you just sit their and mindlessly rotate them hoping to get that challenge..). There are better and more interesting games in that genre (both mechanically and story wise). Gyromancer is a bland and boring clone, which can't offer much strategy. You have to repeat samish battles over and over again, slowly grinding levels to beat stronger monsters. And the story told is boring and not rewarding.
  • gamedeal user

    Feb 13, 2015

    Fans of Bejeweled Twist should consider this game! How many times in BT have you wished you could rotate the gems the other way? This game gives you that opportunity (and you may change your mind). When your beasts reach about level 25 the next story stage does show level 50 enemies, but all you need to do is pay attention. (I read several negative reviews when I reached that point in the game. I think the authors may have gotten to that point and stopped playing.)
  • gamedeal user

    May 30, 2015

    Game is really cool in theory and is actually really fun at first. Unfortunately a few levels in the monster balance really begins to fall apart and the game ends up requiring a lot of luck to get through. Would recommend if the game were quicker and easier to restart, however later fights can be quite slow and dull.
  • gamedeal user

    Jun 13, 2015

    I was lured in by pretty graphics and match 3 gameplay. I quietly suffered through cringeworthy writing and an interface that is so bad I was amazed that any one at Square Enix allowed it to be published. I made it through an obnoxious boss battle where the guy keeps running away but the screen dramatically announces my "DEFEAT", then I chase him around on the silly map until he finally stops and I can go through it over (... and over and over) again. These weren't the reasons I decided to put the game away for good. What really got to me were the things added to provide a "challenge". I need a good challenge but there comes a point when it's not fun anymore. I'm very familiar with match 3 games and lots of them add things like locking or freezing pieces on the board or making pieces require timely removal before something bad happens. This game uses all of those but in ways that are excessive. There were too many times when a dangerous piece appeared but had a very short timer and I had no matches on the board and frequently no matching colors anywhere near the piece. So I'd have to make what the game calls "Idle Twists" to move the pieces where I needed them. The game makes sure you know every time you've done this by filling the screen with the words "IDLE TWIST" in an overly dramatic way and punishing you. It feels excessive because it's making an awfully big deal about a necessary part of the strategy. Then to top it off, when you produce a special attack piece it gets locked in place. I don't know why. It seems unnecessarily cruel. But it's fine, right? I mean, in most match 3 games that's not such a big deal but in this "twisting" style of game it creates big limitations and to top it off you need those pieces fairly quickly to advance but you also immediately need to get rid of the "bad" pieces but none of the matching colors you need are on the board or if they are you still need to slowly nudge them over while getting punished with every careful and tedious click. On some boards I played I had absolutely no chance of winning because of the game's design and algorithms. That wouldn't have been so annoying if a loss didn't mean such a heavy penalty as it does in this game because of the "rpg" elements. I just wanted to play a cool twisty match 3 with a fantasy story and pokemon-like pet collecting and nice pictures. That's not what this is. This is a game that hates the players and wants us to suffer. Tl;dr: I feel like the people who made this game didn't have an understanding of what makes a match 3 game fun to play.
  • gamedeal user

    Oct 31, 2012

    By opting for an asymmetric style of puzzle play (as opposed to Puzzle Quest et al's symmetric style of you move, AI moves), Gyromancer more consistently rewards mastery, making for a much more satisfying play experience. If you enjoyed PQ but felt frustrated by its high variance, Gyromancer is for you.
  • gamedeal user

    Jan 1, 2016

    Ignoring the issues others have mentioned - boring, easy, repetitive, RPG elements VERY minimal, no reason to complete most of their challenges - my chief complaint is that suddenly, after 8 hours of play, all my menu text disappeared. Restarting didn't fix the issue...ok fine, I'll verify the files. 2 files redownloaded. And then apparently the issue was my saved game, because it wiped it. So I thought I'd test it again. Started brand new game with no issues. Exited game. Verified - 2 files redownloaded. Started Gyromancer again...yep, save game wiped again. This is a MAJOR issue and I realize it's a rather old game but the thought of replaying the last 8 hours made me never want to touch this again. Do not buy.
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