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GROUND BRANCH

GROUND BRANCH

91 Положительный / 9506 Рейтинги | Версия: 1.0.0

BlackFoot Studios

  • United States
    $29.99$29.99
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    $4.3$4.3
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Скачать GROUND BRANCH на ПК с помощью эмулятора GameLoop


GROUND BRANCH — популярная паровая игра, разработанная BlackFoot Studios. Вы можете скачать GROUND BRANCH и лучшие игры Steam с GameLoop, чтобы играть на ПК. Нажмите кнопку «Получить», чтобы получить последние лучшие предложения на GameDeal.

Получите Steam-игру GROUND BRANCH

GROUND BRANCH — популярная паровая игра, разработанная BlackFoot Studios. Вы можете скачать GROUND BRANCH и лучшие игры Steam с GameLoop, чтобы играть на ПК. Нажмите кнопку «Получить», чтобы получить последние лучшие предложения на GameDeal.

GROUND BRANCH Возможности

Join our Community

About the Game

In GROUND BRANCH, you will play as the elite paramilitary arm of the CIA's Special Activities Center/Special Operations Group (SAC/SOG) and lead other special operations forces through challenging deniable ops all over the globe. With deliberate, calculated and unforgiving gameplay, GROUND BRANCH aims to be the true rebirth of the tactical realism genre of the late '90s and early 2000s. Powered by Epic's Unreal Engine 4, GB puts the "tactical" back in "tactical shooter"—no compromises.

TRUE FIRST PERSON

GROUND BRANCH's unique True First-Person System improves world immersion and awareness of your surroundings, providing zero disconnect between your view and your character's physical presence in the environment. See your foot sticking out of cover? Better tuck it in—enemies may be able to see it (and shoot it) too, but only if their line of sight and muzzle are verifiably unobstructed. Cameras are placed at the character's eyes and bullets originate from the weapon's muzzle. In GROUND BRANCH, what you see is what you get.

A minimal HUD with multiple optional elements ensures that vital information is available, but never a constant obstacle to either immersion or your field of view.

▶ UNPRECEDENTED CUSTOMIZATION

Say goodbye to pre-defined kits and fully customize your character and gear from basic appearance and outfit to in-depth vest and weapon platform customization, down to individual pouch and attachment placement. What you bring to your mission is determined only by your loadout choice, with realistic consequences: With the upcoming encumbrance and stamina system, too much equipment will impact your character's speed and performance; place a scope too forward on the rail and your sight picture will be too small; bring a long rifle into CQB and weapon collision may prove a hindrance.

Forget unlocks, microtransactions and loot boxes. Ground Branch operators get all the right tools for the job straight away—courtesy of the Agency.

▶ OPERATE, COOPERATE

Whether in 8-player co-op or 8v8 adversarial game modes, GROUND BRANCH's unforgiving gameplay makes careful and calculated teamwork essential. Gather your teammates and practice in full-featured training areas, including shooting ranges with dynamic targets and customizable killhouses. Integrated VOIP with both 3D positional voice and radio ensures full communication capabilities with no need for third-party software. Text chat and pre-recorded voice messages (commo rose-style) also available for the mic-less and the shy.

Prefer single-player? Missions with friendly A.I. and a full command system are fully planned.

▶ BE IN FULL CONTROL

In the tactical shooter realm, movement and weapon handling are king. Take full control of your character with standing, crouching and (soon!) prone stances—each with multiple movement speeds—as well as unique weapon postures (including low- and high-ready), leaning and stepping out, free-look (head movement independent from aim), customizable and optional free-aim (dead zone), dedicated mouse sensitivity sliders for point-shooting/unmagnified/magnified aiming, and all-around highly configurable key bindings.

You can also choose between speed reloads (drop magazine) and tactical reloads (retain current magazine) on the fly.

▶ ADDITIONAL FEATURES

☑️ = FULLY or PARTIALLY IMPLEMENTED

⏳ = PLANNED/UPCOMING

Missions

  • ⏳ GROUND BRANCH's unique "campaign" format will deliver smaller, more localized sets of missions based around global hotspots, with a centralized intelligence interface to monitor them and receive new mission orders over time. The choices you make along the way may affect future engagements.

  • ☑️ Based on unique environments all over the world, the non-linear mission and map designs offer multiple entry points and open-ended outcomes.

  • ☑️ Enemies are spawned at mission start, with a degree of randomization to quantity and location. No "monster closets" or magic enemy spawns based on player location or mission progress.

Multiplayer

  • ☑️ Ready Room: A physical multiplayer lobby where you can plan your approach, see your teammates' loadouts, test weapon configurations on a firing range and jointly select insertion points.

  • ☑️ Full and 100% free dedicated server support. Host a server wherever you want!

  • ⏳ Unit patches that can be attached to your character's sleeves and gear.

  • ⏳ Full support for MP ladders.

  • ☑️ After-action review (AAR) following each mission/round.

  • ☑️ Server-side options.

Miscellaneous

  • ⏳ Full mod support.

  • ☑️ No item unlocking, hit markers, kill confirmations or score pop-ups.

  • ⏳ Weapon bracing/supporting.

  • ☑️ Varied arsenal: Multiple handguns, submachine guns, carbines, assault and battle rifles, machine guns, DMRs, sniper rifles and explosives to choose from, with selectable ammunition type (e.g. full metal jacket, hollow point or subsonic rounds, smoke grenade color etc.).

  • ☑️ Map variation: In addition to day and night versions as well as weather variation, maps have small details that can change between rounds, such as doors and windows that may be open, closed or blocked.

  • ☑️ Unlimited loadout save slots.

  • ☑️ Item sharing/dropping/pickups.

  • ☑️ Accurate ballistics with penetration, bullet drop and stopping power simulation.

  • ⏳ No regenerating health or health packs: Administer first aid to non-lethal injuries for reduced combat effectiveness.

  • ⏳ Location damage model: Expect visible injuries and consequences, such as limping, reduced arm function, and/or hits to stamina and accuracy. Players immobilized from a non-lethal injury can stay in the fight.

  • ⏳ Carry teammates to safety to administer first aid—or to safely recover their ammo, gear, cargo or body if they are no longer alive.

  • ⏳ Appropriate and realistic playable female characters.

  • ☑️ Partial controller support (configurable).
Показать больше

Скачать GROUND BRANCH на ПК с помощью эмулятора GameLoop

Получите Steam-игру GROUND BRANCH

GROUND BRANCH — популярная паровая игра, разработанная BlackFoot Studios. Вы можете скачать GROUND BRANCH и лучшие игры Steam с GameLoop, чтобы играть на ПК. Нажмите кнопку «Получить», чтобы получить последние лучшие предложения на GameDeal.

GROUND BRANCH Возможности

Join our Community

About the Game

In GROUND BRANCH, you will play as the elite paramilitary arm of the CIA's Special Activities Center/Special Operations Group (SAC/SOG) and lead other special operations forces through challenging deniable ops all over the globe. With deliberate, calculated and unforgiving gameplay, GROUND BRANCH aims to be the true rebirth of the tactical realism genre of the late '90s and early 2000s. Powered by Epic's Unreal Engine 4, GB puts the "tactical" back in "tactical shooter"—no compromises.

TRUE FIRST PERSON

GROUND BRANCH's unique True First-Person System improves world immersion and awareness of your surroundings, providing zero disconnect between your view and your character's physical presence in the environment. See your foot sticking out of cover? Better tuck it in—enemies may be able to see it (and shoot it) too, but only if their line of sight and muzzle are verifiably unobstructed. Cameras are placed at the character's eyes and bullets originate from the weapon's muzzle. In GROUND BRANCH, what you see is what you get.

A minimal HUD with multiple optional elements ensures that vital information is available, but never a constant obstacle to either immersion or your field of view.

▶ UNPRECEDENTED CUSTOMIZATION

Say goodbye to pre-defined kits and fully customize your character and gear from basic appearance and outfit to in-depth vest and weapon platform customization, down to individual pouch and attachment placement. What you bring to your mission is determined only by your loadout choice, with realistic consequences: With the upcoming encumbrance and stamina system, too much equipment will impact your character's speed and performance; place a scope too forward on the rail and your sight picture will be too small; bring a long rifle into CQB and weapon collision may prove a hindrance.

Forget unlocks, microtransactions and loot boxes. Ground Branch operators get all the right tools for the job straight away—courtesy of the Agency.

▶ OPERATE, COOPERATE

Whether in 8-player co-op or 8v8 adversarial game modes, GROUND BRANCH's unforgiving gameplay makes careful and calculated teamwork essential. Gather your teammates and practice in full-featured training areas, including shooting ranges with dynamic targets and customizable killhouses. Integrated VOIP with both 3D positional voice and radio ensures full communication capabilities with no need for third-party software. Text chat and pre-recorded voice messages (commo rose-style) also available for the mic-less and the shy.

Prefer single-player? Missions with friendly A.I. and a full command system are fully planned.

▶ BE IN FULL CONTROL

In the tactical shooter realm, movement and weapon handling are king. Take full control of your character with standing, crouching and (soon!) prone stances—each with multiple movement speeds—as well as unique weapon postures (including low- and high-ready), leaning and stepping out, free-look (head movement independent from aim), customizable and optional free-aim (dead zone), dedicated mouse sensitivity sliders for point-shooting/unmagnified/magnified aiming, and all-around highly configurable key bindings.

You can also choose between speed reloads (drop magazine) and tactical reloads (retain current magazine) on the fly.

▶ ADDITIONAL FEATURES

☑️ = FULLY or PARTIALLY IMPLEMENTED

⏳ = PLANNED/UPCOMING

Missions

  • ⏳ GROUND BRANCH's unique "campaign" format will deliver smaller, more localized sets of missions based around global hotspots, with a centralized intelligence interface to monitor them and receive new mission orders over time. The choices you make along the way may affect future engagements.

  • ☑️ Based on unique environments all over the world, the non-linear mission and map designs offer multiple entry points and open-ended outcomes.

  • ☑️ Enemies are spawned at mission start, with a degree of randomization to quantity and location. No "monster closets" or magic enemy spawns based on player location or mission progress.

Multiplayer

  • ☑️ Ready Room: A physical multiplayer lobby where you can plan your approach, see your teammates' loadouts, test weapon configurations on a firing range and jointly select insertion points.

  • ☑️ Full and 100% free dedicated server support. Host a server wherever you want!

  • ⏳ Unit patches that can be attached to your character's sleeves and gear.

  • ⏳ Full support for MP ladders.

  • ☑️ After-action review (AAR) following each mission/round.

  • ☑️ Server-side options.

Miscellaneous

  • ⏳ Full mod support.

  • ☑️ No item unlocking, hit markers, kill confirmations or score pop-ups.

  • ⏳ Weapon bracing/supporting.

  • ☑️ Varied arsenal: Multiple handguns, submachine guns, carbines, assault and battle rifles, machine guns, DMRs, sniper rifles and explosives to choose from, with selectable ammunition type (e.g. full metal jacket, hollow point or subsonic rounds, smoke grenade color etc.).

  • ☑️ Map variation: In addition to day and night versions as well as weather variation, maps have small details that can change between rounds, such as doors and windows that may be open, closed or blocked.

  • ☑️ Unlimited loadout save slots.

  • ☑️ Item sharing/dropping/pickups.

  • ☑️ Accurate ballistics with penetration, bullet drop and stopping power simulation.

  • ⏳ No regenerating health or health packs: Administer first aid to non-lethal injuries for reduced combat effectiveness.

  • ⏳ Location damage model: Expect visible injuries and consequences, such as limping, reduced arm function, and/or hits to stamina and accuracy. Players immobilized from a non-lethal injury can stay in the fight.

  • ⏳ Carry teammates to safety to administer first aid—or to safely recover their ammo, gear, cargo or body if they are no longer alive.

  • ⏳ Appropriate and realistic playable female characters.

  • ☑️ Partial controller support (configurable).
Показать больше

Предварительный просмотр

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Информация

  • Разработчик

    BlackFoot Studios

  • Последняя версия

    1.0.0

  • Последнее обновление

    2018-08-14

  • Категория

    Steam-game

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Отзывы

  • gamedeal user

    Dec 11, 2021

    I listened to my teammate, our hostage, and an enemy talk about their favorite Tarantino movies in the middle of a firefight. Best 20 minutes of my life.
  • gamedeal user

    Jan 29, 2022

    i f***ing HATE Bluedrake42
  • gamedeal user

    Feb 15, 2022

    You play as CIA, so naturally you glow in the dark, which is why the enemies easily spot you in pitch black darkness.
  • gamedeal user

    Mar 13, 2022

    MAR 2022 NOTE 1: Most of my time in-game is spent in the Community Test Environment (CTE) version of the game, which is closing in on 25 hours now. NOTE 2: If you're here wondering how GB compares to Ready or Not, I started playing them side-by-side at the same time. The two are different beasts at their cores: GB being SPECOPS-oriented and RoN being police S.W.A.T. RoN is certainly more fleshed out and has team AI already with a similar approach to firearms and kitting out. GB is the cruder option of the two right now, but it's the one I prefer to play because of its really good gunplay and world settings. - - - - - So there's original Ghost Recon for grown ups and the newer-generation Ghost Recon for kids. This is more like original Ghost Recon requiring you to use both sides of the brain - not itchy, twitchy brain dead reflexes. You study each map before going in, making notes about insertion and extraction points (which are randomized, adding variety to replayability). There are no health bars or bullet-sponging here - you get shot once or twice and you die. Charge enemy positions and your hot wife will end up remarried to some self-absorbed U.S. Air Force jock. The HUD is bare bones, showing just the (optional) stance figure (as well as your current gun position) but nothing else. Stamina plays a role though there is no stamina gauge. How you move and hold the gun both play a role in stamina. No ammo counter - you go by instinct or feel, which is quite refreshing. There are about a dozen or so maps available right now which adds variety and these range from a 747 parked on the tarmac, an oil rig, an oil tanker ship, a supply depot, city square (with small underground/subway component), jungle setting, mountainside bunker, abandoned building, under construction power station - you get it. Some of the rooms feel a bit empty with items straight out of an Unreal store asset kit. This hopefully changes as the game reaches Beta. However, environments like the oil rig are excellently detailed and offer lots of hiding places as well as ranged shots. You can further select the size and capability of the OPFOR as well as time of day. The OPFOR can be a challenge and adds suspense even in the dumbed down "Untrained" setting. Gun play is good-to-excellent; if you've ever fired a gun in real life, this is pretty close and the only way it would feel more real is through VR and force feedback. There's good variety: semi-automatic pistols, SMGs/machine pistols, one machine gun type, assault rifles / battle rifles, DMRs (no bolt-actions yet - though an M24 is on the way), frag/flash/smoke grenades, a pump-action and a semi-auto shotgun, and a sole machine gun option. Shotguns and machine guns take forever to reload, which they should, while pistols and long guns are realistically reloaded. There's also tons of accessories to mod your gun as you see fit. You can trial all of them from the start so no grinding to unlock anything. There are tactical accessories like laser aimers, magnification scopes, iron sights, tactical flashlights, IR, and the like. Your operator can equally be modded out with vests, belts, gloves, boots, helmets/caps, and night vision. On top of all this, you can save modded guns and kits as you need to recall later to better suit the mission type. Current (Mar 2022) Gun List, some having multiple variants while some mimic real-life counterparts: Glock 19 Patrol / Urban M17 (SIG P320) M1911 M9 (Beretta) Mk25 (SIG P226) AKS74 HK MP5A4/A5 HK MP5 SD5/SD6 MP7 MPX SBR UMP45 AKS-74/MI/M AKM FN FAL Classic / Tactical HK G3A3 HK416/D CQB M16A4 M4A1/Block I/Block II/SOPMOD Mk 18 SOCOM M110/K1 M14 EBR SVD Mk 46 LMG M1014 semiauto 12g SDASS pump-action 12g There's a training ground giving you access to an indoor firing range, outdoor firing range, outdoor range with moving targets, an indoor CQB warehouse, and airliner fuselage for run-throughs. The latter two allow you to time yourself to record your best outing. In all cases, you can really try out your favorite kit loadouts and get really accustomed to them before heading into a mission (you can also claim fallen OPFOR equipment during a mission should you run short of ammo). Can you single-player this game? YES, there's literally a "Lone Wolf" mode for losers like us. Single-player team AI is in the works based on the Road Map and Co-Op is fun if you're into that. Just remember that communication is key so you WILL need to talk to one another. Is it worth the price - YES, especially if you enjoy tactical games like this AND wish to support the game's development. You're an investor at this point so think about it like that. For everyone else, there's Ghost Recon for kids.
  • gamedeal user

    Apr 23, 2022

    you can assault osama's compound......
  • gamedeal user

    Jun 7, 2022

    Im gonna compare this with ready or not and zero hour. You dont have to take any prisoners. Done
  • gamedeal user

    Jun 15, 2022

    GROUND BRANCH is the true spiritual successor to the classic tactical shooter genre. Nothing has quite scratched that itch like this game has for me. I've been playing GB for almost 4 years now and I still have trouble pealing myself away from it. Countless PvP events that last for hours, and late night training sessions with my team that never get old. The game may be far from complete, but it is still worth every penny and if you utilize everything it has to offer you will never run out of new experiences. Many players cite a lack of content in the games' early state, but I would suggest they never really consumed what is already there to begin with. It's true GB can become stale as a single player game and multiplayer is what really makes it shine. Whether PvP or Co-op, growing your skills together with other members of the community is the real progression system in this game. Get lost in the art of Tactical Barbie. Practice CQB techniques in sequence with your teammates. Feel the experience of the realistic weapon handling and movement. Use equipment such as LPVO scopes as they function in the real world. Make custom scenarios with the in game mission editor. Ground Branch has no comparison in all of gaming IMO. It might be rough around the edges, and development pace might be slower than we all like due to the small size of this Indie Dev team, but this project will continue to thrive. And one day, it could conquer the Tactical Shooter genre. Don't wait. Get in the fight and start sharpening your skills. Teach others the knowledge of the game. Be ready when the full Ground Branch experience reveals itself to us, because it's gonna be a banger. And dare I say, it already is. ;)
  • gamedeal user

    Jun 22, 2022

    tacticool barbie doll dress up and gun builder with an fps minigame
  • gamedeal user

    Jun 27, 2022

    If you are comparing Ready or Not to this game I would say Ready or Not is more SWAT style. GB is more like Ghost Recon style. RoN has civilians and hostile AI and is only Coop. RoN also has smaller confined maps with max 5 players with 6 coming in the new patch. This game Ground Branch has been out much longer then RoN. There are no civilians and you can have a lot of players like 15+. GB maps are much bigger in scale. GB also have PVP which RoN does not. The guns feel the same as RoN. GB has the best weapon customization in any game I played so far. You can add rails, multiple sights, multiple lasers and a flash light. You can customize your gear down to the vest, belt, boots, and gloves. Pick the colors you want for the clothing and add attachments to the helmet like Night Vision and strobe lights. You have way more tons of customization not just to the weapons but to the AI aswell. They give you sliders for every single AI behavior so you can adjust the AI exactly how you want. You can play day maps and night maps. I would say tho RoN AI is a bit better. But I will also say RoN AI is more predictable then GB. The AI in GB I have not figured out. Sometimes they push where they last heard something or saw something then just stand there. Sometimes if they know exactly where you are they will flank and move to your location. If you kill 1 enemy, suddenly 4-5 enemies will come out the wood work to investigate the sound if it was near by. In RoN its a lot of rooms, doors, rooms and doors. Where GB is more open, some buildings have doors and some dont. Most maps you can just pick off half the population of enemies out in the open and if you miss your shot they do run. but sometimes they just run left, stop then run right, stop then run left, stop. You get the picture. There are also WAY more guns in GB then RoN but RoN has riot shields and tasers and pepper spray and more tactical stuff. Also in GB its only kill on sight where RoN you want to try at least to make the enemy surrender. The graphics are much better in RoN compared to GB, Last but not least, I think match making in RoN is a bit better with smaller team and you can hop in and out easy. GB there is a list just like BF or COD and you choose which game you want to join. The game in GB is map locked until people vote for a new map. You can jump in the game any time in GB even when people are still finishing the mission. You can chill in the lobby and shoot at the fire range or adjust your gear, or you can spectate the players still in the mission and watch. Then when that game ends, people can que up at the map and join the next game. Honestly both games have their own pros and cons. They are both worth having in your library. Zero Hour is going to my next purchase most likely. With all 3 games in your library you should have 100's of hours of fun.
  • gamedeal user

    Aug 17, 2022

    Graphics ☐ You forget what reality is ☐ Beautiful ☑ Good ☐ Decent ☐ Bad ☐ Don‘t look too long at it ☐ MS-DOS Gameplay ☐ Very good ☑ Good ☐ It's just gameplay ☐ Mehh ☐ Watch paint dry instead ☐ Just don't Audio ☐ Eargasm ☑ Very good ☐ Good ☐ Not too bad ☐ Bad ☐ I'm now deaf Audience ☐ Kids ☑ Teens ☑ Adults ☐ Grandma PC Requirements ☐ Check if you can run paint ☐ Potato ☐ Decent ☑ Fast ☐ Rich boi ☐ Ask NASA if they have a spare computer Difficulty ☐ Just press 'W' ☐ Easy ☐ Easy to learn / Hard to master ☐ Significant brain usage ☑ Difficult ☐ Dark Souls Grind ☑ Nothing to grind ☐ Only if u care about leaderboards/ranks ☐ Isn't necessary to progress ☐ Average grind level ☐ Too much grind ☐ You'll need a second life for grinding Story ☑ No Story ☐ Some lore ☐ Average ☐ Good ☐ Lovely ☐ It'll replace your life Game Time ☐ Long enough for a cup of coffee ☐ Short ☐ Average ☐ Long ☑ To infinity and beyond Price ☐ It's free! ☑ Worth the price ☐ If it's on sale ☐ If u have some spare money left ☐ Not recommended ☐ You could also just burn your money Bugs ☐ Never heard of ☑ Minor bugs ☐ Can get annoying ☐ ARK: Survival Evolved ☐ The game itself is a big terrarium for bugs ? / 10 ☐ 1 ☐ 2 ☐ 3 ☐ 4 ☐ 5 ☐ 6 ☐ 7 ☑ 8 ☐ 9 ☐ 10
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