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rFactor 2

rFactor 2

77 Положительный / 2869 Рейтинги | Версия: 1.0.0

Studio 397

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rFactor 2 — популярная паровая игра, разработанная Studio 397. Вы можете скачать rFactor 2 и лучшие игры Steam с GameLoop, чтобы играть на ПК. Нажмите кнопку «Получить», чтобы получить последние лучшие предложения на GameDeal.

Получите Steam-игру rFactor 2

rFactor 2 — популярная паровая игра, разработанная Studio 397. Вы можете скачать rFactor 2 и лучшие игры Steam с GameLoop, чтобы играть на ПК. Нажмите кнопку «Получить», чтобы получить последние лучшие предложения на GameDeal.

rFactor 2 Возможности

Summary

rFactor 2 is a realistic, easily extendable racing simulation from Studio 397. It offers the latest in vehicle and race customization, great graphics, outstanding multiplayer and the height of racing realism. rFactor 2 features mixed class road racing with ultra realistic dynamics, an immersive sound environment and stunning graphics, perfect for top-level esports and a rich single-player experience.

Race against a field of AI cars, or in multi-player mode against others. rFactor 2 supports a full day-night cycle as well as dynamically varying weather conditions such as rain which dynamically builds into puddles. Tracks feature "real-road" technology that changes the grip as more cars drive on it. You can run full 24 hour endurance events and in multi-player mode, driver swaps are also supported. Everything can be customized by the community, including adding new tracks and cars, and a wealth of add-ons are available on-line.Working with several partners, rFactor 2 has been used in hundreds of esport championships all over the world – in particular McLaren’s World’s Fastest Gamer and Formula E.

rFactor 2 is also an evolving product, which will be updated and added to for many years, so the list of features will expand!

Features

Physics

  • Updated to use multi-core CPU technology

  • Advanced physics engine

  • Newly updated tyre model

  • Driving surface construction, even painted line thickness, affects grip levels

  • Engine boost and Turbo modeling

  • Complex aerodynamics

  • Head physics, cockpit vibrations, detailed bump modeling

Dynamic Racing Experience

  • Real-time day/night lighting transitions

  • Realistic wet/dry weather transitions

  • Dynamically laid rubber increases grip throughout racing session(s)

  • Rubber chunks (“marbles”) roll off tyres and can affect grip

  • Tyres sustain damage from poor driving (such as "flatspotting" a tyre) or setups, affecting grip immediately and over time

  • Dynamically drying racing line after rain

  • Environments filled with animated events like planes, flag marshalls and more…

Graphics/Sound

  • Real-time day/night lighting transitions

  • Projected headlights for night time driving

  • Open VR support for multiple headsets

  • Look to apex and head motion tracking support

  • DX11 advanced graphics engine

  • Real-time day/night transitions

  • Adjust player and opponent volume ratio

  • See the apex with the Look Ahead slider

  • Adjust your seat and mirror while in the driver’s seat

  • Updating real-time scoring towers

  • Expanded and enhanced gauge and LCD features for vehicle cockpits

  • Improved loading times

  • Updated sound engine

  • Changing engine sounds based on upgraded vehicle performance

Gameplay

  • New AI who will race for and defend positions

  • Define AI opponent types, strength and aggression

  • Races can be lap based, time based or both

  • Vehicle upgrade system that affects both the appearance and performance of a vehicle

Camera/Replays

  • “Resume from Replay” allows you to resume a race from a saved replay

  • Full screen monitor and ability to rewind

  • Freely move camera from any position including the ever famous exclusive Swingman

  • Spectator mode

Multiplayer

  • Opponent car skins automatically transmitted

  • Completely new multiplayer engine

  • Dedicated server

  • Native voting system

  • Add AI to multiplayer games

  • Boot and ban player lists that can be passed around

  • Security checks to combat potential cheating

Open Architecture

  • Support for modder created car,track and plugin content

  • Fully adjustable Showroom, UI and HUD layouts

  • More Plugin Interfaces

  • Easy to use customizable multi-language support

  • Rules to simulate different types of racing

  • Completely customize your controller

  • Drop in new vehicle liveries

Cars and Tracks

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Скачать rFactor 2 на ПК с помощью эмулятора GameLoop

Получите Steam-игру rFactor 2

rFactor 2 — популярная паровая игра, разработанная Studio 397. Вы можете скачать rFactor 2 и лучшие игры Steam с GameLoop, чтобы играть на ПК. Нажмите кнопку «Получить», чтобы получить последние лучшие предложения на GameDeal.

rFactor 2 Возможности

Summary

rFactor 2 is a realistic, easily extendable racing simulation from Studio 397. It offers the latest in vehicle and race customization, great graphics, outstanding multiplayer and the height of racing realism. rFactor 2 features mixed class road racing with ultra realistic dynamics, an immersive sound environment and stunning graphics, perfect for top-level esports and a rich single-player experience.

Race against a field of AI cars, or in multi-player mode against others. rFactor 2 supports a full day-night cycle as well as dynamically varying weather conditions such as rain which dynamically builds into puddles. Tracks feature "real-road" technology that changes the grip as more cars drive on it. You can run full 24 hour endurance events and in multi-player mode, driver swaps are also supported. Everything can be customized by the community, including adding new tracks and cars, and a wealth of add-ons are available on-line.Working with several partners, rFactor 2 has been used in hundreds of esport championships all over the world – in particular McLaren’s World’s Fastest Gamer and Formula E.

rFactor 2 is also an evolving product, which will be updated and added to for many years, so the list of features will expand!

Features

Physics

  • Updated to use multi-core CPU technology

  • Advanced physics engine

  • Newly updated tyre model

  • Driving surface construction, even painted line thickness, affects grip levels

  • Engine boost and Turbo modeling

  • Complex aerodynamics

  • Head physics, cockpit vibrations, detailed bump modeling

Dynamic Racing Experience

  • Real-time day/night lighting transitions

  • Realistic wet/dry weather transitions

  • Dynamically laid rubber increases grip throughout racing session(s)

  • Rubber chunks (“marbles”) roll off tyres and can affect grip

  • Tyres sustain damage from poor driving (such as "flatspotting" a tyre) or setups, affecting grip immediately and over time

  • Dynamically drying racing line after rain

  • Environments filled with animated events like planes, flag marshalls and more…

Graphics/Sound

  • Real-time day/night lighting transitions

  • Projected headlights for night time driving

  • Open VR support for multiple headsets

  • Look to apex and head motion tracking support

  • DX11 advanced graphics engine

  • Real-time day/night transitions

  • Adjust player and opponent volume ratio

  • See the apex with the Look Ahead slider

  • Adjust your seat and mirror while in the driver’s seat

  • Updating real-time scoring towers

  • Expanded and enhanced gauge and LCD features for vehicle cockpits

  • Improved loading times

  • Updated sound engine

  • Changing engine sounds based on upgraded vehicle performance

Gameplay

  • New AI who will race for and defend positions

  • Define AI opponent types, strength and aggression

  • Races can be lap based, time based or both

  • Vehicle upgrade system that affects both the appearance and performance of a vehicle

Camera/Replays

  • “Resume from Replay” allows you to resume a race from a saved replay

  • Full screen monitor and ability to rewind

  • Freely move camera from any position including the ever famous exclusive Swingman

  • Spectator mode

Multiplayer

  • Opponent car skins automatically transmitted

  • Completely new multiplayer engine

  • Dedicated server

  • Native voting system

  • Add AI to multiplayer games

  • Boot and ban player lists that can be passed around

  • Security checks to combat potential cheating

Open Architecture

  • Support for modder created car,track and plugin content

  • Fully adjustable Showroom, UI and HUD layouts

  • More Plugin Interfaces

  • Easy to use customizable multi-language support

  • Rules to simulate different types of racing

  • Completely customize your controller

  • Drop in new vehicle liveries

Cars and Tracks

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Предварительный просмотр

  • gallery
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Информация

  • Разработчик

    Studio 397

  • Последняя версия

    1.0.0

  • Последнее обновление

    2015-11-12

  • Категория

    Steam-game

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Отзывы

  • gamedeal user

    Oct 15, 2021

    Once you get a grip of the not-so-user friendly UI, which admittedly isn't as bad as it's made out to be but is certainly pretty poor and can be vastly improved, you're in for one of the very best driving simulation experiences you can have for a fairly reasonable price, depending on whether you purchase the Studio 397-developed cars and tracks. Of all racing sims I've played, none feel as good as rFactor 2. Even on my T300, the force feedback is top-notch, being highly detailed but also slightly exaggerated enough to give you sublime control over the car you're driving. The physics are highly-detailed and unmatched by most sims, with cars behaving realistically and tracks evolving as you race. To put it into perspective, rFactor Pro, the professional simulator rFactor 2 is derived from, is used by real-world racing teams as their simulator of choice. The AI is track-dependent, but is generally very good, behaving like human drivers, including crashing out, but not at a rate that detracts from the racing experience, instead adding to its realism. The flexibility of what you can do is also great, giving you essentially every track racing variation you could want, from short single-model races to 24-hour multi-class endurance races. The slight disappointment here is the lack of an in-game way of creating tournaments. This is remedied with external software, but an in-game solution would be much better. The graphics vary greatly between tracks and cars, but are generally pretty good. Although not quite as good-looking as ACC or modded AC, some cars and tracks truly shine, especially the newer tracks by Studio 397 that include PBR. Where rFactor 2 really shines is with its wealth of high-quality community content. A huge variety of tracks and cars can be found, both on the Steam Workshop and external websites. The Studio 397 cars and tracks available to purchase are all incredible and well worth the money, but if you're not willing to spend a bit more the community-made content available is vast and free. Although varying in quality, most are very high quality, giving you access to almost all racing series you could want, from 1960s endurance to modern-day F1. I haven't played multiplayer so cannot be a good judge of its quality, but from what I've gathered from what others have said and the player stats, rFactor 2's multiplayer component is generally poorly populated. Organised events and leagues do exist, but casual drop-in multiplayer like other sims is essentially non-existent. If you can get past the UI, rFactor 2 is an incredible sim. However, it's just that - a simulator. Do not expect the raft of other features seen in other racing games, but instead just enjoy one of the best racing simulators out there.
  • gamedeal user

    Jan 28, 2022

    rFactor2 is getting better every day! Right now with the latest UI update is at an excellent point for anyone to jump in! Possibly the best driving sim out there!
  • gamedeal user

    Feb 1, 2022

    - People always want FFB to be good and first in reviews. Let me explain how good it is: its soo good that you push the car a bit and let go of the wheel, they feel like tires, they loose grip - spin forward - and grasp at the road with their momentum and you feel in your hand the wheel go tight and the tires snatch at the road surface before you feel the solid-grip/assured grip feel. THATS how good it is. Its basically top notch and it requires no fiddling. FFB - top notch, or class leading Physics top notch, Detail top notch If you just read to know whether its worth getting - yes it is. I own all the games and I have personally failed myself by not playing this twice as much as some of the others. It is the same feeling of buying football manager 2021 or 2017 and BARELY playing them! Then scrambling to get in a few seasons before the next content comes. Its an amazing game Rfactor 2. No sim or car game at all for that matter simulates putting the power down like this one, the racing can be sublime, other games wished they handled a fraction of like this one; and its a combination of great physics and road feel, and the tire simulation; no sim puts power down like this one, its very detailed. Its designed to be raced and in this sim you do race them. Its at the top of the genre this title easily. the cars have weight and heft and even the crashes are very realistic, the sliding - you name it this sim is hard to beat. Example what I mean at the end. It has a new UI and they develop the game again, and it has literally the best handling cars; the official ones feel all dialled in with real numbers. It is a top tier race game. Stick to the best content which some does cost extra, official and laser scanned tracks and good cars you find in the workshop wearing the studio 397 name or on the actual store page. Do a search and you will see. It is all worth it tbh; then you adjust your car specific ffb multiplier (often its down to 80-90/94) or with direct drive often down to 60. - When it comes to A.I I edited the JSON file acording to a video by Ermin Hemodovic (his last name is now lol Hamsandwich) it is in a video. However I do not agree with the man about a lot of things, but the A.I in Rfactor2 was good now its awesome. For many reasons. - With Force Feedback. You could get sim hub and install it and search google for a ffb meter that works with this game. Use it maybe in sim hub if you do not want to guess if the ffb is clipping, in rf2 its easy you only have to turn it down, and if you have a belt wheel set minimum to 3.5-5%. I have come to use FFB Guage by JPA in sim hub only until you set the ffb right then you do not need it. You will love this game and now it has a new UI. You should turn off all flags in races except for black, driver name tags are back in the game. I am serious. The best tracks and cars in this blow other games away. The tires feel so good. And the quality is actually up there with gt3s in Assetto Corsa Competionie. Put the custom Le mans aero pack on various cars in game via customisation then drive it at Le mans. You will appreciate how it is. Go to sebring with the ferrari gte. For an example. Or the marussia, or ligier from S397 and others of the official variety. A few HQ mods exist. And you can do a search for tracks online there is a website if you must, but beware tracks not of the highest road surface and quality. This game loves those most. I give this game a 9/10 overall. The driving is a 10/10 representing the top of the genre along with Assetto CC for fidelity and feel and realism. -NOTE: one warning is to avoid low quality mods. I loaded an ASR mod today where they simply never updated the mod to a new version with new physics and I am not even sure it was them who did it; it was no where near as good as the official content. Some are ok if not great such as the ginetta LMP one, the Alpine one, the Group 1s from macorp (they do exist good ones) but you must be wise and not dilute the quality of cars and tracks in the game; the race games you can mod suffer from this. Or it wont stand up to ACC. So some mods are great, and some mod tracks. Non bought tracks from their store of HQ may be Donnington and brands hatch should be basically laser scanned, laguna seca, sonomo race way, there are many - you can even do a search for sim racing web pages - just say rfactor 2 and tracks and sites should come up. Learn if the track is quality. But to be as good as Le mans, Monte Carlo, (fake names are used), nurburgring/nordshliefe and Monza or Spa the mod track needs to be made by a experienced or professional person/team. Do that and you will rate the game highly. - Also the Reiza pack except Imola has not been updated by Reiza may be you should give that a miss however imola is particularly good and VIR not bad. However since I advocate only 9/10 and 10/10 I would hold off on the Reiza pack until they do update the cars. You won't like it any where nearly as much. :---- So if you for example download Okayama Track after buying Sebring and corvette, Ligier LMP, you download then Donnington track and race Ligier on Le mans (fake name) and then F1 ISI on Monte Carlo track (fake name is da'azur?) , then you race marusia F!1 on okayama, or ligier or Ginetta LMP1 (mod) at Road America (mod) or Road Atlanta 2018 (mod; one version is the best the original but not as highly detailed as a s397 track) with the new F1 car S397 released? Or an zandvoort or Monza, or even Nurburgring with a GT3 (which are very good) ^ Then THAT is a 10/10 or top of the genre game or experience. Its well worth it. - Note: remember there are non chincane or national versions of Donnington that are loads of fun, you get more than one track; or the ring/national version of Silverstone, then there is a track from Austria mod-called Red Bull Ring, you know its name - well that gets many great races and its a solid quality mod track; but the paid for ones are the best. I do not think any one will be reasonably disappointed with this game at all.
  • gamedeal user

    Jun 30, 2022

    iRacing does everything better outside of the sim, but for the ultimate driving experience in terms of what happens on track - force feedback and physics - rFactor2 leaves iRacing in the dust.
  • gamedeal user

    Oct 15, 2022

    Low Fuel Motorsport (lowfuelmotorsport.com) has extended their ranking/ safety system to the rF2 platform. They have seen great adoption and success whit this for the ACC community. This title is now relevant, and I HIGHLY recommend, but with the caveat that you leverage the LFM teams seamless integration.
  • nokkone

    Oct 30, 2022

    An absolutely brilliant sim overall. No other game makes you feel this connected to the road and the car you are driving. Only problem is the price of the content. The fact that you have to own all the cars on a server to join, rather than just owning the one you want to drive is quite frustrating. Let's say there is a server which runs GT3 cars. I bought the GT3 pack before they added the M4 GT3 so I have to pay 5 euro for the single car I don't even care to drive just to join the server. Edit: Now 5 euro on its own isn't a lot of money especially in sim racing, but when the GT3 pack costs as much as ACC and you have to buy single cars like this it can get very expensive. I would greatly appreciate it if these additions to packs would be "free" for existing owners of the pack.
  • UnshapenTube

    Nov 28, 2022

    Great feel in the force feedback. Love all the options hate all the costsssss... So far it's been worth it for me for the simple fact the I have improved in ACC because of the feel I get from some of the tracks in rF2.
  • BMWE46M3

    Dec 4, 2022

    Unmatched physics realism and awesome mod community.
  • SimDad

    Dec 11, 2022

    rfactor2 is the benchmark for what a good tire model is supposed to feel like. The way that you can feel the tire skip across the tarmac when loosing traction is phenomenal. The amount of detail sent through my wheel gives great feedback of the tire deforming and moving around on the limit making many types of cars feel very lively. Its so easy to just get lost into lapping around my favorite tracks to get the most out of the car. Tire management actually works, tires don't just burn up with one slide. Tire pressures, compounds, and degradation actually matters when racing online or offline. Wet tires work well with fantastic rain dynamics. when tires do overheat it effects lap times but backing off slightly for a lap you can cool them down to keep pushing. Car physics for me is obviously next on the list, its not perfect and to be honest I don't know how to explain this properly but I really like how this sim feels against Assetto corsa or iRacing. The way the car goes over the curbs and loads up into corners feels great. I get a good understanding to the weight of the car. The base content cars are not very good but all DLC cars that I have driven for LFM or league races drive better than any other sim on the market. DLC for this game is very good quality, tracks are iRacing quality and graphically better, cars look and drive very well but in all honesty I would not have bought any if it wasn't for Low Fuel Motorsport but I do not regret it, the racing online has been great fun. The UI and setup seems to be everyone's main complaint but its really not bad at all. I agree its probably the weakest link but after one popper session with the game I could easily find my way around everything. guess I'm used to modding sim racing titles so take my words with a grain of salt. Also this is a simulation not an arcade game. If you don't like setting up your wheel, pedals and buttons, tweaking setups to improve lap times I would not recommend this title.
  • 87Yugo

    Dec 12, 2022

    Have most to the DLC, Only problem is that it keeps on crashing. Motorsports/397, can't you please fix this problem? Its not the cpu, Windows and everything else has either being resinstalled or updated. Its only a good sim if it works. Unless this crashing issue is fixed, DON"T EVEN CONSIDER RF2. People paid alot of money for this!
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