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Zombie City Defense 2

Zombie City Defense 2

62 Положительный / 87 Рейтинги | Версия: 1.0.0

Mozg Labs

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Скачать Zombie City Defense 2 на ПК с помощью эмулятора GameLoop


Zombie City Defense 2 — популярная паровая игра, разработанная Mozg Labs. Вы можете скачать Zombie City Defense 2 и лучшие игры Steam с GameLoop, чтобы играть на ПК. Нажмите кнопку «Получить», чтобы получить последние лучшие предложения на GameDeal.

Получите Steam-игру Zombie City Defense 2

Zombie City Defense 2 — популярная паровая игра, разработанная Mozg Labs. Вы можете скачать Zombie City Defense 2 и лучшие игры Steam с GameLoop, чтобы играть на ПК. Нажмите кнопку «Получить», чтобы получить последние лучшие предложения на GameDeal.

Zombie City Defense 2 Возможности

Zombie City Defense 2 is a tactical/strategy defense game.

VR is supported but not necessary - you can play it on any PC

In a near future, the world has been devastated by a virus turning humanity into zombies. You are Iron Corps, the last defense of civilization traveling the world to find resources, help people and find answers.

Prepare your army before infiltrating a new area - choose carefully your set of infantry units, vehicles and special abilities.

Deploy your units on the field, improve your base, invest abandoned building and fortify them to place your snipers, harvest old hospitals or call a bombing raid to destroy a bridge or even the whole block!

  • 15 completely different infantry squads (engineer, scout, soldier, grenadier, flamethrower…)

  • 17 Vehicles and Turrets (from armored bulldozers to flame tanks and artillery)

  • 9 General abilities (airstrike, ion cannon, groundbreaker, nukes..)

  • 7 buildings improvements (from barricades and medbays to command terminals)

  • 12 perks to customize your faction. You can play as pyromaniacs!
You should customize your faction wisely, as zone's weather, terrain relief and even amount of buildings around will greatly influence your strategy.

Research new units and abilities between missions with the tactical points you earned depending the success of your missions.

All buildings and structures can be destroyed. Destroy bridges to slow down enemies using dynamite, artillery or even bombers, factories with enemy's cocoons inside to stop them from spawning, fuel tanks to blow up everything around - it's for you to decide.

  • 16 missions in the campaign (from huge cities to canyons and mountains)

  • 9 different zombies (common, armored, invader, splitter, spawner…)

  • Three difficulty levels + infinity mode

  • Day & Night cycle (zombies are stronger at night)

  • Weather changes (snow, rain, fog, heat, hurricane) and you should adapt your tactics

  • Land areas (Swamp, forest, cold, biohazard, Radiation)

  • Dozens of different building to invest and adapt to your needs.

  • Take advantage of the city (Huge Skyscrapers: give huge range bonus, especially to snipers. Living buildings: good for barricading in. Industrial buildings: may have material to scavenge and many more. Bridge: can be destroyed to force enemy to take another path...).

Fully supports Oculus Rift and dual-pad contollers for maximum immersion.

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Скачать Zombie City Defense 2 на ПК с помощью эмулятора GameLoop

Получите Steam-игру Zombie City Defense 2

Zombie City Defense 2 — популярная паровая игра, разработанная Mozg Labs. Вы можете скачать Zombie City Defense 2 и лучшие игры Steam с GameLoop, чтобы играть на ПК. Нажмите кнопку «Получить», чтобы получить последние лучшие предложения на GameDeal.

Zombie City Defense 2 Возможности

Zombie City Defense 2 is a tactical/strategy defense game.

VR is supported but not necessary - you can play it on any PC

In a near future, the world has been devastated by a virus turning humanity into zombies. You are Iron Corps, the last defense of civilization traveling the world to find resources, help people and find answers.

Prepare your army before infiltrating a new area - choose carefully your set of infantry units, vehicles and special abilities.

Deploy your units on the field, improve your base, invest abandoned building and fortify them to place your snipers, harvest old hospitals or call a bombing raid to destroy a bridge or even the whole block!

  • 15 completely different infantry squads (engineer, scout, soldier, grenadier, flamethrower…)

  • 17 Vehicles and Turrets (from armored bulldozers to flame tanks and artillery)

  • 9 General abilities (airstrike, ion cannon, groundbreaker, nukes..)

  • 7 buildings improvements (from barricades and medbays to command terminals)

  • 12 perks to customize your faction. You can play as pyromaniacs!
You should customize your faction wisely, as zone's weather, terrain relief and even amount of buildings around will greatly influence your strategy.

Research new units and abilities between missions with the tactical points you earned depending the success of your missions.

All buildings and structures can be destroyed. Destroy bridges to slow down enemies using dynamite, artillery or even bombers, factories with enemy's cocoons inside to stop them from spawning, fuel tanks to blow up everything around - it's for you to decide.

  • 16 missions in the campaign (from huge cities to canyons and mountains)

  • 9 different zombies (common, armored, invader, splitter, spawner…)

  • Three difficulty levels + infinity mode

  • Day & Night cycle (zombies are stronger at night)

  • Weather changes (snow, rain, fog, heat, hurricane) and you should adapt your tactics

  • Land areas (Swamp, forest, cold, biohazard, Radiation)

  • Dozens of different building to invest and adapt to your needs.

  • Take advantage of the city (Huge Skyscrapers: give huge range bonus, especially to snipers. Living buildings: good for barricading in. Industrial buildings: may have material to scavenge and many more. Bridge: can be destroyed to force enemy to take another path...).

Fully supports Oculus Rift and dual-pad contollers for maximum immersion.

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Предварительный просмотр

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Информация

  • Разработчик

    Mozg Labs

  • Последняя версия

    1.0.0

  • Последнее обновление

    2016-08-19

  • Категория

    Steam-game

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Отзывы

  • gamedeal user

    Aug 20, 2016

    A game that has hit a relatively niche market in some respects, its not perfect but is laid out in a way that you can complete the missions in several ways such as snipers in buildings, mass infantry rush etc. A good effort and hope dev will continue support and add more as the basis is great well worth the money value
  • gamedeal user

    Aug 21, 2016

    it need some work, and requires lots of grinding. the controls are abit to sloppy for me. I had fun with it but not enought to keep it on my machine.
  • gamedeal user

    Aug 22, 2016

    Adds a whole new gameplay dynamic to traditional tower defence games. Still needs some Polish but the devs appear active and I'm sure I'm gonna have a lot of fun with this title, considering the price if you like rts and Tower defence games this is a must buy
  • gamedeal user

    Aug 22, 2016

    [h1]Zombie City Defense 2[/h1] Well, it's fun. Short and sweet, but gets the point across. I'll go further into detail on each element that I think makes up this game. But, for those who don't like to read long-ish reviews, [b]I do recommend[/b] this game. So, meat and potatoes... [h1]Gameplay[/h1] It's somewhat of a different RTS, where you don't focus so much on the economy or base building, but more on the combat and strategy. Oh, but there is a bit of base building, and an economy to worry about. So, the economy. There will be building scattered around the map, most of them being inside the walls that make your base, that produce resources when you have a unit garrisoned inside it. Farms for food, factories for metal, apartments and bunkers for people, and labs/hospitals for medicine. Food is used to maintain your armies, metal for building, medicine for healing, and people to initally buy the unit. All of these resources are infinite, except for people. That has a limit built into each map, and makes it a touch more challenging to manage your armies. It's a good thing, though, as you can't just spam one unit and "zerg" the map. Base building in this game is not placing buildings, but rather doing slight upgrades to buildings that already exist. Units can build fortifications inside their garrisons, or you can expand the buildings to add more room. Fortifying adds alot of defense to the units inside, while expanding allows you to fit one more unit inside, but without the extra defense that comes with fortifications. Combat is fairly straight forward, each unit will have a red circle around it, when selected, that shows it's range. Units automatically fire upon any zombie in range, and so far, seem to always target the closest zombie. You can make them attack a different zombie if you want them too, and attacking a building requires you to (on kb and mouse) to hold down the right mouse button, or use a couple unit's abilities. Almost all commands are done with the right mouse button, click for move/attack, hold click to attack something that is non-hostile. Units can be levelled up, to a max of 5, which increases their overall stats. I'm not going to go into too much detail on the different units available, but I will say that you would do well to experiment on each mission to find the right set-up. You're limited on what you have access to build via "cards" that require TP (gained when completing a mission/objectives and killing zombs) to unlock. Each card has a command cost, and you're limited on how much "command" you have. So choose wisely. [h1]Graphics[/h1] Nice, and different. It's like looking through a drone feed. No photo-realism here, just blue terrain and buildings, red icons for zombies, red building when occupied by zombz. Basically red is bad, blue is good. The interface is ok, and could use some tweaking, i.e, not having the starburst pattern lines all around, makes it look cluttered to me. Your view angle is directly tied to your zoom level, which I personally don't like. When zoomed in all the way, you're essentially looking down the road, and when zoomed all the way out, it's straight bird's eye view. I'd prefer to be able to orient the camera a full 360 degrees at all zoom levels. [h1]Replayability[/h1] Not really existent. I mean, you can replay missions to get more TP, adjust strategies and test new units, but once you have completed all three difficulties for each mission, there's not really anything else to do. [h1]Verdict[/h1] It's a good game, great for killing a bit of time. It has a decent amount of depth without being overwhelming, and if you like strategy, but want something a bit faster paced than say, Hearts of Iron, then this one's for you. Good for pick up and play, can start it up, do a couple missions, and walk away. You can also marathon longer sessions with "Infinite" mode, see how long you can last! I wholeheartedly recommend this game, it's cheap, and fun. Like video games should be.
  • gamedeal user

    Aug 22, 2016

    Don't buy, it was released 19 Aug, 2016 and the last patch was 1 month later on 19 September, then the game died, no mod support, barely any options for settings. In-game grind is super hard and can only bring very few units/upgrades/perks/abilities into battles, no freedom to bring more. Just pirate it or get it when it's on sale for like 2fiddy or something.
  • gamedeal user

    Sep 3, 2016

    Zombie City Defense is a combination RTS and tower defense game with a minimalist drones-eye aesthetic. The concept is adapted from a cell phone game that was a bit too long winded for the platform. The PC version, however is really very challenging and fun. The game features unlockable levels that increase in difficulty and will require more refined tactics and unit choice to complete. After each level you earn points you can spend unlocking different unit types. Each mission you can spend 15 points to use activating unit cards to bring into the fight, for example you might have to choose between bringing heavy tanks with high damage and range and bringing several more generalized infantry or drones. Because unit selection is locked behind an unlock system, sometimes you will have to replay a previous level to get more TP for unlocks and it may not be obvious the first game which units will do the best on a particular mission, or you may need to save up to unlock more specialized units. Missions are meant to be replayed, with three difficulty modes offering increasing rewards and optional objectives as well as an infinite mode. The gameplay can be really dynamic and tower defense tactics of stationary defenses isn't always the best strategy. On some maps roving platoons of infantry make for an easy win while on others tanks and fast attack humvee's have an advantage. The game is under active continued development and the Dev is active on the forums and is actively fixing bugs and listening to player feedback and has said there are more levels in the works for the future. so far I'm 30 hrs in and I've unlocked 9 levels and beaten the hardcore mode on 6 of those. It's a game with a surprising amount going on where your ability to manage the economy and make good decisions on the placement and composition of your force matters.
  • gamedeal user

    Mar 18, 2017

    I was on teh fence about this game for awhile, Im SO glad i finally bought it. Absolutely love it! there are so many different tactics available after you unlock the units and air strikes....love it! I just played a level (9?) with a ton of oil rigs. I set snipers in a few and nuked/artillery/dynamited the rest, causing a huge lake of fire for the rest of the level for the dumb zombies to run through ahhhhhhhhhhhh! Seriously love the gameplay.
  • gamedeal user

    Apr 2, 2017

    Zombie City Defense is not a ordinary TD game. This game is a mix of TD and RTS genres. You defend a base. You recruit engineers to increase resources income. There are 4 types of resources. When you have enough resources you can recruit new defensive units. Every unit can be upgraded a lot of times. You must defend the base for 15 days. Zombies arrives with higher numbers every day. So. the rules are simple. 1) Gather resources 2) Recruit units 3) Defend the base. The visual deisgn looks nice but it's getting annoying very soon. I found this minimalistics icons instead of real models for units and zombies are really unpleasant. I don't like to peer in the screen to undestand which type of zombie attack me right now. Music and sounds are good. There are voice acting also. The main reason i gave this game a negative review is that it crashed my PC 3 times for 30 minutes. I have got a Kaspersky warning when i made an 4th attempt. I wrote a message in a game group about my problem. Five days has passed. Still no response from the developer. The last update was 5 months ago. Looks like the game is abandoned. I can't recommend this game because it crashes and developers are not willing to fix this.
  • gamedeal user

    Apr 8, 2017

    generally, game can be described as a "mixture of real-time strategy and tower defence". but - there are lots of different games that try hard to mix this genres, this mixture of this genres itself is natural and unevoidable, as every rts has moments when you just defend your base. first thing you see is UI. there are not that many games where UI should be touched while reviewing, but Zombie Defence 2 is especial - it greets you with the UI that is just unbeliavable - pehaps the only place where you can see something similar will be the movies about future - i remember Oblivion with Tom Cruise where i examined the interfaces they've made for some "control everything on a planet system" second is a great tutorial that learns you how to play a game - its quite required, because game's graphics is designed in same futuristic way where absolutely everything redundant is taken away, every unit, structure are as clean and minimal and iconic as they can only be - it really looks like you are playing from space. and third - game process itself. on one hand you have the base you can meet in any rts that you are developing, building units, upgrading etc; on other hands you have enemies attacking as in every tower defence. but you have lots on top of it: you can scavenge - a feature that is not characteristic for both rts and tower defence; you can ruin any building you see in a game, so you can form a landscape for you to protect it better, and again, i need to say, this feature is not characteristic for most both tower defence and rtc games. game presents really unique experience, i just don't remember any similar one.
  • gamedeal user

    Jun 30, 2017

    Too many flaws making the game not enjoyable for me. It's NOT a tower defense, it's a RTS. The graphic style make it really hard to select your units, especially in a building full of zombies. That graphic style make it even harder to see if your troops are firing on something when it's raining or snowing ( yeah, small white dots in the middle of a bunch of white rain/snow dots aren't that noticeable ). The range and line of sight mechanic is confusing. Even on the tallest tower you can't shoot most things. A small house can block your whole line of sight which is problematic when all the maps are really cluttered. Yes you can destroy some of these obstacles. IF you don't care about scavenging these obstacles and can spare to create one of the few means to destroy houses. And even when everything is destroyed your line of sight isn't always cleared. The weather could be a nice touch. If the malus weren't so huge and always against you. Night fights screw your range, same for fog, rain or snow. But you always fight with that crap weather! More than half your playtime you will play with crippled troops because of the weather. The levels are poorly designed. Zombies come from everywhere with huges mixed numbers of troops. And trying to destroy a huge wave of ultrazeds with AT troops destroying my own defenses because zeds keep on piling on my factories get old really fast. A proof that the levels are ill-designed : in the first level, there is 3 defensives towers over the main attack road of the zombies. Even with long ranged troop the line of sight isn't clear enough to hit the zeds more than a couple times, what is the point of these if you can't use them ON THE FIRST MISSION? The game got a " bunch " of troops and stuff to deal with the zeds but ... you can't use everything and everything is locked at first. And most levels require a precise set of troops to be won. So if you buy the wrong upgrade, be ready to grind the same first level for some time just to get some more TP. As for what you can bring in a level, you get 15 points at the start of each level. With these 15 points you need to choose between 15 differents infantry type ( 3pts average ); 17 differents vehicles/turrets/droids ( 2 pts average ); 9 abilities/spells ( 3 pts average ); 7 batiments upgrade ( 3 pts average ) and a list of perks/flaws. A lot of choice, right? Not really because you will never use what you want because of this 15 points limits and the level design of the missions.
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