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Wanderlust Adventures

Wanderlust Adventures

56 Положительный / 155 Рейтинги | Версия: 1.0.0

Yeti Trunk

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Скачать Wanderlust Adventures на ПК с помощью эмулятора GameLoop


Wanderlust Adventures — популярная паровая игра, разработанная Yeti Trunk. Вы можете скачать Wanderlust Adventures и лучшие игры Steam с GameLoop, чтобы играть на ПК. Нажмите кнопку «Получить», чтобы получить последние лучшие предложения на GameDeal.

Получите Steam-игру Wanderlust Adventures

Wanderlust Adventures — популярная паровая игра, разработанная Yeti Trunk. Вы можете скачать Wanderlust Adventures и лучшие игры Steam с GameLoop, чтобы играть на ПК. Нажмите кнопку «Получить», чтобы получить последние лучшие предложения на GameDeal.

Wanderlust Adventures Возможности

Wanderlust Adventures is an online, free-roaming, open world, action adventure RPG. Aspiring adventurers are summoned to prevent the return of an ominous force, and restore unity to the world of Valandria. Join fellow heroes online, explore vast and deadly landscapes, and capture companions to aid you in your quest. Forge powerful items, salvage artifacts, and crush the souls of menacing foes, as you journey into the darkness to become a hero of legend.

Wanderlust Adventures is a standalone experience, taking place in the imaginative Wanderlust universe. Get ready for an online experience unlike any other.

KEY FEATURES

  • A 1-4 Player Online Co-op Free-Roam Action-Adventure game

  • Balanced for Single Player with scaling difficulty as more players join in co-op

  • A massive, procedurally-generated world to explore

  • Dynamic Events help sculpt a new adventure each time you play

  • 4 character classes, each with 14 or more skills to unlock and advance

  • 65 enemies to battle (with 10 dungeon bosses and 8 random-encounter mini-bosses)

  • Randomized loot is complemented by collectible crafting options for more powerful gear and jewelry

  • Fishing, Mining and Slot-Machine mini-games

  • A day/night cycle which impacts gameplay

  • Epic Mode : A difficulty setting designed to challenge groups of high-level players

  • Companions : Nearly every enemy can be collected, hired and leveled up!

MUSIC & AUDIO DESIGN BY

  • Chris Christodoulou - Music Composer for Risk of Rain

  • Power Up Audio - Audio Design for Darkest Dungeon, Crypt of the Necrodancer

ADDITIONAL HEROES

Anyone who also owns Wanderlust: Rebirth on Steam will unlock the original 8 heroes (to choose from) during character creation!

PRESENTED BY

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Скачать Wanderlust Adventures на ПК с помощью эмулятора GameLoop

Получите Steam-игру Wanderlust Adventures

Wanderlust Adventures — популярная паровая игра, разработанная Yeti Trunk. Вы можете скачать Wanderlust Adventures и лучшие игры Steam с GameLoop, чтобы играть на ПК. Нажмите кнопку «Получить», чтобы получить последние лучшие предложения на GameDeal.

Wanderlust Adventures Возможности

Wanderlust Adventures is an online, free-roaming, open world, action adventure RPG. Aspiring adventurers are summoned to prevent the return of an ominous force, and restore unity to the world of Valandria. Join fellow heroes online, explore vast and deadly landscapes, and capture companions to aid you in your quest. Forge powerful items, salvage artifacts, and crush the souls of menacing foes, as you journey into the darkness to become a hero of legend.

Wanderlust Adventures is a standalone experience, taking place in the imaginative Wanderlust universe. Get ready for an online experience unlike any other.

KEY FEATURES

  • A 1-4 Player Online Co-op Free-Roam Action-Adventure game

  • Balanced for Single Player with scaling difficulty as more players join in co-op

  • A massive, procedurally-generated world to explore

  • Dynamic Events help sculpt a new adventure each time you play

  • 4 character classes, each with 14 or more skills to unlock and advance

  • 65 enemies to battle (with 10 dungeon bosses and 8 random-encounter mini-bosses)

  • Randomized loot is complemented by collectible crafting options for more powerful gear and jewelry

  • Fishing, Mining and Slot-Machine mini-games

  • A day/night cycle which impacts gameplay

  • Epic Mode : A difficulty setting designed to challenge groups of high-level players

  • Companions : Nearly every enemy can be collected, hired and leveled up!

MUSIC & AUDIO DESIGN BY

  • Chris Christodoulou - Music Composer for Risk of Rain

  • Power Up Audio - Audio Design for Darkest Dungeon, Crypt of the Necrodancer

ADDITIONAL HEROES

Anyone who also owns Wanderlust: Rebirth on Steam will unlock the original 8 heroes (to choose from) during character creation!

PRESENTED BY

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Предварительный просмотр

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Информация

  • Разработчик

    Yeti Trunk

  • Последняя версия

    1.0.0

  • Последнее обновление

    2015-08-10

  • Категория

    Steam-game

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Отзывы

  • gamedeal user

    Aug 14, 2015

    [h1]TL;DR[/h1] Game itself is good and worth attention and money, but, compared to Rebirth, there are some things I disliked in Adventures [h1]In general[/h1] Game is pretty well made, devs did really good job avoiding mistakes done in Rebirth. I personally enjoyed the game, the plot, the gameplay, music and graphics, etc. I will mention some good things about the game later on in this review, but I actually will focus on things I disliked in the game (is that weird?). [list] [*] Game isn't as linear as WR is. I actually have finished helping 4th outpost before helping 3rd one and it didn't affect plot that much. That's a good thing [*] Good graphics, good music, good plot [*] Exploring world is not boring! [/list] Yet, there are some things that could be done better: [list] [*](-)Dungeons are lame. In game we can see like 10-15 possible layouts for a dungeon and we can always predict where exit is. This is not the only problem with dungeons. Another thing is that they're boring. First 2-3 dungeons will be quite interesting, you'd want to explore them to see... a couple of rooms with nothing inside or an altar that wants to consume your soul [strike]charge[/strike]. But I have to admit, that exploring world is much more interesting than exploring a dungeon! [*](-)Grind. We all know that grinding something in any game is just pain. A lot of achievements and materials shall be literally grinded in WA. In that case you'd have to spend hours just to get a single contract of this ultra rare omen scarab or to get this last orange blueprint that only drops in epic Arena. [/list] [h1]Compared to Wanderlust: Rebirth (WR)[/h1] WR had a lot of issues, that Wanderlust Adventures(WA) doesn't have and vice versa. Some of the advantages of WA over WR are obvious so I didn't mention them [list] [*](+)WA is balanced compared to WR Compared to WR, there's no way you could call certain class OP or a certain build stronger than other. At least because different builds offer different playstyle. For example, carrying Energy+Ice on mage gives you aoe, control, some protection and mobility, while Earth+Fire gives you a lot of aoe, dps and a lot of protection. And yea, you could combine any elements in WA, unlike in WR you had to stick to either Earth+Fire or Ice+Energy because of how crit mechanic worked then. [*](+) WA isn't as linear, as WR was This one is self explainatory. [*](+) WA is less hardcore I have to admit, WR was quite hardcore. I don't remember if I have actually managed to complete game on medium difficulty, but I do remember that walking through easy difficulty, well, was hard. Wanderlust Adventures is much easier to play solo, and is fun to play co-op. [*](-) WA is way too causal Yet as a WR fan I expected game to be much harder and challenging than it is. Yup, I know, epic difficulty makes it A LOT harder and that's a good thing, but I really do want to mention that easy difficulty is WAY too easy. What I mean is that I died to a cactus in first location when started the game, but as soon as I finished my first quest, whole easy mode was like way too easy. Every mob died to a single spell that I casted. Until I started Epic mode. Epic mode is love. [*](-) WA bosses are much more boring I don't mind bosses be less challenging, but I expected them to be much more interesting, have more interesting movesets and so on. What we've got: -a Barbuda without his rage stance, which is boring -Slurge is pretty much the same -Grizzly became really weak and boring. Basically a no-threat boss, unlike WR -Golem thing has REALLY predictable and boring pattern. -Blood golem is like M E H. Really boring. This one didn't even heal or become untargetable or something. -Cillus. Yes, I am comparing Cillus from WA to Cillus from WR even though this boss' appearance in WR was quite short and I'm sure not everyone will even remember Cillus from WR. Basically, Cillus in WA was really boring. This fight didn't FEEL like the final boss, unlike Zemn in WR. And in general this boss' pattern was similar to Cillus from WR, but you don't really even hit Cillus in WA. I mean, you kill his minions, but how on earth would it lead you towards defeating him? Another thing - Cillus didn't touch you either. Blah blah blah, GIVE ME ZEMN AS FINAL BOSS D:
  • gamedeal user

    Aug 14, 2015

    9/10 - only because the game was so short. my friends and i beat it in 13 hours.
  • gamedeal user

    Aug 14, 2015

    Could use more content (Side quests, unique events, etc.) but it's certainly a decent game. Dunno if it's quite worth 15$, but worth buying if it's on sale.
  • gamedeal user

    Aug 14, 2015

    Awesome game. Needs more content
  • gamedeal user

    Aug 16, 2015

    When I killed the last boss, I thought it was the end of the first act of the game, like a diablo...But when you enter in the dungeon with a skullhead on the map, you kill the boss and the game is finish. You come back in the town and nothing else...no new quest, no new erea, no new act..I dont have any reason to continue play this game... "A massive, procedurally-generated world to explore " it's a joke....the wolrd map is the same... I liked the game but 14,99€ it not worth at all. I dont recommend this game because the content is very short for the price, Im really desapointed...
  • gamedeal user

    Aug 17, 2015

    What I did Enjoy: The 9 hours I got out of this game. Throw back to 2D games. What I didn't enjoy: 14 dollars for this game. Sorry if you want me to spend more money better be a longer game, with more content. Glitches here and there, and some other annoying things like being stun locked to death. Dropped gear is nothing more than a money maker. If they add more content for FREE because I have already dropped 14 dollars. Then I will actually recommend this game.
  • gamedeal user

    Aug 19, 2015

    The game gets overly repetitive fast and does not have enough content to justify the $15 price tag. You’ll get a couple hours of enjoyment out of this before you get bored and move onto something else. If you get this make sure you have friends to play it with, otherwise get a better game like Titan’s Quest or Torchlight.
  • gamedeal user

    Aug 19, 2015

    Wanderlust is fun little RPG best played with a group. Whilst sometimes the number of enemies/effects on the screen at one time during combat can be confusing at times, nothing beats the chaos of combat with 3 of your friends to either yell at or laugh with. The game ahs some excellent replay value to keep you going with free appearence changes and talent respecs at no cost to your in game currency or time. This game even references Zelda, what more do you want? Cons: Tracking melee player characters Nowhere near as fun playing solo Set weapons for each class (i.e. Warrior axe only)
  • gamedeal user

    Aug 26, 2015

    Gameplay What’s Good: - A solid gameplay formula for loot hunting/exp grinders out there - Each class has a good variety of abilities to progress and choose from - Randomized maps make each session feel relatively fresh - Varied biomes for each area made them feel distinct. One area in particular was very bizarre and unexpected. - Various events on the map were nice and sometimes would feature more than just combat with puzzle gameplay - Day/Night cycle system that changes up the adventuring experience - Companion system that allows you to obtain nearly every enemy in the game as a combat pet and level them up - Crafting system - Good amount enemy types/bosses/minibosses - Main boss encounters were mostly unique with an interesting fight strategy and not just damage sponges. - I liked all the exp combos and awards you could earn from combat, it made each encounter feel rewarding. - Various mini-games were nice extras even if they weren't vital to the gameplay (Fishing, Mining, Slot Machines) - Hard mode available for those looking for more challenge and replay value - I've seen frequent patches with bugfixes and other small changes which is a great sign of active devs that care What’s Bad: - Would have been nice if the storage stash in town was shared between characters to allow you to transfer items between them. - Game completion progress is shared between your characters which some players may not like, quests are repeatable though. - Waypoints are nice, but I wish there was one in each major outpost. When playing early on I wasn't finding any so was making long treks through low level areas trying to get where I need to go. - The overall journey did feel kind of samey as you essentially go from outpost to outpost doing a handful of quests at each, if you just enjoy exploring and killing mobs this may not be an issue with you though as you are free to do this at any time. - While this may not bother some players, the game is very gear dependent as important stat values like HP mostly come from gear and gems which enhance your gear. Without the HP buffs from gear I found myself getting killed instantly quite often. - The dungeons while varied in appearance, seemed very similar layout wise and typically involved moving from room to room clearing enemies until you found the exit. I may have preferred the main dungeons to have been hand-crafted experiences and keeping the randomized ones for optional locations within the world. Controls What’s Good: - Support for keyboard and controllers, however I solely played with a controller. - While it may take some getting used to, the controls and various options available for customizing them were acceptable. What’s Bad: - One of the only things that frustrated me with the controls at times was the auto target locking of ranged Sorcerer spells. It is possible I could have been able to turn in this off while I was on the simple aiming feature which felt the best to me, but I didn't see it. Graphics/Performance What’s Good: - A lot of great pixel art throughout the game, although still not as impressive as some other similar games. The larger enemies and bosses in particular stood out as the most impressive. - Lighting effects during night look neat What’s Bad: - While this may not bother everyone, the framerate is locked at 30FPS which did leave me wishing the game looked and felt more smooth. Sound What’s Good: - The soundtrack by Chris Christodoulou was easily one of my favorite parts of the game. I initially became a fan through the Risk of Rain soundtrack with its tunes that perfectly fit the bizarre alien worlds of that game and once again these tracks seem to perfectly fit each biome and theme. - Sound effects are average, can't really say anything bad about them Final Thoughts Wanderlust Adventures is an excellent indie co-op 2D action RPG for any fans of looting hunting and grinding style games. While the main quest may quickly end for those that rush to finish it, there are still reasons to keep playing and progress your character further if you like by hunting for and crafting new loot. My favorite parts of the game were the boss encounters and the soundtrack, while on the negative side I was hoping to see more handcrafted locations for the main quest rather than pure randomization. Verdict: Buy The content that Wanderlust Adventures offers easily fits the 15 dollar price tag and many may even get much more value out of this price if they decide to level up multiple characters and do a lot of loot grinding. Just make sure you come in knowing that this is a more combat-focused and character progression style RPG and does not feature very many puzzles or a strong story due to the focus on randomization. For those curious about length, it will likely take somewhere between 5 to 10 hours of gameplay on your first normal difficulty run-through of the game which may be much shorter or longer depending on if you rush or do a lot of optional content and exploring.
  • gamedeal user

    Sep 27, 2015

    [b][i]Wanderlust Adventures[/i][/b] is the follow-up to Leth's 2011 game, [i] Wanderlust: Rebirth[/i]. It's an Action RPG with online multiplayer, and it plays like a pseudo-MMORPG. The game boasts a huge open world to explore with randomized dungeons to keep action fresh and entertaining. There are 4 character classes to choose from, each with their own strengths and weaknesses. I decided to give this game a try after [i]Rebirth[/i]. Leth promised players that he'd listen to their suggestions and improve upon what was lacking in the first game. Unfortunately, [i]Adventures[/i] still suffers from many of the same weaknesses. First, the gameplay is largely uninteresting. Most of combat is based on using an autoattack, followed by building upon different skills as your class. As a result, combat not only feels clunky, but it's really quite boring. There doesn't seem to be any weight to your actions; it's only spamming and repeating. None of it feels very satisfying to do as a player. Secondly, the loot and crafting systems don't add much to the game. Instead, they detract from the experience with tedious work that it doesn't need. Getting good drops seems incredibly unbalanced, and crafting doesn't seem to yield much better gear. Thirdly, although it can be enjoyed as a single-player experienced, it ultimately feels like it was meant to be played with others. Unfortunately, the gameplay isn't up to par with what other games in its genre can deliver. Still, Leth poured his heart and soul into this project. He is an extremely dedicated developer, with many fans that have been clamoring for this release. He is very responsive to questions and concerns, he streams development regularly, and is steady at releasing updates. The game's art and music are pretty good; the pixel art is easy on the eyes, and the soundtrack was done by Chris Christodoulou of [i]Risk of Rain[/i] fame. If it looks interesting to you, by all means, try the game. It can be pretty fun if you have friends to play it with, and maybe you'll enjoy what it has to offer.
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