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Swords 'n Magic and Stuff

Swords 'n Magic and Stuff

91 Положительный / 584 Рейтинги | Версия: 1.0.0

Kindred Games

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Скачать Swords 'n Magic and Stuff на ПК с помощью эмулятора GameLoop


Swords 'n Magic and Stuff — популярная паровая игра, разработанная Kindred Games. Вы можете скачать Swords 'n Magic and Stuff и лучшие игры Steam с GameLoop, чтобы играть на ПК. Нажмите кнопку «Получить», чтобы получить последние лучшие предложения на GameDeal.

Получите Steam-игру Swords 'n Magic and Stuff

Swords 'n Magic and Stuff — популярная паровая игра, разработанная Kindred Games. Вы можете скачать Swords 'n Magic and Stuff и лучшие игры Steam с GameLoop, чтобы играть на ПК. Нажмите кнопку «Получить», чтобы получить последние лучшие предложения на GameDeal.

Swords 'n Magic and Stuff Возможности

Swords 'n Magic and Stuff is a casual, multiplayer, open world RPG where you can make your own adventures with your friends!

An adventure unique to you

Explore a large, densely populated open world alone or with up to 15 friends right from the start. Swords 'n Magic is a casual journey of discovery. You play a blank slate adventurer just waiting to carve out a destiny for themselves.

With no classes, character levels or real restrictions, you can be whoever you want to be, use whatever weapons and items you can buy, find, loot, or craft, and play however you wish. In Swords 'n Magic and Stuff you play at your own pace with no hand-holding.

The world of Swords 'n Magic is casual and fun. Being friendly to younger or inexperienced audiences, anyone can pick up a controller and join in on the fun no matter how long each player has been playing.

Discovering unique chests and loot is great with friends as everyone gets their own loot. You can share, but you don't have to! Take your characters to visit your friend's worlds and see their amazing creations through building and designing their houses or let them come to yours.

A magical world to explore

From tropical islands to frozen mountain peaks, the lands of Tirawyn will be varied and interesting. With the whole world being carefully hand crafted, there's loads to explore and uncountable secrets to be found. Platform your way up the side of a building, glide off the top of mountains, traverse the great desert atop your mount. There are countless ways to explore the world of Swords 'n Magic and Stuff!

A kingdom in need of help

Set in the fantasy continent of Tirawyn once ruled by the great king, Owynn, you start off as a humble new adventurer looking to make a name for yourself.

Since the king has fallen under a dark curse, his great Paladins have retreated from the lands where they once kept order to seek a cure. With the guardians away trouble is slowly finding its way back into the realm and you're not the only new adventurer trying to stop it.

Funded and driven by our community

Swords 'n Magic and Stuff was a successfully funded Kickstarter game that owes its existence to our incredible community! We work hard to listen to the feedback of our players and implement it into the continuous development of this game.

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Скачать Swords 'n Magic and Stuff на ПК с помощью эмулятора GameLoop

Получите Steam-игру Swords 'n Magic and Stuff

Swords 'n Magic and Stuff — популярная паровая игра, разработанная Kindred Games. Вы можете скачать Swords 'n Magic and Stuff и лучшие игры Steam с GameLoop, чтобы играть на ПК. Нажмите кнопку «Получить», чтобы получить последние лучшие предложения на GameDeal.

Swords 'n Magic and Stuff Возможности

Swords 'n Magic and Stuff is a casual, multiplayer, open world RPG where you can make your own adventures with your friends!

An adventure unique to you

Explore a large, densely populated open world alone or with up to 15 friends right from the start. Swords 'n Magic is a casual journey of discovery. You play a blank slate adventurer just waiting to carve out a destiny for themselves.

With no classes, character levels or real restrictions, you can be whoever you want to be, use whatever weapons and items you can buy, find, loot, or craft, and play however you wish. In Swords 'n Magic and Stuff you play at your own pace with no hand-holding.

The world of Swords 'n Magic is casual and fun. Being friendly to younger or inexperienced audiences, anyone can pick up a controller and join in on the fun no matter how long each player has been playing.

Discovering unique chests and loot is great with friends as everyone gets their own loot. You can share, but you don't have to! Take your characters to visit your friend's worlds and see their amazing creations through building and designing their houses or let them come to yours.

A magical world to explore

From tropical islands to frozen mountain peaks, the lands of Tirawyn will be varied and interesting. With the whole world being carefully hand crafted, there's loads to explore and uncountable secrets to be found. Platform your way up the side of a building, glide off the top of mountains, traverse the great desert atop your mount. There are countless ways to explore the world of Swords 'n Magic and Stuff!

A kingdom in need of help

Set in the fantasy continent of Tirawyn once ruled by the great king, Owynn, you start off as a humble new adventurer looking to make a name for yourself.

Since the king has fallen under a dark curse, his great Paladins have retreated from the lands where they once kept order to seek a cure. With the guardians away trouble is slowly finding its way back into the realm and you're not the only new adventurer trying to stop it.

Funded and driven by our community

Swords 'n Magic and Stuff was a successfully funded Kickstarter game that owes its existence to our incredible community! We work hard to listen to the feedback of our players and implement it into the continuous development of this game.

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Информация

  • Разработчик

    Kindred Games

  • Последняя версия

    1.0.0

  • Последнее обновление

    2020-09-08

  • Категория

    Steam-game

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Отзывы

  • gamedeal user

    Nov 5, 2021

    I've been playing Swords n Magic and Stuff for a little while, now - and the game just keeps getting better. Every update brings something new, whether its a hidden quest, another secret, a new weapon or furniture or something massive like the housing update or the Halloween event. It's an adventure game you can play how you want. Want to skip the tutorial? Sure... I wouldn't advise it, but you *can* do it. Don't want to quest? Fine, but you'll miss a lot of story, and maybe some cool items to boot. Prefer to build your house and decorate it rather than fight monsters? You can do that, too...although you might need to go after a few monsters for resources. The thing is there isn't really a 'wrong' way to play it...although some ways are more rewarding than others. What I love most about it are all the little secrets hidden throughout. There doesn't seem to be anything without a purpose, from the journal entries you can read on bedside tables, to an NPC telling you their favorite drink, to the readable books hidden in bookcases throughout the land. Everything has a meaning and a purpose - discovering what that is and uncovering the adventure is half the fun! The other half is filling the collections tucked away in your journal, and discovering the items that complete them...or learning how to craft, to cook, and to sew...or finding and obtaining the different mounts found in different parts of the land. Exploration is rewarded in secret locations and even more secret quests as you discover hidden pasts and learn more about the inhabitants of Azura. At the time of this review, the game is still in early access and I have played 110 hours and *still* not found all the content...and with Christmas just around the corner, I know there is yet another seasonal adventure coming - with the arrival of FrostFall. I'm finding I enjoy this game every time I play...and that I'm already looking forward to playing it all from scratch, when it finally reaches full release...which won't be for some time, as there are more regions to be added. It's well-supported and being developed with care and close attention to detail, and the devs are both helpful and responsive to their community. This game combines the best of what I enjoy about fantasy rpgs, open-world adventuring games, and crafting/cooking games. If you're into any of these, then you might just enjoy it, too.
  • gamedeal user

    Nov 6, 2021

    I enjoy this game a lot even though it is early access there are a lot of things you can do. The updates that come in are also very awesome, with new things constantly added. Let's just say you can't get bored in the game because if you think you did everything then there is always something new you come across. I'm looking forward to future updates.
  • gamedeal user

    Nov 7, 2021

    Sword n Magic is one of the best games that I have had the pleasure to play. I picked up the game in September for a friend's birthday since it was on his steam wishlist. I wish I had found this game sooner, and was able to find it on my own, because there are very few games that I am amazed at. It is a huge surprise to me that I have not heard of this game sooner, or that this game has not exploded everywhere like other games have. It is by far one of the best games I have ever played. I never feel guilty about spending time exploring this world and learning its secrets. Whatever price it is at, is an absolute steal. The developers take great pride and care in their work of art they call swords n magic n stuff, and it shows throughout the entire game. Graphics: The graphics are not some crazy ultra detailed modeling, and i think the style and level of detail this game provides is perfect for the type of game it is. Every design hits the mark and adds to the game. Its simple, cute, and very effective. I'm an architect, so i really appreciate some of the design choices and aesthetic elements they have been continually adding to the game. Combat: Even though the combat is not finished, it still feels like a fully formed system that is both engaging and challenging. They really did a good job with the progression of items and how they impact the gameplay. Even if someone gives a new player the best weapon in the game, it will not break the game and still provides the player to grow with their equipment. The enemies having resistance and weaknesses to weapon adds another layer of planning and strategy that most games do not achieve like this one does.It gives the player reason to experiment and craft a variety of weapons to try. They plan on adding to the weapon system, and i know they will make it even better. The weapons sometimes do not feel different from one another as some of the stats are very similar and only the swings are different. This would normally be a point of criticism, but knowing they are updating the system and how good the combat system feels, makes it less a concern. Questline: The quests in this game vary alot, and thats a good thing. The developers do a really good job of adding story that actually impacts your thinking of how to complete a task. Factions in the game seem to be blossoming. A persons back story or hobbies, do not simply get lost after your time with them is different. Some quests have a way to web together that makes this world really feel alive and active. Sure are there quests that seem like simple fetch quests? yea, but most games do that, and this games just seems to do it better. Now that they are adding bosses, the questlines are becoming more entertaining and rewarding. Forging, Farming, Crafting etc: At first this seemed like the most grindy part of the game. It was very fun and interesting to be able to craft and make tons of item, but the progression was slow. The beauty, is that the community voiced their opinions and the developers listened and balanced this aspect of the game to be far more progressive and makes It a fun integrated part of the gameplay. Did I mention there is a ton of items to craft? Cause there is, and they keep adding more. Getting resources is easy and intuitive. The amounts they provide feel just right. The options you have with each resource are massive. The more they update and add into the game makes the world keep super jampacked with valuables at every turn. If you are like me, it takes me forever to move somewhere because im constantly picking up things along the way… just incase. Farming is another fun part of the journey. I was one who did not farm until I was wrapping up other parts of the game. When I tend to do something I go big. Every single area possible had crops and I was just bouncing back and forth watering and collection and planting and so on and so on. The game provides you with so much food that it often gets sold, and you can still fill your belly and get those necessary recipes and meals. This is one area of the game that starts slow but really snowballs and becomes really easy once you find a specific place, and understand how stats in the game work. Farming was super easy and fun even though it seemed very intimidating at first. Character / items and etc The characters are very customizable and the game does an excellent job at allowing you to store and exchange items as needed with their collection and bank system. Storage is a bit tricky, as it can run out quickly. Unlike other games you can carry an infinite amount, but the penalty is your movement speed. You gradually get slower as you carry more and more stuff. It took me a while to figure it out at first, but once I did, I felt like the wind. The system is good and makes so much sense. It does feel like it needs to be tweaked as you want to carry a lot and you can easily accumulate a ton of items. Dropping off items to your bank seem to be frequent at times. The dev’s seem to be addressing this issue as well. They have already increase capacity and provide items such as backpacks that allow you to carry more without penalty. Overall its one of the better systems ive expericend. Money: The money in this game is balanced. It always feels important, but never an absolute necessity that becomes a wall to overcomes at every step of the game. Money can get you cool things or help you get new equipment, or a house or land at this stage in the game. Money was abused at a point in time in the game by us the players, where it almost had no value, but the developers were again there to make sure the experience of the game was preserved. Community: I have been involved with several game communities and most were not nearly as friendly, and helpful as this one. The ability to create an open server is one of the highlights of this game. I have heard this game be described as a single player game a bunch, and well that might be true, its full potential is in the interactions with other players that is made possible by how easy it is to find new players. Everyone is so eager to help each other, that when I completed the majority of the game, i still keep playing to help others and see the joy in them as i had felt when accomplishing feats, or figuring out a secret. Since resources and items are kept separate from player to player, it breeds a community that is very welcoming. Development: This game had me obsessed in the beginning. So much so, that I really felt like i needed to take a day off of work to keep playing. But being the responsible adult that I am, i only forwent much needed sleep to fuel my addiction. The game has a way of making you want more, and to explore more. The developers are always giving the players a window into the process and future of the game with their roadmap, devlogs, and twitch stream. ( i am not on twitter, but they do post on there too!) This helps the player understand how the game has changed, and will change. Their twitch allows them to have a consistent source of player information and criticism that do shape the game in some aspect. For a small team its refreshing to see a clear goal and love for their project. When i first played i was not even aware this was an early access game. It felt fully developed, and to their credit, they are always tweaking and updating and patching and fine tuning. They know what they want this game to be, and seeing the progress and slight hints to the future makes me really excited to be a passenger and player in the experience they are creating. Secrets: This game is full of secrets at every turn. It feels like every time you meet someone new they have found something you have not, even if you feel like you are done with the game. I love that there is no finished wiki for the game. Steam has limited my characters and i cannot finish my full review. I may start my first youtube series on this game as there is alot to cover
  • gamedeal user

    Dec 31, 2021

    This is a great game worth supporting. lots of good progress with the updates. Can mot wait to see what the finished game will be like.
  • gamedeal user

    Jun 2, 2022

    Amazing gem of a game that doesn't seem to get nearly enough attention. Bought it a few days ago and have already sunken a ton of time into all its various activities; leveling combat skills, exploring, questing, farming, gathering, crafting, finding and purchasing far-flung housing plots (I love that housing isn't restricted to cities, etc., but instead can be found out in the wilderness as well for those who want a more outdoorsy feel), decorating my house with stuff I've crafted or bought. Hunting rare recipes and hidden quests. The combat isn't terribly complicated at the moment, but there is a major update in the pipeline for this summer to make various systems like magic much more robust. Even then, there's still plenty of variety, whether you go for melee that has options between, for example, safe and defensive single-target (1hander and shield, with the ability to deal damage on timed blocks) or less safe AOE damage potential (2handers that can cleave quite nicely), ranged for safe, high single-target damage and no AoE, or magic staves with safe, AoE damage but lower single-target damage (though the latter can be supplemented with pets that are very easy to control and provide fairly reliable meat shields). Quests are not just "extract 10 bear kidney stones", though there are a few of those sprinkled in. I've enjoyed playing the part of detective, pirate, assistant conservation officer, and more during the various quests, some of which have multi-part quest lines. I was rather surprised by the number and variety of quests, as initially I'd expected this to be more of a Breath of the Wild-style directionless roam with little interaction with NPCs in between. Overall, a very charming game chock full of content with tons more scheduled to come, a VERY active (and interactive, especially in their Discord) dev team, and an art style that charmed me immediately. Really, I could carry on about the game's visual appeal for days, but suffice it to say this is a very cute, cozy game that has even more wonderful content just around the corner as it chugs along on its way to full release; the teasers on the upcoming house models in particular are quite lovely, in this customer's opinion! If you're looking for a game to lose yourself in while collecting gems and outfits and building/furnishing cabins, cottages, and castles even after you're done exploring the zones currently released, this might just be the one for you!
  • nixfromspace

    Sep 21, 2022

    *YES WITH SOME RESERVATIONS. READ ON. This isn't a bad game, but I don't think I'm ready to call it a good game either, not just yet. The key problem? Balance. From combat and healing to storage and crafting, this game is bogged down with balance issues at nearly every turn. Progression crawls along at a snail's pace, and leveling up skills ceases to be satisfying after the first couple of hours. The graphics and music are cute and pleasant. The movement feels good. The NPCs are funny. But in my opinion, the devs need to (if they aren't already) take a break from new content and devote some serious time to balancing the various systems already in place. As things stand, I think this game is... fine. It's a pretty mindless way to spend time, but there's enough interesting stuff to keep me coming back. I don't regret the money I spent on it, but if you're on a budget, wait for a sale, or just wait for the game to be finished. Personally, I'm excited to see what this game might become by then.
  • shadowfreak25

    Sep 25, 2022

    its a game were you can rig up your own fight style, I ride a giant chicken while wielding an evil staff in one hand and a slingshot in the other while charging into battle.
  • gamedeal user

    Oct 26, 2022

    There's more content, lore, things to collect and discover than I thought. I've spent way too much time playing this game especially with the help of their Discord server and community that's pretty active and helpful.
  • spiffpitt

    Jan 10, 2023

    Very cute, kinda fun until you realize that you are just running errands over and over again.
  • Bathroom Bandit

    Jan 16, 2023

    This game, without even reading my review I can say 100% is worth a buy, early access or not. Don't let the art style fool you, this game is fun for everyone and is a decent challenge at times. You will find an absolute gem of a game here. One that I think once gets traction will be akin to Terraria on how it shook gaming when that game released. The game feels like a proper adventure. Exploring the world is both rewarding from the sights you see and the random goodies you may find. The sight seeing I've founding surprising as I wasn't expecting to see beautiful vistas in the game with this particular art style but WOW some of the locations are really quite gorgeous. And what makes it better is at some of these places you can buy a plot of land and build a house there. Which is really awesome! Player housing is this game is fun and really addictive. You don't build in this game like Minecraft. You go buy house blueprints instead. But man the housing blueprints to my surprise are quite varied and the lot I've personally seen are all rather nice looking. There's also a lot of plots in the game to build a house. Some clearly have a community feel to them which is perfect if you can play on a large server. Speaking of community the game has vast amounts of roleplaying potential if you can find a community that caters to that. Housing however does not transfer between servers. It sucks but I mean I've no idea what could be done about it. Combat in the game is really quite fun and a decent challenge at parts. The way to dispatch foes is quite varied and thus you can make whatever fantasy class that suites you. You wanna be an in your face dual wielding berserker? You can. Wanna be shield using knight? You can. Spell sword? Yup. A hunter with pets?? Absolutely. What about say an alchemist that brews potions and throws them at enemies? Yessir. Honestly if you can think of a class, this game has the tools for you to make it. The only thing I hope in the future for this system is it lets you delve FURTHER into class fantasy. As someone who enjoys playing necromancer or dark mage type characters, I would personally love to have some sort of magical research system that could be done into different magical elements. And eventually to a point lets me have a permanent army of undead to fight along side me. Without spoiling there is an item in game that SORT OF lets you do the undead army part but its not what I'd personally like. Anyways on to boss fights. Boss fights in the game actually have some proper mechanics to them. There's what I'd call mini bosses and main bosses. Mini bosses are enemies you will find randomly in the world usually guarding something of note. Fun to fight and worth the fight for the rewards. Main bosses themselves have more mechanics to them and are usually associated with the main questline for that area. These are REALLY fun to fight. I can't wait to see more of them in the future. Questing is good even outside the main questlines for zones. There's even some comedy too with some of the quests. My brother and I made a particular joke about a quest where a guy wanted to show us his BIG absolutely MASSIVE cock-a-doodle-doo in the barn. I wasn't expecting it but it was funny. In the future for questing I would like to see a bit more of a living world perhaps? Some repeatable quests of sorts that you can encounter out in the wild randomly. Like maybe saving a travelling merchant from a bandit attack or something. Defending a town from monsters. Something to make the wilds more lively. Travelling NPCs outside of towns too? I also don't think it would hurt to have a relation system in the game with unique NPCs. Maybe something akin to My Time at Portia. And so maybe these people could eventually come stay at your house and do stuff around there. Or even go adventure with you in the world. There's already a reputation system in the game for the different communities so I don't see this as being too big of a stretch. There's professions in the game. Carpentry, Cooking, Smithing, Alchemy, Tailoring ect...with more to come. I really like this. It gives heavy RPG or MMO feel to the game which I REALLY enjoy. Some professions seem to be easier to level than others. Tho thats how it is in any game I've played with this system but to the devs I say its worth a look at to see if it needs tweaked. I do wish there was a faster way to process large quantities of raw materials. The crafting side is fine but sawing wood and smelting large amounts of stuff takes forever even with interacting with the saw crank and forge bellows. This could be improved but also would be cool to have a NPC made friend to help with this while you are gone adventuring. Some other cool things in the game include mounts. This is atleast in my opinion revolutionary because for whatever reason a lot of the RPG/Survival/Adventure games I've tried recently seem to have this loathing hatred for mounts. I don't get it really. Mounts make travelling enjoyable and I am happy they are here in this game. The mounts themselves are varied in appearance. You get your standard horses and some...other stuff! I don't wish to spoil it. In closing I 100% recommend giving this game a go. With whats in the game at the moment you will get atleast 20 hours of content. More if you do all the side quests, housing, and professions. Which is more than I can say for some other early access titles of this genre right now.
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