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Perilous Warp

Perilous Warp

74 Положительный / 206 Рейтинги | Версия: 1.0.0

Crystice Softworks

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Скачать Perilous Warp на ПК с помощью эмулятора GameLoop


Perilous Warp — популярная паровая игра, разработанная Crystice Softworks. Вы можете скачать Perilous Warp и лучшие игры Steam с GameLoop, чтобы играть на ПК. Нажмите кнопку «Получить», чтобы получить последние лучшие предложения на GameDeal.

Получите Steam-игру Perilous Warp

Perilous Warp — популярная паровая игра, разработанная Crystice Softworks. Вы можете скачать Perilous Warp и лучшие игры Steam с GameLoop, чтобы играть на ПК. Нажмите кнопку «Получить», чтобы получить последние лучшие предложения на GameDeal.

Perilous Warp Возможности

Perilous Warp is a fast-paced indie 3D-action, a retro-shooter with a pretty simple but still intriguing storyline. Get ready to meet the new perilous world of a mysterious desolated extraterrestrial Colony. But is the Colony abandoned indeed?

Game Features

  • Optional Storyline: either learn everything about the tragic events that took place at the base, or skip the boring stuff and plunge into the action.

  • Classic Combat System: find new deadly weapons at the base, from a classic shotgun to an advanced railgun, as well as a way to upgrade each gun.

  • Diverse Bestiary: your enemies will run, swim, pounce or dig out; they will be anything but a piece of cake.

  • Explore the World: look for stashes and secret places, visit optional offshoots, and get Steam achievements.

  • Scalable Graphics: our game engine implements many modern graphics technologies, but at the same time it can support weak systems.

  • Save Anywhere: in Perilous Warp you can save your progress wherever you like, and as often as you like; there are also autosaves.

  • Accept the Challenge: for certain gamers, the game can be real hardcore - no health regeneration, no navigation arrows, no bullshit!

Is it Retro Indeed?

Looking for real immersion into the roaring nineties? Perilous Warp is here to fulfil your dreams! Go to the graphics options ("Settings" → "Graphics" → "Advanced Graphics Settings") and choose one of the Retro Mode presets. Now you can paint walls with pixelated blood, just like in the good old days. True oldschool fans should also enable 8-bit/11kHz audio in the sound options.

The Story

  • 2047 a.d. Within a distant stellar system, astronomers find an Earth-like exoplanet. It turns out that a composition of its atmosphere is similar to Earth's, and it could be suitable for humans. However existing space technologies do not allow reaching the planet in the near future.

  • 2049 a.d. A meteorite consisting of an unknown mineral hits the Earth. Its shape and internal structure suggests that its nature is artificial, so it is probably a fragment of some extraterrestrial object. Attention of scientists is drawn to extremely unusual properties of the crysterite, as they called the mineral: it can create "warps", or hyperspace rifts. The first teleporters have been constructed, and then, a bit later, an experimental hyperspace engine for an insterstellar spacecraft. However it is one of a kind, due to extreme shortage of crysterite. Thorough search for the precious mineral is immediately initiated. Finally, traces are found in an emission spectrum of the exoplanet discovered two years ago. There are no doubts in the decision to send an expedition to the planet.

  • 2050 a.d. A spaceship equipped with the hyperspace engine, with scientists, builders, security guards, necessary equipment and materials onboard, makes its way to the planet, to found a colony. People successfully land on the planet, build a base, discover crysterite mines and start their development. Six months have passed according to a plan, the first shipment of the mineral is about to be sent back to Earth, but suddenly the communication with the Colony has been interrupted.
The immense crysterite amounts at the Colony resulted in vast teleportation network throughout the base - but it was not the case for Earth. The only physical connection with the colony is an emergency input teleporter; the output counterpart is located at the Colonial base. Its low capacity only allows sending a small amount of vital cargo... or one fully equipped soldier - you.

You, as an experienced space marine, get an important task: go to the exoplanet through the emergency teleporter and find out what has happened to the Colony. Most likely you also have to find the spaceship - a fortified citadel - and try to reestablish the uplink. You don your favourite armour, take your trusty army knife, and bravely step into the teleporter with the desire for glorious adventures.

Sources of Inspiration

We do love classic old-school 3D-shooters from late 1990s and early 2000s. The development of Perilous Warp was inspired by such masterpieces as Quake II, Half-Life, Unreal, Doom III, and certainly the brilliant game Chasm: The Rift. Old school players will discover numerous references, but even if you are not in your thirties yet - rest assured that you won't be bored!
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Скачать Perilous Warp на ПК с помощью эмулятора GameLoop

Получите Steam-игру Perilous Warp

Perilous Warp — популярная паровая игра, разработанная Crystice Softworks. Вы можете скачать Perilous Warp и лучшие игры Steam с GameLoop, чтобы играть на ПК. Нажмите кнопку «Получить», чтобы получить последние лучшие предложения на GameDeal.

Perilous Warp Возможности

Perilous Warp is a fast-paced indie 3D-action, a retro-shooter with a pretty simple but still intriguing storyline. Get ready to meet the new perilous world of a mysterious desolated extraterrestrial Colony. But is the Colony abandoned indeed?

Game Features

  • Optional Storyline: either learn everything about the tragic events that took place at the base, or skip the boring stuff and plunge into the action.

  • Classic Combat System: find new deadly weapons at the base, from a classic shotgun to an advanced railgun, as well as a way to upgrade each gun.

  • Diverse Bestiary: your enemies will run, swim, pounce or dig out; they will be anything but a piece of cake.

  • Explore the World: look for stashes and secret places, visit optional offshoots, and get Steam achievements.

  • Scalable Graphics: our game engine implements many modern graphics technologies, but at the same time it can support weak systems.

  • Save Anywhere: in Perilous Warp you can save your progress wherever you like, and as often as you like; there are also autosaves.

  • Accept the Challenge: for certain gamers, the game can be real hardcore - no health regeneration, no navigation arrows, no bullshit!

Is it Retro Indeed?

Looking for real immersion into the roaring nineties? Perilous Warp is here to fulfil your dreams! Go to the graphics options ("Settings" → "Graphics" → "Advanced Graphics Settings") and choose one of the Retro Mode presets. Now you can paint walls with pixelated blood, just like in the good old days. True oldschool fans should also enable 8-bit/11kHz audio in the sound options.

The Story

  • 2047 a.d. Within a distant stellar system, astronomers find an Earth-like exoplanet. It turns out that a composition of its atmosphere is similar to Earth's, and it could be suitable for humans. However existing space technologies do not allow reaching the planet in the near future.

  • 2049 a.d. A meteorite consisting of an unknown mineral hits the Earth. Its shape and internal structure suggests that its nature is artificial, so it is probably a fragment of some extraterrestrial object. Attention of scientists is drawn to extremely unusual properties of the crysterite, as they called the mineral: it can create "warps", or hyperspace rifts. The first teleporters have been constructed, and then, a bit later, an experimental hyperspace engine for an insterstellar spacecraft. However it is one of a kind, due to extreme shortage of crysterite. Thorough search for the precious mineral is immediately initiated. Finally, traces are found in an emission spectrum of the exoplanet discovered two years ago. There are no doubts in the decision to send an expedition to the planet.

  • 2050 a.d. A spaceship equipped with the hyperspace engine, with scientists, builders, security guards, necessary equipment and materials onboard, makes its way to the planet, to found a colony. People successfully land on the planet, build a base, discover crysterite mines and start their development. Six months have passed according to a plan, the first shipment of the mineral is about to be sent back to Earth, but suddenly the communication with the Colony has been interrupted.
The immense crysterite amounts at the Colony resulted in vast teleportation network throughout the base - but it was not the case for Earth. The only physical connection with the colony is an emergency input teleporter; the output counterpart is located at the Colonial base. Its low capacity only allows sending a small amount of vital cargo... or one fully equipped soldier - you.

You, as an experienced space marine, get an important task: go to the exoplanet through the emergency teleporter and find out what has happened to the Colony. Most likely you also have to find the spaceship - a fortified citadel - and try to reestablish the uplink. You don your favourite armour, take your trusty army knife, and bravely step into the teleporter with the desire for glorious adventures.

Sources of Inspiration

We do love classic old-school 3D-shooters from late 1990s and early 2000s. The development of Perilous Warp was inspired by such masterpieces as Quake II, Half-Life, Unreal, Doom III, and certainly the brilliant game Chasm: The Rift. Old school players will discover numerous references, but even if you are not in your thirties yet - rest assured that you won't be bored!
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Информация

  • Разработчик

    Crystice Softworks

  • Последняя версия

    1.0.0

  • Последнее обновление

    2020-10-20

  • Категория

    Steam-game

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Отзывы

  • gamedeal user

    Nov 2, 2021

    It's definitely pretty and the engine runs well, but it's clear they didn't have any experienced level designers. The game is only artificially hard, it creates the illusion of difficulty by making the enemies super-accurate, high-damage, and then making you fight them in the open where you cannot dodge or take cover. You're going to lose health and die, and it's not because you messed up, but because they made sure you would. They also starve you for health and ammo. The enemy variety is tiny. You have a scorpion, two fish, the fiend from Quake, a ranged guy who can also shoot rockets, and a bigger ranged guy. They're all mute, and you've seen them all by level two. The guns are nothing crazy, but they work, when they actually give you the ammo for em. You'll use the shotgun the most because it gets the most ammo. The locations are also mostly corridors. Overall this game does nothing notable and its difficulty is just cheap encounters designed to sap your health instead of engage you.
  • gamedeal user

    Nov 5, 2021

    The game's description says it's "fast paced" but it is one of the slowest paced modern "retro-style" FPS games I've played yet. And that's not even the worst part about it. Boring brown and grey textures. Repetitive level design. Unimaginative and weak weapons. Bullet-sponge hit-scanning enemies. I would put "too short" as a negative here as well but honestly its short length is a mercy.
  • gamedeal user

    Feb 1, 2022

    Imagine Doom 3 and Quake 2 having an indie baby. [i]Heavy[/i] inspiration from both games. There are some non-critical issues (such as ammo being skewed towards the shotgun while finding almost none of it for the starting machinegun later) but for the most part it's rather enjoyable. The bigger issue is the game asking for the same price as, say, DUSK while only having 6 (albeit long) levels. It is very short. It feels like one episode of a 3 to 4 episode game that doesn't exist. Still recommending it though because it'll eventually go on a deeper sale for you.
  • gamedeal user

    Mar 2, 2022

    Lacks a proper identity and not worth the price tag for the amount of play time. Beat the game on the hardest difficulty in 2.6 hours, bought it for more than full-priced Half-Life 2.
  • gamedeal user

    Sep 6, 2022

    This is a game that has so many little things wrong with that it's just annoyingly bad. I would say it's a mix of Unreal and the original Doom, but comparing this to those games is an insult to those classic shooters. 1. The controls are floaty, kinda annoying, but tolerable. Except when you have to navigate a couple girders or fall to your death. 2. All the doors look like walls. You pretty much have to walk up to everything you think is a door. 3. The enemy AI is as simple as it gets, they all look the same, and some of them do this tiny pathetic dodge hop. They feel like you're shooting dumb chunks of meat. 4. There are a bunch of small scorpions (why does this alien planet have scorpions?) and they're all tanky AF. You have to unload almost a full mag or two shotgun shells to kill them. Why? 5. The sound of stepping on alien guts sounds like someone cocking a shotgun. It's just similar enough where I was still conflating it after 2 hours. 6. This game really needs a map. It's not that bad, but I kept backtracking into areas I didn't need to. (More little annoyances.) 7. I hope your favorite color is brown because everything is brown or gray with some occasional yellow warning stripes thrown in randomly. 8. The machine gun minigun is absolutely annoying to use. Most games that have a minigun usually let you feather it to keep it spun up. Nope, not here. You gotta let it spin down so you can spin it back up. 9. No one likes water levels. They're even more annoying when you take chip damage from little fish that are a pain to kill because of floaty controls. They're even MORE annoying when they block your path in narrow tunnels with a very limited oxygen bar. 10. There's more than one section where the enemies get to take cheap shots at you. There are ways of pulling that mechanic off properly, but it's done wrong here. Overall, the more I played this game, the more annoyed I became. Until I was done dealing with it. Save your money, don't even buy it if it is on sale. P.S. the game isn't all bad. The music is good except for one song where it's possible to conflate part of it with background sound effects.
  • gamedeal user

    Oct 8, 2022

    It's so refreshing to see an FPS that is inspired by the late 90s and early 2000s style instead of another Doom clone. The first thing I noticed after starting the game was how it resembled Half-Life . Some elements and overall map design felt like the game was a modern HL mod. Only after finishing it and reading the credits I realized who was behind Perilous Warp and everything clicked: Xaerox - the creator of JACK level editor, Headcrab Frenzy and a couple of HL maps. XF-Alien - the creator of great mods such as HL: Delta, Arctic Incident and Gloom. Instead of circling enemies and fast-paced run and gun, we have more of a cover shooter. Unlike many other retro shooters this game looks authentic, like it came out in 200x, admirable work. Weapons feel nice, physics too, heavy and weighty. Movement is a bit slippy but absolutely not a deal breaker. Some inspirations I noticed are Doom 3, Chasm (dismemberment system), Blood (kicking heads around), Quake and of course, Half-Life. I suggest playing on Hard, it felt like the perfect difficulty for me. Nothing overly complicated and difficult. Despite the shortish length Perilous Warp is pretty good game that deserves a sequel as it left me wanting more of everything, recommended.
  • gamedeal user

    Sep 14, 2023

    ❤ Audience ❤

    ☐ Beginner ☐ Casual Gamer ☑ Normal Gamer ☐ Expert

    ☼ Graphics ☼

    ☐ Bad ☑ Alright ☐ Good ☐ Beautiful ☐ Fantastic

    ♬ Music ♬

    ☐ Bad ☑ Alright ☐ Good ☐ Beautiful ☐ Fantastic

    ☠ Difficulty ☠

    ☐ Easy ☑ Average ☐ Easy to learn / Hard to master ☐ Hard ☐ Unfair

    § Bugs §

    ☐ Bugs destroy the game ☐ Lots of bugs ☐ Few Bugs ☐ You can use them for speedrun ☑ Nothing encountered

    ☯ Story ☯

    ☐ There is none ☐ Bad ☑ Alright ☐ Good ☐ Fantastic

    ⚔ Gameplay ⚔

    ☐ Frustrating ☐ Sleepy ☐ Boring ☑ Fun ☐ Challenging

    ۞ Game time / Length ۞

    ☑ Really short (0 - 3 hours) ☐ Short (4 - 7 hours) ☐ Few hours (8 - 20 hours) ☐ Long (21-50 hours) ☐ Very Long (51-100 hours) ☐ Extremely Long (101+ hours)

    $ Price / Quality $

    ☐ Full price ☑ Wait for Sale ☐ Don't buy ☐ Refund it if you can
  • gamedeal user

    Oct 21, 2020

    EDIT: 1.1 fixes a lot of the issues I had when I wrote this review! The Reaper disc has been fixed, many bugs have been fixed (including one which prevented enemies from being stunlocked) and even the mighty shotgun has been improved massively. Good job Crystice Despite having some issues with weapon - enemy feedback, Perilous Warp is honestly my favourite game of this year so far. This game scratches a nostalgia itch no other old school / throwback FPS has been able to do thus far, with the healthy dose of Chasm: The Rift callbacks in the level design, weapons and enemies and the solid split - second gunplay bringing together what is an unbelievably enjoyable and faithful old school experience. Crystice are fantastic devs who have very often listened to fans' criticisms when it comes to the demo and full release; currently they're working on an update to patch some of PW's most noticeable issues which is showing more dedication than most teams ever bother to put into their games. Gunplay feels somewhat remniscent of Half-Life's being more run-think-shoot-live than rip-and-tear; you'll most often be darting into rooms and Quake II-hopping up to aliens to deliver some buckshot before you take too many hits. PW's Machine Gun has to be the second best automatic weapon in a video game (behind the Venom from RTCW) and the Railgun is probably the most badass rail in anything ever, gibbing everything but the highest tier enemies the game throws at you - I'd only say the Reaper Disc was a bit of a letdown as it seems a bit broken in its functionality and feedback right now, which will hopefully be fixed within the next update. Well worth picking up considering how much effort went into this and how low the price tag is, especially with promises of deathmatch and coop + bots as well as mod support on the way. PW is proof that you don't need to make a throwback FPS feel exactly like the most fondly remembered of classics IE Doom or Quake (looking at you Team Shambler); Crystice set out to make a fresh but old school experience with cues from Chasm: The Rift, Doom 3, Half-Life and Unreal. Despite the current shortcomings in base game length and some occasional hiccups with its gore and dismemberment system, I can safely say with Perilous Warp the devs have achieved and exceeded what they set out to do. Cheers to Xaerox for helping to fix an issue with OpenGl rendering in the demo too!
  • gamedeal user

    Oct 21, 2020

    Enjoyable old school game with good Linux support Recommend using static lighting until that is fixed. As well, weapon FOV can be edited in the config. Other than that, works very well out of the box. Update Dynamic lighting has been fixed, so graphics look very good
  • gamedeal user

    Oct 21, 2020

    I initially saw this game after David Syzmanski of DUSK fame tweeted the link to the store page. That was really all I needed to pick it up, and I wasn't disappointed. Perilous Warp is a shooter that reminds me a lot of a mix between Half-Life 1 and Quake 2, which makes sense since the people who developed it also created JACK, an enhanced version of Valve's Hammer map editor. The engine for this is custom-developed as far as I know and the game feels like a very well-done 2 hour demonstration of it. The enemy variety is low, but they're some of the most alert enemies I've fought. They're so good at dodging my fire they tend to sidestep railgun shots, which was a bit frustrating at times. The projectiles they fire are also almost too fast to actually dodge, you have to quickly tap A and D to prevent them from being able to lead their target. The enemy feedback for getting hit is also really sparse. I did get lost a couple times in the levels, but they're not too labyrinthine. The detailing and texture work is also wonderful, even if you force the texture resolution into "retro mode" like I did. Some of the secrets are very well hidden as well. The final boss is decent, but not very challenging. The ending also gets me excited for a possible update with more levels or full-length sequel. Really other than those minor issues, the only problem I had was how short the game was. It really is only 1-2 hours. I think for the price it's worth it, but you should know that going in.
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