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Mystery Chronicle: One Way Heroics

Mystery Chronicle: One Way Heroics

63 Положительный / 211 Рейтинги | Версия: 1.0.0

Spike Chunsoft Co., Ltd.

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Mystery Chronicle: One Way Heroics — популярная паровая игра, разработанная Spike Chunsoft Co., Ltd.. Вы можете скачать Mystery Chronicle: One Way Heroics и лучшие игры Steam с GameLoop, чтобы играть на ПК. Нажмите кнопку «Получить», чтобы получить последние лучшие предложения на GameDeal.

Получите Steam-игру Mystery Chronicle: One Way Heroics

Mystery Chronicle: One Way Heroics — популярная паровая игра, разработанная Spike Chunsoft Co., Ltd.. Вы можете скачать Mystery Chronicle: One Way Heroics и лучшие игры Steam с GameLoop, чтобы играть на ПК. Нажмите кнопку «Получить», чтобы получить последние лучшие предложения на GameDeal.

Mystery Chronicle: One Way Heroics Возможности

Forget about saving the king, forget about saving the townsfolk, a true hero is one who saves the day!

Once you begin Mystery Chronicle: One Way Heroics, there is no turning back.

Mystery Chronicle overhauls the gameplay and graphics of the highly acclaimed indie title One Way Heroics. As well as adding in some well-loved characters from other IPs such as Danganronpa and Shiren the Wanderer.

Play your way through the different maps generated with every playthrough, constantly on the move away from the calamity of light, the Shine Raid, to your left and on to your final battle with the Fallen Angel, Alma. There's no turning back, once this thrilling one-way adventure begins!

  • Filled with over 20 different classes

  • Epic battles together with the comrades you meet, and the chance to unravel the mysteries of these worlds.

  • Dungeon Crawling Goes Above Ground

    Leave dinky dungeons behind to explore an infinite number of procedurally generated worlds, each with their own terrain, traps and treasure.

  • Forced-scroll Roguelike RPG

    The Shine Raid consumes everything in its path and moves with every action you take! Do you risk taking a detour for loot, or do you play it safe and put more distance between yourself and annihilation?

  • Brimming with Class and Characters

    With over 20 classes to choose from, no two adventures will ever be the same! A quirky cast of NPC allies will always be there to keep you company—so long as you take care to keep them alive.

  • Social Skills

    Share the worlds you unlock with friends, then post your successes (and failures) on Twitter. Thanks to daily Campaign Worlds you’ll never run out of new ground to cover!

  • English and Japanese Interface, Subtitles and Full Audio!

Be sure to check out the original One Way Heroics and One Way Heroics Plus

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Скачать Mystery Chronicle: One Way Heroics на ПК с помощью эмулятора GameLoop

Получите Steam-игру Mystery Chronicle: One Way Heroics

Mystery Chronicle: One Way Heroics — популярная паровая игра, разработанная Spike Chunsoft Co., Ltd.. Вы можете скачать Mystery Chronicle: One Way Heroics и лучшие игры Steam с GameLoop, чтобы играть на ПК. Нажмите кнопку «Получить», чтобы получить последние лучшие предложения на GameDeal.

Mystery Chronicle: One Way Heroics Возможности

Forget about saving the king, forget about saving the townsfolk, a true hero is one who saves the day!

Once you begin Mystery Chronicle: One Way Heroics, there is no turning back.

Mystery Chronicle overhauls the gameplay and graphics of the highly acclaimed indie title One Way Heroics. As well as adding in some well-loved characters from other IPs such as Danganronpa and Shiren the Wanderer.

Play your way through the different maps generated with every playthrough, constantly on the move away from the calamity of light, the Shine Raid, to your left and on to your final battle with the Fallen Angel, Alma. There's no turning back, once this thrilling one-way adventure begins!

  • Filled with over 20 different classes

  • Epic battles together with the comrades you meet, and the chance to unravel the mysteries of these worlds.

  • Dungeon Crawling Goes Above Ground

    Leave dinky dungeons behind to explore an infinite number of procedurally generated worlds, each with their own terrain, traps and treasure.

  • Forced-scroll Roguelike RPG

    The Shine Raid consumes everything in its path and moves with every action you take! Do you risk taking a detour for loot, or do you play it safe and put more distance between yourself and annihilation?

  • Brimming with Class and Characters

    With over 20 classes to choose from, no two adventures will ever be the same! A quirky cast of NPC allies will always be there to keep you company—so long as you take care to keep them alive.

  • Social Skills

    Share the worlds you unlock with friends, then post your successes (and failures) on Twitter. Thanks to daily Campaign Worlds you’ll never run out of new ground to cover!

  • English and Japanese Interface, Subtitles and Full Audio!

Be sure to check out the original One Way Heroics and One Way Heroics Plus

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Информация

  • Разработчик

    Spike Chunsoft Co., Ltd.

  • Последняя версия

    1.0.0

  • Последнее обновление

    2016-09-12

  • Категория

    Steam-game

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Отзывы

  • gamedeal user

    Sep 13, 2016

    Very enjoyable so far. Thrives on huge amounts of replay value and improves upon the original One Way Heroics. There's a surprising amount of content here for the asking price, so definitely give this a try if you're a fan of roguelikes, the Mystery Dungeon series or just games with lots of replay value. Among my minor gripes, one that stands out is the framerate which appears to be locked at 30FPS. This is especially noticeable in this game because of the entire concept of the camera forcibly moving to the right. Although this is only something that bothers me a "moderate" amount, I know that this can make a game unplayable for some. Make sure you take that into consideration before purchasing this game. Also, I think the tutorial could have been a little clearer; I only knew some of the mechanics thanks to my experience with the original game. But once you get to grips with all the gameplay elements, it's great fun!
  • gamedeal user

    Sep 13, 2016

    It stands up pretty well as a continuation of the original One Way Heroics, and I would certainly recommend it to anyone who enjoyed their time with the first who feels that they could go for more. If it's your first time coming to the series, I would certainly recommend trying it out. The original was well regarded for a reason, and this seems to ge a general improvement over it. Pros: +Upgraded illustrations and graphics The character portraits are more fleshed out and detailed, with more emphasis being placed on eye catching designs. They look quite good, but they are somewhat scattered stylistically. +Improved UI and player experience Some reasonably important quality of life updates have been applied, with information previously hiding behind menus in the inventory screen now appearing directly on the HUD. +Voice acting While not fully voice acted, the game does have some voiced dialogue on the main characters. Some lines will be spoken in full, while others will have a more generic word/sound spoken as the line appears, in the same vein as the modern Fire Emblem games. The voice acting is a little hit and miss, but overall it is enjoyable and adds to the experience. +Japanese Voice Acting There is also the option to enable japanese voice acting, which is always a worthwhile bonus. +New terrain types There were new terrain types added which change up the game flow in a fairly meaningful way, and this helps break up the monotony that sometimes plagued the last game. +Animated intro While this is a minor point, they did add an animated intro to the game. It's fairly good looking, barring what looks like some rough CG at points, and it proved to be interesting to watch for the first time. You likely won't be blown away by it, but it was a cool touch to add. Cons: -Very similar to the last game While this is not a detractor for everyone, the game is very similar to the original. Many classes are the same, as are many items and status effects. If you did not like the original, this game probably won't turn you around on the series. -Music While the music is consistently decent, I have yet to hear a track that really drew me in. So far it has been the same generic fantasy music that you might hear in any standard rpg. It doesn't detract from the experience at all, but it's also nothing to write home about. -Story(?) While I likely haven't gotten through the whole story in my meagre playtime, it has been fairly standard stuff thus far. It's slightly more intriguing than the original, but that isn't a huge feat. There are some interesting hooks that I haven't seen a payoff for yet, but I'm not anticipating much more than a "huh, neat" from any tricks the game might be holding on to. -Framerate Lock As noted by other users, the game is locked at 30fps. This might not bug everyone, but it is definitely worth noting.
  • gamedeal user

    Sep 13, 2016

    A competant remake of the original - and very excellent - One Way Heroics, but if you already own the original be warned you are getting a version with a rather stiff translation and some weird console-isms, in particular the lack of an "exit game" button. (The game's performance ain't great either.) It works, it's fine overall, but honestly I think I prefer the original.
  • gamedeal user

    Sep 13, 2016

    It's a more modernized and updated looking One Way Heroics. Aside from some people experiencing some game breaking bugs or the game crashing upright at the moment, it's basically more of the same. If you liked One Way Heroics, this is a definite pick up. However, there are some changes. What's to like? - More One Way Heroics! - A callback mission that involves the characters from the original One Way Heroics - Has cameo characters from Danganronpa and Shiren the Wanderer, two of Chunsoft's other IPs. - The art design is a vast improvement from the original due to it being made by a bigger developer. - New interface allows easier information tracking, such as your current equipment durability. - Keeps the same feel and humor from the original, Chunsoft didn't neuter anything about it. What's to think about? - Now with Voice Acting! However, from my experience, the English Voices are sometimes decent, sometimes subpar, sometimes sounding like "I just phoned in these lines for some quick money" There is an option to both mute the Voices and also turn on the Original JP audio! - More One Way Heroics! Meaning the game literally feels like a palette swap of the last and nothing has really changed aside from a few new features and UI tweaks. - Some new features are grating. An example being the new Trap system, which can really screw you over in a tight situation or just ruin your items. This can be turned around and used to over-prepare for fights since you can also buy and place traps. Some stats and classes can also detect traps, making them a non-threat. Basically, an additional layer of depth that can be seen as an annoyance more than anything. What's not to like? - Let's be honest, the framerate is garbage. This might be a huge turn off for some, but since it's a turn based roguelike, it doesn't hinder you statistically. - The options for the game are garbage, you're either playing in a tiny unseeable window, the size of a PSVita window, or full screen. Luckily, the game's full screen appears to be a natural borderless windowed mode, so no alt tabbing issues. Would I recommend this? Well that would entirely depend on if the game even works for you at the moment. If it does and you're not bothered by the lower FPS, buy it! However, if you buy the game and it has crashes and bugs, after verifying your files and you still experience the same things, refund and wait for bug fixes. I'm crossing my fingers and hoping for some patches to fix the current issues, like the horrible frame rate. So in summary, if you liked One Way Heroics and want more, buy this game! Just be wary of the current issues like game crashes and bad framerate. If you experience those, refund and wait for a patch. (Oh and if you owned the original you get 10% off this one by buying the bundle. If you don't own the original, buy the bundle anyway, cause you'll get this game with the original!)
  • gamedeal user

    Sep 13, 2016

    As people don't often enjoy reading walls of text, I'll cut straight to the chase: Pro: -Great graphics compared to one way heroics plus -Good UI system -Fast and easy way to learn the system -Highly intuitive and explains the game mechanics very well without much thought Cons: -"dashing" feels highly clunky, and sometimes moving normally can be faster instead. Most likely, this will be fixed in a patch or something. -Possibly some optimization issues. Neutral: -30 locked fps. Although this isn't really that much of a problem. still tl;dr: Game is good, but currently movement feels clunky as of release version 1.0
  • gamedeal user

    Sep 15, 2016

    Written at 11hrs gameplay, v.1.0.0 Note: I'm a big fan of OWH+. While I have gripes with the game, it is still very One Way Heroics-y. I'm bias. GOOD [list] [*]More content (characters, biomes, items, etc.) [*]Priest class is my new fav. Wanderer Class is good. Half-Beast (play as Dosey). Haven't tried them all yet [*]Same great gameplay [*]Improved graphics [*]More character art if thats your thing [*]Replays look even better now (but see BAD section also) [*]Voice acting (Partially complete English/Seemingly complete Japanese, easy to switch/turn off) [*]Play against other heroes--a kind of race mode thats actually pretty fun [/list] BAD [list] [*]Music a massive downgrade [*]Mostly annoying character dialogue (thanks to your new fairy. its a lot more "in-your-face anime-ecchi-ish," idk how to describe it) [spoiler]they ruined dosey[/spoiler] [*]No "Hold V to skip" dialogue sequences (spam action key instead) [*]Speaking of V, the dash is clunky. Sometimes it works fine, others it doesnt, and i don't know why. [*]Only 3 save files??? Likewise there are only 3 replay save files??? (OWH+ had over 25, idk, i never hit the limit. the replay save limit is more annoying, i enjoy looking back) [*]Traps - completely invisible things on the ground that you/enemies will randomly walk over. I don't get why they're completely invisible and you don't seem to be able to increase detection in anyway (or detect at all apart from blindly swinging after every step if you're low hp). [*]Limited resolution options. Either really small, or 1920x1080. [*]Have to change display to windowed and back to full screen to remove a white bar across bottom of screen blocking location info (bug that should be fixed soon hopefully) [*]Framerate lock 30fps [*]Framerate issues (bug that should be fixed soon hopefully) [*]Can't remap minor keys (e.g. forced to use "O" to buy/sell/trade) [/list] SLIGHT ANNOYANCES [list] [*]Opening inventory always defaults to top item i.e. it has no selection memory (for example, you have 4x dried herbs you wanna quickly use up; open inventory, scroll down to dried herb, USE, it force closes inventory, you open it back up, you gotta scroll all the way back down) [*]You can only set shortcuts to use/equip (not throw). I like keeping stacks of wooden arrows to throw at fleeing enemies, be nice to be able to set the shortcut to throw. [/list] NEUTRAL [list] [*]Start New Game menu changes (good overall imo, but nothing too noteworthy) [*]Can spend Hero Points outside of post-game screen (slight ease-of-use change) [*]Less steam achievements, if thats your thing (and uglier looking achievement icons imo) [*]Can no longer repair equipment in Dimension(Dream) Vault with Hero Points (whatever they're called now). More annoying than anything--can still repair good stuff, but you'll have to carry your heavy almost broken weapon around and find a repairer/scroll in-game instead of spending a couple hundred points in post-game screen. Note: This is only to my knowledge. It may be able to be unlocked later, not sure. [/list] OVERALL The gameplay is still solid (excusing framerate issues ofc), and there appears to be enough extra content to warrant the $8 (if you own OWH). I still have a lot of fun, and it still has a lot of (if not more) replayability. So I recommend it to people that enjoyed SmokingWolf's original and want more. If you have never played OWH, I can't really recommend one over the other yet. I'm leaning toward OWH and Plus, and, framerate issues aside, the music is what is tipping me. (I wrote the below text a few hours into game before i did the above pro/cons, but i'll keep it here for those interested) the main bits that made me LIKE One Way Heroics (especially Plus) are still there: high replay value turn-based-action combat rpg with fun itemisation and good (now improved) graphics--except now there's even more content: new classes, biomes, enemies, items, etc. so, if you liked the gameplay of OWH, but want more (assuming you also played the Plus DLC), this is worth the $8.09 it currently is. now, the parts that made me LOVE One Way Heroics, this game is missing. the biggest downfall is the music. it is extremely boring and has almost zero charm. then theres simple things like holding V to auto-skip text. and a lot of the dialogue in game is awfully annoying. the game has upped the anti of, idk how to put it... ecchi-anime-ness(?). your fairy makes random sex jokes and innuendos constantly [spoiler](until she meets Merril, an ally npc that is openly bi, and then the fairy gets disgusted by mention of sex).[/spoiler] basically, they got iris, stripped her of her redeeming qualities, added a bunch of in-your-face out-of-place sex obsession, and thats your new journeying partner.
  • gamedeal user

    Sep 17, 2016

    In terms of gameplay, the new trap mechanics completely screw up the entire thing as any run is now subject to the mercy of RNG, and it's more dangerous to carry bombs than ever before. The new menu design is significantly worse, with the original game's fast and elegant menu discarded for a largely new one that is slower, requires more steps to do anything, and conveys less information than before. Towns, dungeons, and other locations no longer have their tiles represented on the minimap, and so the only way to find them is by dumb luck or an area map scroll. Balance changes also impact the game, such as Golems formerly being quite slow to make up for their high strength and sudden apperances at potential Goddess statue locations, but now are fast enough to keep pace with an agile character on top of being several tiles big, which allows them to catch up to you as soon as you reveal the fog. Had I played longer, I'm sure I would've only found more things to take issue with. This game is loaded with performance issues, the most significant being regular stuttering with each movement, an issue the devs claim is due to needing to wait for enemies to act with each of your turns and so don't intend to fix, despite that the original game worked the same way and didn't suffer from constant stutter. I was a huge fan of the original game and expansion, but with Spike Chunsoft clearly having no intention to fix the many issues of this version (beyond making sure it actually runs), I can't recommend it to anyone. Old fans should stick with the old game. Anyone interested in checking it out should check out the old game instead. As a final note, I tried dozens of times to post this review, and every time I submitted it nothing would happen. I tried changing it to positive, and it went through instantly, where I could then edit it to be negative. That's one last dodgy interaction with this shoddy game. Edit: Oh, and I totally forgot to mention that the neat online features of the original are now locked behind Twitter integration, and you can't so much as see the window of other players' progress without signing in through Twitter, and also that the translation is a clear ESL job with awkward wording, mistranslations, and basic grammatical errors.
  • gamedeal user

    Sep 17, 2016

    TLDR: First to the series? Play the original One Way Heroics and One Way Heroics + instead. It's better. Already done that and want more One Way Heroics experience? Try this. It has: +More content (Items, Equipments, Classes, Quests, etc) +Multiplayer (TIP: You can skip in-game dialouge texts by holding down the X button) But with many cons might turn you off from liking this game: -30 fps lock -Hit or miss music (Especially the title screen, end of a campaign, [spoiler]and the moment you enter the Dimensional Passageway/Corridor of Dreams.[/spoiler]) -Forced twitter integration to see other player messages/spirits, whereas in OWH and OWH+ you can see other people's messages and spirits even without twitter integration -Auto dimensional/dream vault save even if you fail in your quest and don't open the vault -Limited UI information. The UI can only show stats to 999, which means if you have late game equipments, especially holy weapons, you will have no idea how much damage you'll deal to your enemies until you attack the enemy.(You can easily have 5000+ in attack/force stats at late game, which is neccesary to defeat the final boss) Some of item's description also less informative too, like how in OWH+ the UI exactly tells you that Cursed Bone will make the target receive 1.5x damage, but in MC:OWH, it only says that it lower defense without giving you any way to know how much damage amplification the item inflict to the target. -3 save slot limit, including replays. -No exit game button (Seriously, I know this is a port, but can't they really bothered to make a simple exit game button for the PC version? User interface 101 fail). Edit: You can see stat effects on status in the pause menu. There's still the removal of the dragon clock, [spoiler]which means you can't keep track Zeukrees's health when fighting it[/spoiler] but it's not a really big change so I'm removing the less informative UI part of the review. Addendum: Restoring the less informative after I notice the new UI can't show stat numbers beyond 999. Edit 2: [spoiler]I've also noticed your companion's dialouge doesn't change when you enter the Corridor of Dreams, compared to OWH+ companion's comments when you enter Dimensional Passageway, how strange the place is, etc. The fallen angel also give the same dialouge when you entered Corridor of Dreams even that she can't no longer chases you when you entered the place, compared to the Demon Lord's surprise when you entered the Dimensional Passageway. Small thing, but it's kind of sad that the small interaction doesn't there in MC: OWH.[/spoiler]
  • gamedeal user

    Sep 19, 2016

    How do I explain this? [b][i]Mystery Chronicle: One Way Heroics[/i] is to [i]One Way Heroics+[/i], just as [i]Rebirth[/i] was to the original [i]Binding of Isaac[/i].[/b] At least thats how I see it. This title is a revamp, or an overhaul. [b]Is it a good one? Well, that's tricky, because while the updated artwork and sounds are a welcome addition, the performance is not great.[/b] And I mean it's not a demanding program - or at least it shouldn't be. Other than that, while I am no veteran to the original, I think this one plays well. Some of the nuanced differences that I've read other players complain about didn't bother me, but then again I did not experience everything in the first one (or this one). The only other complaint I have is the controller setup is kind of dumb. Yeah, I heard the argument that this is how classic Japanese games set up their controls, but I still think it is inefficient. End of rant. For those unfamiliar, [i]One Way Heroics[/i] offers a really fresh take on the roguelike genre. It has this awesome mechanic where you have to constantly move to the right side of the screen, traveling across the land. It is very interesting, and works really well. [b]If you are on the fence and don't own [i]OWH+[/i], I'd just get that.[/b]
  • gamedeal user

    Sep 21, 2016

    Note: As of now, I have 136 hours logged into the original OWH/OWH+. Steam will say otherwise and the rest is me passed out at my computer on the main menu. This is also written up as of version 1.00.02 tl;dr: As others before me have said, just get the original and Plus edition, especially if you're new to One Way Heroics and you even pay slightly less if you don't own them. If you want this one, then get it when it's on sale and is worth less than 7USD. As of the time of this review, this game is not worth the full price. And don't just buy it because Shiren the Wanderer or Makoto/Komaru is in it. Since I'm just going to do a Pros/Cons list, some of you guys reading this probably already heard about most of these things already. Also note that I'm still in the middle of my journey to unlock everything and beat the game on hard without using my vault with every class in order. Pros: +Lots of classes +More items to mess around with +A few more enemies to work around +A good number of companions +VS mode is hilarious when you're fighting friends +It's mildly amusing to play as Makoto Naegi from Danganronpa or his sister and shoot people with literal Truth Bullets. Cons: -The game stutters due to "processing every turn". You know, despite an indie dev not having that problem with the same process. -Is it just me or do allies have horrible growths? By that I mean HP growths. In the original, they easily outscaled the PC's HP and in some cases damage, but now you can be 500km into a companion world and they can get 1-shot like it's nobody's business. -Your "Starter" companions are destined to be weak, one of them can potentially get you killed, and they're only there for their combo attack if you go through all their dialogue and wanted to get their ending instead of another ally's ending. Opinionated things that can be seen as Cons: -The art may look nicer, but man, I liked having a unique spite/art for my Type C options rather than recolors of your comanions for some of them. I didn't feel like being Player 2. -There's no "Clock" to give you a rough estimate of when things like mini-bosses would spawn and the Demon Lord/Alma would spawn. Preparing for the worst is literally "hoping you picked up the right stuff or else you're burning an Awaken." Or you're playing an Agility class and out-speed everything. -Map is less detailed. It shows you mountains, forests, and bodies of water. No more identifying where towns/dungeons could be without an Area Map. But then again, towns seem so very rare even if I'm exploring the map vertically that it might not even matter. -Traps are more of an annoyance if anything when the player steps on them. Especially when I have the bad idea to carry 5 Elzite bombs and happen to step on a trap that ignites all of them. Or I'm weakened for a good amount of turns and can't deal damage. Or I'm being double attacked to hell and back for a good amount of turns. Or my weapon is turned rusty. Or I step on a hunger trap after I just ate a Nayuta. Or I step on a fire trap and die because it burned my healing herbs, dealt 40 damage on activation, and deals 30 damage per turn for each step I take. -Some of your companions are literally worthless is some cases which they'll serve the purpose of meat shield and maybe a little something more. Because they don't attack. Like for example, if you're playing as a magic class that needs energy to cast magic, maybe you should consider not recruiting the bard that heals stamina. Closing Statement: If you played the original, I'd say wait for the game to be cheaper if you planned on picking this up. It just feels very lazily made game. If you're new to the series, I highly recommend playing the original/plus edition first.
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