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Gratuitous Space Battles 2

Gratuitous Space Battles 2

36 Положительный / 192 Рейтинги | Версия: 1.0.0

Positech Games

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Скачать Gratuitous Space Battles 2 на ПК с помощью эмулятора GameLoop


Gratuitous Space Battles 2 — популярная паровая игра, разработанная Positech Games. Вы можете скачать Gratuitous Space Battles 2 и лучшие игры Steam с GameLoop, чтобы играть на ПК. Нажмите кнопку «Получить», чтобы получить последние лучшие предложения на GameDeal.

Получите Steam-игру Gratuitous Space Battles 2

Gratuitous Space Battles 2 — популярная паровая игра, разработанная Positech Games. Вы можете скачать Gratuitous Space Battles 2 и лучшие игры Steam с GameLoop, чтобы играть на ПК. Нажмите кнопку «Получить», чтобы получить последние лучшие предложения на GameDeal.

Gratuitous Space Battles 2 Возможности

Have you ever wanted to be admiral of a huge, sprawling space battle-fleet of your own design? Ever wanted to design a fleet of battle-cruisers so powerful they can rip all who oppose them into space-dust? Ever wanted to build a battleship with purple rotating radars and 64 engines? Well we have good news for you...

Gratuitous Space Battles is back! and it's approximately 50,000 times more gratuitous than before. A completely new ground-up rebuilding of the custom 'Gratuitous Engine' gives the game a completely new look, with beam-lasers 10x as 'beamy' as explosions 10x more gratuitous.

You now have complete control over the appearance of your ships, and can build them from a base hull and a bunch of adjustable visual components so you have control of both the composition AND the looks of your deadly starships. GSB2 retains the core gameplay of the original. This is NOT a standard RTS game, but a management/simulation game about building space fleets and giving them orders. You aren't the dumb schmuck who actually flies into battle and gets lazered. Leave that to those patriotic and keen young dudes from the outer-colonies. Nope, your job is as supreme commander in chief. Sit back at fleet HQ and watch the fireworks as you reduce the enemy to space-dust.

Using it's amazingly asynchronous multiplayer online 'challenge' system, GSB2 lets you put together a whole fleet and upload it, orders, formations and custom ship designs in one, up to a server where fellow GSB2 players can download it and pit their own fleets against it in glorious combat.

Some of the new features in GSB2:

  • Totally re-coded graphics engine for uber-explodiness

  • Every ship in the game is built from a wide range of components that mean no challenge will have identical looking enemies. Huge scope for ship design.

  • Super-clever lighting system and mega-parallax system makes for a more 3D, cinematic-looking experience, and more gratuitous effects.

  • Built-in multi-monitor support. Runs fine (and looks lovely) at 5120 res and beyond.

  • New classes of ship, introducing the Dreadnought, the destroyer and the gunship...

  • Carrier modules now bring fighters into battle, and refuel them mid-battle. Knock out a carrier to upset those pesky fighter pilots.

  • Steam achievements & trading cards at last!

  • Formations now survive individual members being lost.

  • New support beams allow ships to act as tugs, or mobile target-boost assistance vessels.

  • Support for new weapons combinations such as radioactive plasma torpedoes.

  • Built in 30 FPS mode for smooth video-capture for all you lets-play fans.

  • unashamedly gratuitous GUI.

Показать больше

Скачать Gratuitous Space Battles 2 на ПК с помощью эмулятора GameLoop

Получите Steam-игру Gratuitous Space Battles 2

Gratuitous Space Battles 2 — популярная паровая игра, разработанная Positech Games. Вы можете скачать Gratuitous Space Battles 2 и лучшие игры Steam с GameLoop, чтобы играть на ПК. Нажмите кнопку «Получить», чтобы получить последние лучшие предложения на GameDeal.

Gratuitous Space Battles 2 Возможности

Have you ever wanted to be admiral of a huge, sprawling space battle-fleet of your own design? Ever wanted to design a fleet of battle-cruisers so powerful they can rip all who oppose them into space-dust? Ever wanted to build a battleship with purple rotating radars and 64 engines? Well we have good news for you...

Gratuitous Space Battles is back! and it's approximately 50,000 times more gratuitous than before. A completely new ground-up rebuilding of the custom 'Gratuitous Engine' gives the game a completely new look, with beam-lasers 10x as 'beamy' as explosions 10x more gratuitous.

You now have complete control over the appearance of your ships, and can build them from a base hull and a bunch of adjustable visual components so you have control of both the composition AND the looks of your deadly starships. GSB2 retains the core gameplay of the original. This is NOT a standard RTS game, but a management/simulation game about building space fleets and giving them orders. You aren't the dumb schmuck who actually flies into battle and gets lazered. Leave that to those patriotic and keen young dudes from the outer-colonies. Nope, your job is as supreme commander in chief. Sit back at fleet HQ and watch the fireworks as you reduce the enemy to space-dust.

Using it's amazingly asynchronous multiplayer online 'challenge' system, GSB2 lets you put together a whole fleet and upload it, orders, formations and custom ship designs in one, up to a server where fellow GSB2 players can download it and pit their own fleets against it in glorious combat.

Some of the new features in GSB2:

  • Totally re-coded graphics engine for uber-explodiness

  • Every ship in the game is built from a wide range of components that mean no challenge will have identical looking enemies. Huge scope for ship design.

  • Super-clever lighting system and mega-parallax system makes for a more 3D, cinematic-looking experience, and more gratuitous effects.

  • Built-in multi-monitor support. Runs fine (and looks lovely) at 5120 res and beyond.

  • New classes of ship, introducing the Dreadnought, the destroyer and the gunship...

  • Carrier modules now bring fighters into battle, and refuel them mid-battle. Knock out a carrier to upset those pesky fighter pilots.

  • Steam achievements & trading cards at last!

  • Formations now survive individual members being lost.

  • New support beams allow ships to act as tugs, or mobile target-boost assistance vessels.

  • Support for new weapons combinations such as radioactive plasma torpedoes.

  • Built in 30 FPS mode for smooth video-capture for all you lets-play fans.

  • unashamedly gratuitous GUI.

Показать больше

Предварительный просмотр

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Информация

  • Разработчик

    Positech Games

  • Последняя версия

    1.0.0

  • Последнее обновление

    2015-04-16

  • Категория

    Steam-game

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Отзывы

  • gamedeal user

    Feb 19, 2022

    I should've checked the reviews first.
  • gamedeal user

    Apr 17, 2015

    Gratuitous Space Battles was one of my favorite games a few years ago and the sequel most defninitely does not disappoint. Take the arcady pseudo-RTS fun of the first game and add a myriad of new parts and a vastly improved and detailed artistic style and add in some extra customization as frosting on top. I haven't played for long but this game still retains the style of the old game but with added content, so it seems rather self-evident that it will turn out to be a great title, especially with the potential for steam workshop mod support. For anyone who wants a stylish, fun, and admittedly mindless space RTS look no further. P.S. You can't spam shielded cruisers like in the first game, doesn't work 11/10
  • gamedeal user

    Apr 17, 2015

    This feels like a DLC..... I really like GSB-1, this update does not seem to include a great deal in the way of game play improvements and is instead a graphics engine update from what I can see. Don't get me wrong the the graphics are very nice but I was expecting more than eye candy improvements, for example an expanded galaxy events system, more missions, bigger maps, more ship options etc. I really can't see a great deal of difference at all and I feel really very cheated out of my 27$ :( I would wait for this to go on sale unless you REALLY want to paint your spaceships and see GSB-1 with extra GRX effects. Disappointed :(
  • gamedeal user

    Apr 17, 2015

    It's OK, not sure its worth $25, does feel a lot like the first one and gets old quick. workshop seems kind of pointless... isn't the whole point of this game to design and battle with your own ships? i would wait until it's on sale.
  • gamedeal user

    Apr 17, 2015

    UPDATE 04-07-15 : I wish to redact "eye-watering" level of bugs - en lieu: "massive congestive heart attack"... I do love the ideas in this game, it's one of the few I have on my Mac, I spent hours designing ships, however I can ignore its terminal cancer no longer... This game has so much potential, but it is like the grand ship rusting on the ocean floor for a ha'porth of tar... The developer(s) have been so busy caught up in the far more creatively enjoyable process (for themselves as programmers and/or dreamers) of coming up with ideas for stuff to stick on deck: You know, metaphorical tennis courts, getting excited over the idea of having bubbles in the swimming pool... ...they ignored the icky obligation of rolling their sleeves up, going down into the hold, dutifully confronting that trivial issue of seawater flowing into the hold. Who needs bouyancy when you've got a disco ball in the dining hall...! This most recent update (1.35) has made this game *literally* unplayable, in the literal sense of course, that you cannot play this game because it's insta-crash... In the history of horrific crashes, this game is reminiscent of the Challenger shuttle disaster. I say that of course, only because the ISS has yet to fall out of the sky onto a city full of children and puppies. If it did, I'd say it was more like that... (if it happened over and over...)... I said to people before: It's going to be okay, they'll fix it. Hold off until then. I think now however the: "It's [you're] going to be okay" is sounding like Harvey Keitel in that bloody car scene in Reservoir Dogs... ... You'll not be pleased.. Old version: There's a pretty eye-watering number of bugs if you're playing the Mac version of this, can't speak for the PC version. I only had it running for 30 seconds and in that time I discovered some of the graphical options disable the controls interface, the ship design starts producing transparencies when you duplicate items and there are some really odd resolution and framerate issues. Hopefully it'll start getting patched however I think there's been some disregard as far as the Mac port - perhaps it was the rush to get finished. Hold off until it's patched - you can't sign onto stuff that's half-finished. The first game when I got it had the benefit of a number of fixes so hopefully it's just spending some time fixing stuff.
  • gamedeal user

    Apr 18, 2015

    Feels like a rehash of the original, minus the almost-satisfying DLC strategic mode. This game would be a true gem with even a thin strategic layer. Instead, it's half a game. And even if that half is good... it remains unsatisfying, uninteresting, and unrealized.
  • gamedeal user

    Apr 18, 2015

    As someone who loved GSB 1 I just can't get behind this game. The biggest problem I have with this game is the lack of modules/ships/races. I had unlocked everything after the first few normal missions, and there just isn't much. Unlike GSB 1, where there wasn't much in terms of ship class specialization, GSB 2 is all about specializing what a ship can do based on its size. This means that each ship size only has a few different weapons/modules, and they all basically do the same thing. Dreadnaughts, for example, have a handful of different laser and missle weapons they can use. But the range is the same on just about every component, and the damage is very similar. Ultimately your choice comes down to "fire slightly faster or hit slightly harder". There also isn't really a good point defense option in the game either, but that doesn't really matter because missles are just basically slow beam weapons - they lack the range or damage or GSB 1 missles weapons. Like I said, GSB 2 predicates the game on specializing ships based on size. Dreadnaughts are *supposed* to have a hard time killing fighters, which are supposed to be good at killing dreadnaughts, for example. The idea behind this is you need a mix of fighters/destroyers/dreadnaughts to have a viable fleet. In practice this specialization doesn't work. Fighters can't damage dreadnaught shields or armor, and dreadnaughts have access to tractor beams which allow them to kill fighters. Destroyers meanwhile, which are supposed to be the anti-fighter ship, arn't amazing at killing fighters because destroyers are quite fragile and, unlike dreadnaughts, fighters actually can kill destroyers quite quickly. The AI is kind of stupid and ignores destroyers with its fighters, but that doesn't fix the underlying problem. Ultimately, I found that a fleet composed of dreadnaughts, each of which had two tractor beams, could easily beat all of the normal and hard missions in the game. The absolute lack of components makes this a very boring strategy, as just about every ship of a given class is going to look almost identical to any other ship of that class regardless of how you try to build it. I was also dissapointed with the other races. The game ships with 4, the basic terran race you get at the start and the 3 other races that you have more than enough points to unlock after the tutorial mission (along with just about every component, seriously I know I said this before but I think I had unlocked literally everything by mission 4). I don't get what the benefit of the other races over the terran race is. They all appear to be the same - focused very heavily on armor with 1 or 2 exclusive components that arn't really any different from the basic components. One thing I really liked about GSB 1 was that the races were quite distinct, but GSB 2 is just really lacking in that area. All in all, the game is dissapointing. I see what they were going for design wise - trying to force you to make more complicated fleet and ship designs by hyper specializing each ship class. However, their implementation of that fell flat on its face and, in practice, all it has led to is a very simplified, very boring version of GSB 1.
  • gamedeal user

    Apr 20, 2015

    I held off writing this review, I didn't want to write it, but the bugs are insane. Randomly saved ships are deleted, randomly saved fleets are deleted, randomly the game crashes because you start or finish a fight. It might crash because you alt-tabed. The game itself is great, so if you read this review and the game was patched to fix these issues consider this a thumbs up. But right now... this thing falls apart and half my gaming time has been spent rebuilding meticulously created ships and fleet orders that are lost because of random crashes or lost saves that flutter off into the aether.
  • gamedeal user

    May 1, 2015

    Gratuitous Space Battles 2 is a great concept for a game. I've never played GSB, so I can not compare the two. However, GSB2 is not a finished game (though it seems to have been released as such). Here is a short list of stuff that sort of points towards a beta: - crashes every 30-60 minutes (version 1.28 which presumably fixed lots of crashes) - occasionally has missing textures (you see white boxes in place of enemy ships or the battle map) - UI is a complete mess - eye candy takes up a lot of screen space while important info is very small) - takes a lot of clicking and remembering to see which planets I've done on which difficulties for how much honor - UI elements block stuff you need to manipulate (on planet selection, when setting ship orders, etc) - it's hard to tell what is relevant information and what is not based on screen layouts - forgetting to close a dialog box prevents you from doing anything else (could just auto close the dialog) - balance seems to be off for all kinds of things, including prices, race/ship/module differences, etc. - online high score tables already have ridiculous top results - occasionally the AI wants to go huddle in a corner "attacking" - there is little reason to try to improve your score other than personal ambition - only eleven missions (nine of which are available on three difficulty levels) - battles became a lot more fun to watch once I disabled most of the "extra fluff" like asteroids, bloom, etc. from them I've had fun playing it, and I still want to play more, but my motivation is fading fast due to constantly having to fight game issues that should not be there. There is certainly value in there, but at it's current state (version 1.28) I can not recommend it, even though I've found it fun to play. Wait for a sale, wait for 3-5 patches, or just jump recklessly in. :)
  • gamedeal user

    Sep 6, 2015

    [b] EDIT [/b] As of a few days ago, the dev said "fuck you" to us, and gave up on GSB2 [spoiler] http://www.pcgamer.com/gratuitous-space-battles-2-developer-is-moving-on/?ns_campaign=article-feed&ns_mchannel=ref&ns_source=steam&ns_linkname=0&ns_fee=0 [/spoiler] This game will no longer be updated, and the huge issues will [i]NOT[/i] be fixed because the Dev has victimized himself. Stay far away from this game. Read my old review for just a few of the problems this game has in it's current state. If you feel you can get past all that, and are a huge GSB fan, then go right ahead and buy this. Otherwise, don't fuel this Dev's pity part he's thrown for himself. -------------------------------------------------------------------------------------------------------------------------------------------------- I'll start off by saying I loved GSB 1, and it's sister game GTB. The series has such a unique sense of humor. I don't really like strategy games, but I love these games. That being said, I am heavily disappointed by this game. It honestly feels like it should be an early access game, as so many things are unfinished. List of just some of the things I encountered in only 45 minutes of gameplay: -Horrid ship design feature, incredibly flustrating to deal with, and some ships aren't even fully customizable, because they don't fit in the grid properly. -Weird UI, very confusing, especially for those who have never played GSB before. -I could literally see the code for the game through the explosions (which granted, look very nice). These are issues that should have been resolved before the game was even released, and if the developer really wanted to release the game in this state, he should have put it in early access. What makes this review even sadder to write, is that I can tell that there is a great game here, one that I would pour many hours into. If the developer steps up his game, and fixes all these issues, I'll change my review, but until then, I sadly cannot recommend this game.
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