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Earth Space Colonies

Earth Space Colonies

40 Положительный / 80 Рейтинги | Версия: 1.0.0

Persona and Pixel studio

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Скачать Earth Space Colonies на ПК с помощью эмулятора GameLoop


Earth Space Colonies — популярная паровая игра, разработанная Persona and Pixel studio. Вы можете скачать Earth Space Colonies и лучшие игры Steam с GameLoop, чтобы играть на ПК. Нажмите кнопку «Получить», чтобы получить последние лучшие предложения на GameDeal.

Получите Steam-игру Earth Space Colonies

Earth Space Colonies — популярная паровая игра, разработанная Persona and Pixel studio. Вы можете скачать Earth Space Colonies и лучшие игры Steam с GameLoop, чтобы играть на ПК. Нажмите кнопку «Получить», чтобы получить последние лучшие предложения на GameDeal.

Earth Space Colonies Возможности

Earth Space Colonies is a strategy-simulation game where you build space colonies around the Solar system. Your first destination is Mars. Establish a first self-sustaining colony and terraform a red wasteland into a green oasis. Balance your resources and expand the infrastructure. Build anything from high-tech factories, hotels, military bases to space elevators and terraformers. Colonize other worlds as well: defend a mining colony on a dwarf planet Ceres and explore the subsurface ocean on Ganymede, Jupiter’s largest moon. Survive intense combat on Saturn's moon Titan.

Build space colonies on multiple worlds at the same time.

Three dynamic campaigns with different goals. Terraform Mars, defend Ceres, explore Ganymede.

Join cast of fully voiced characters in an engaging story about the next great adventure of humanity.

Train specialized astronauts: from builders and miners to scientists.

Explore the planets with astronauts and rovers while trying to survive devastating sand storms, blazing solar flares, rumbling quakes, meteor showers and other disasters in this extremely hostile environment.

Research new tech to unlock advanced structures and units.

Experience dynamic day-night cycles and weather effects.

Crafting system. Combine produced goods with raw materials to create unique and special items.

Establish interplanetary commerce. Build goods and trade items using rockers, maglev launchers and space elevators.

Game updates and expansions based on trending space related news. Maybe there is something on Pluto going on. Or Titan. There are so many fascinating worlds in the Solar system.

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Скачать Earth Space Colonies на ПК с помощью эмулятора GameLoop

Получите Steam-игру Earth Space Colonies

Earth Space Colonies — популярная паровая игра, разработанная Persona and Pixel studio. Вы можете скачать Earth Space Colonies и лучшие игры Steam с GameLoop, чтобы играть на ПК. Нажмите кнопку «Получить», чтобы получить последние лучшие предложения на GameDeal.

Earth Space Colonies Возможности

Earth Space Colonies is a strategy-simulation game where you build space colonies around the Solar system. Your first destination is Mars. Establish a first self-sustaining colony and terraform a red wasteland into a green oasis. Balance your resources and expand the infrastructure. Build anything from high-tech factories, hotels, military bases to space elevators and terraformers. Colonize other worlds as well: defend a mining colony on a dwarf planet Ceres and explore the subsurface ocean on Ganymede, Jupiter’s largest moon. Survive intense combat on Saturn's moon Titan.

Build space colonies on multiple worlds at the same time.

Three dynamic campaigns with different goals. Terraform Mars, defend Ceres, explore Ganymede.

Join cast of fully voiced characters in an engaging story about the next great adventure of humanity.

Train specialized astronauts: from builders and miners to scientists.

Explore the planets with astronauts and rovers while trying to survive devastating sand storms, blazing solar flares, rumbling quakes, meteor showers and other disasters in this extremely hostile environment.

Research new tech to unlock advanced structures and units.

Experience dynamic day-night cycles and weather effects.

Crafting system. Combine produced goods with raw materials to create unique and special items.

Establish interplanetary commerce. Build goods and trade items using rockers, maglev launchers and space elevators.

Game updates and expansions based on trending space related news. Maybe there is something on Pluto going on. Or Titan. There are so many fascinating worlds in the Solar system.

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Предварительный просмотр

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Информация

  • Разработчик

    Persona and Pixel studio

  • Последняя версия

    1.0.0

  • Последнее обновление

    2016-07-01

  • Категория

    Steam-game

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Отзывы

  • gamedeal user

    Feb 15, 2016

    This is a shame. I had high hopes for this one. The issue isn't it's early stage in development, it's the glaring lack of design work. The main thrust of the game is producing saleable products to fund your colony's growth. There is no support in the UI for this, however. Each building is seperate, so you have to click on each building to view its status. Then for each unit of raw materials you want to produce, you have to click once per unit to add it to the production queue. There's no way to say "I want to produce these until I say otherwise"; you just have to click hundreds of times. And if it finishes, then you don't get a notification, so make sure you click more times than you need, or resign yourself to checking back periodically. Then, you have to click each manufacturing building to view its status, and if it's not currently manufacturing, you can tell it to produce one manufactured item. No queue there, so just remember to check each factory periodically to see if it's finished with its one item. Then to sell the items, you go into that building and click once for each item you want to sell. If you want to sell fifty units, that's fifty clicks. If you think all that sounds pretty tedious, you'd be right. That the game has reached a playable state with no thought given to how it's going to be played makes me very doubtful that the game will ever fully mature. I'd love to be proven wrong. I am not going to hold my breath, however.
  • gamedeal user

    Apr 17, 2016

    I want to recommend this game but there are some HUGE flaws at the moment. Drop a lander, build 2 inflatables, drop water, supplies, electric - so far so good. Build the next item... ok. Need some blocks foor that, but not sure which ones as they are overlaid with a stupid red obscurring blur (because thats always helpful). When you inevitibly select the wrong blocks, your screwed. Restart. Try another pair of blocks... ok, I have the blocks, except wait... that building needs a total of *12* blocks to make the next structure and storage can only hold *10* blocks - becuase math is hard? One wrong mouseclick, you have to restart. Oh but how could you possibly click the wrong thing? I'm sure there are tooltips and useful contextual information thruout... NOPE! There are some crazy horrible voiceovers in the 'Tutorial' that made me choke on vomit a little, and which were no use at all. Had to resort to Guess & Click!! Serioulsy some super simple toolips popping up on hover would help a LOT! And its not like the developer doesn't know how to spamm the screen with garbage. Lose the friggin 'gameplay tips', or give the user an option to turn them off - after 20 or so restarts of the game, they get REAL OLD!
  • gamedeal user

    Apr 19, 2016

    Played it only shortly so far, but find it a gem in the rough. The tutorial does not state that loading the 2 habitat modules with settlers frees up the cargo hold enough to build a modular habitat and say once needing to build a oxygen production that one needs extra settlers (inflatable habitat) to be able to run it. So quite rough, yet had my first alien attack allready and so far is looking good. (Laughed really hard when it hit my base, it destroyed something I not really needed, shrugged, moved on ;) ) Slowly really need to micromanage everything more and more and is looking good playability feeling wise. Some tooltips can be handy indeed showing what is needed for buildings and sometimes hard to see, but once the modular habitat is up you got a bit more room to wiggle and try out building certain resources.
  • gamedeal user

    Apr 23, 2016

    Game shows promise, but interface is obtuse. Tutorials are inadequet and there is no manual. For me, the frustration of trying to do very basic things in the game rapidly overwhelmed any enjoyment I was having. Hopefully these issues will be resolved in the future and I can give this game a more positive review.
  • gamedeal user

    Jun 24, 2016

    Interface is clunky and insufficient. There are no tool tips while playing that are useable. NOTHING connects to anything. There is no realism here. Oxygen and water and power magically connect to everything. NO airlocks just buildings dropped in crates until done. You can just Just drop pods and click away until you produce what you need. You can't set production you have to click each item one time for one umnit. THAT grew tedious fast. For all of it's faults, Sol 0 at $6 is far superior and Planetbase, which I own, is the king of builders in space. You may get some enjoyment out of this game but I found little to enjoy. At this point I cannot recommend.
  • gamedeal user

    Jul 3, 2016

    Great game, really well made, the crafting is very well built. I played this on my surface and it ran fine. The military aspect is really good, and after a bit of exploring the controls a bit you get a real feel that your running the colony. It has only a few flaws: I couldn't figure out how to turn the buildings, if you build to close the people get stuck and die, and you have to go back and forth between the planets. Otherwise great game I look forward to the next update.
  • gamedeal user

    Jul 5, 2016

    For those of you who enjoy resource games like Banished or Planet Base this is the game for you. It posseses many of the same features but taken to the next level. The layers of crafting are farily intricate. In addition you have the added dimension of a research tree and the problem of managing 3 colonies at a time where each colony is interdependant on the others. Throw that together with the threat of robbers and aliens and you have a game that will keep you entertained for hours. At the beginning of the game you have "advisors" they do a great job at stepping you through some of the beginning phases but the mechanics are designed where you need to be increasingly more creative. This system allows you to jump right into playing the game with a very easy learning curve. If you don't want to be constrained by the story they also have a sandbox mode. All in all I think this is the best resource game I have played. I think it better even then banished or planet base. One last thing the price point on this game is well worth it. Buy it you'll love it.
  • gamedeal user

    Aug 23, 2016

    I'm going to give this one a qualified upvote. The graphics are well imagined, and the environments aid in the suspension of disbelief. The gameplay, as it stands in early access is what you would expect for a colony management game, but I have to say, that aside from a resource crunch now and then, I never really felt that my colony was on the brink of disaster or that a wrong choice could spell ruin for my colonists. The game is, of course, early access, but there still feels to be a lack of content. I am by no means a super gamer, able to chew through a new game in mere minutes, but If you look at my play time, it accurately (as of the date of writing this) depicts how long it took me to go from early tutorial to beating the campaign mode. I'd like to see more planets and colonies both in the campaign and the free-play modes. TLDR: Okay for early access. Needs more content. Good for 8 hours of diversion.
  • gamedeal user

    Oct 11, 2016

    Honestly, I'm really sad about just how poorly this game has executed everything. There's just such a lack of thought put into every aspect of the UI it makes it painful to play it. I'm constantly fighting the UI for information that just should be better explained. More here: https://www.gamingonlinux.com/articles/earth-space-colonies-released-out-of-early-access-features-full-linux-support-initial-thoughts.8306
  • gamedeal user

    Nov 27, 2016

    I'm super bummed. This game has a lot of potential, but it's not a finished product at this point. Many basic game concepts have not implemented yet, and the players time quickly devolves into an unsustainable amount of micro-management. There's a strong imbalance between what the player must do manually and what is automated behind the scenes. For example: - When building habitation structures, new colonists instantaneously fill the structures regardless of whether or not the colony even has the ability to accept deliveries (extreme and illogical automation) - To construct a new building or object - of which there are many - each unit of material required for construction has to be manually produced by the player (extreme and illogical micromanagement). I hope development continues on this project. It has the foundation to go far.
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