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Crystal Rift

Crystal Rift

58 Положительный / 70 Рейтинги | Версия: 1.0.0

Psytec Games Ltd

  • United States
    $9.99$9.99
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  • Argentina
    $0.37$0.37
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    $0.64$0.64
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Скачать Crystal Rift на ПК с помощью эмулятора GameLoop


Crystal Rift — популярная паровая игра, разработанная Psytec Games Ltd. Вы можете скачать Crystal Rift и лучшие игры Steam с GameLoop, чтобы играть на ПК. Нажмите кнопку «Получить», чтобы получить последние лучшие предложения на GameDeal.

Получите Steam-игру Crystal Rift

Crystal Rift — популярная паровая игра, разработанная Psytec Games Ltd. Вы можете скачать Crystal Rift и лучшие игры Steam с GameLoop, чтобы играть на ПК. Нажмите кнопку «Получить», чтобы получить последние лучшие предложения на GameDeal.

Crystal Rift Возможности

A grid-based dungeon-crawler, in classic first person perspective.

Crystal Rift is an inspired by classic dungeon games such as Dungeon Master and Eye of the Beholder with grid-based movement, it has been developed primarily for Virtual Reality headsets, but is also a great experience for those without headsets.

It's an experiential horror challenge game that takes the player through a series of increasingly mysterious locations. Crystal Rift has 26 levels, with unique styles and settings, to provide many hours of gameplay. The player slowly uncovers the narrative and story through exploration, discovering dark secrets and following the path of those who have come before.

Use the In Game Dungeon Editor to build entirely new adventures and challenges for other players to solve.

  • Classic dungeon crawling experience with grid-based movement, monsters, hidden rooms, pressure plates, trapdoors, fireballs, challenges, tactics and more.

  • Designed for Virtual Reality First, this leads to a rich immersive 3D environment with details you can lean into and see, this also presents perfectly in 2D.

  • A unique and compelling story told through the environment, text and speech

  • Optional Scare level, Off, Normal or Extreme

  • Optional Difficulty levels including hardcore perms-death

  • 26 Levels with many hours of gameplay.

  • An ingame Editor, you can create, edit and share maps built inside the game, no external tools required.

WARNING: Crystal Rift is an intense (but awesome) experience in VR, it takes time to get your VR Legs, please take baby steps if you are sensitive to locomotion in VR play in very short sessions and perhaps try cages, sitting down and a controller if you are still effected, the second you feel a bit of nausea please stop and take a break

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Скачать Crystal Rift на ПК с помощью эмулятора GameLoop

Получите Steam-игру Crystal Rift

Crystal Rift — популярная паровая игра, разработанная Psytec Games Ltd. Вы можете скачать Crystal Rift и лучшие игры Steam с GameLoop, чтобы играть на ПК. Нажмите кнопку «Получить», чтобы получить последние лучшие предложения на GameDeal.

Crystal Rift Возможности

A grid-based dungeon-crawler, in classic first person perspective.

Crystal Rift is an inspired by classic dungeon games such as Dungeon Master and Eye of the Beholder with grid-based movement, it has been developed primarily for Virtual Reality headsets, but is also a great experience for those without headsets.

It's an experiential horror challenge game that takes the player through a series of increasingly mysterious locations. Crystal Rift has 26 levels, with unique styles and settings, to provide many hours of gameplay. The player slowly uncovers the narrative and story through exploration, discovering dark secrets and following the path of those who have come before.

Use the In Game Dungeon Editor to build entirely new adventures and challenges for other players to solve.

  • Classic dungeon crawling experience with grid-based movement, monsters, hidden rooms, pressure plates, trapdoors, fireballs, challenges, tactics and more.

  • Designed for Virtual Reality First, this leads to a rich immersive 3D environment with details you can lean into and see, this also presents perfectly in 2D.

  • A unique and compelling story told through the environment, text and speech

  • Optional Scare level, Off, Normal or Extreme

  • Optional Difficulty levels including hardcore perms-death

  • 26 Levels with many hours of gameplay.

  • An ingame Editor, you can create, edit and share maps built inside the game, no external tools required.

WARNING: Crystal Rift is an intense (but awesome) experience in VR, it takes time to get your VR Legs, please take baby steps if you are sensitive to locomotion in VR play in very short sessions and perhaps try cages, sitting down and a controller if you are still effected, the second you feel a bit of nausea please stop and take a break

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Предварительный просмотр

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Информация

  • Разработчик

    Psytec Games Ltd

  • Последняя версия

    1.0.0

  • Последнее обновление

    2016-03-30

  • Категория

    Steam-game

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Отзывы

  • gamedeal user

    Apr 27, 2015

    This game is well-worth your money if you own an Oculus Rift, honestly the best Rift-game I've tried so far and it feels way more real than I first thought it would. Definitely going to spend more time on this game.
  • gamedeal user

    May 3, 2015

    Without Oculus Rift it would be a kind of dull and boring game, but with Oculus this is really cool actually. I recommend this game only if you have an Oculus. I think this is one of the most polished games available for Oculus at the moment, very nice and decent graphics. But yeah, to be frank- game itself is pretty simple. (And also I can agree with those who think $25 might be a bit much for such simple game.) But simplicity is justified with possibility creating your own levels.
  • gamedeal user

    Jun 16, 2015

    Review of v0.9.4 The Good Movement options to reduce sickness. Grid based movement is better than expected. Side stepping is so easy in VR. Excellent music. Puzzles / Platforming felt just right. The Bad Oh God, the headaches. So much pain. Scale is wrong, everything feels small. Flashlight in a dungeon doesn't make sense. Needs more amient light from tourches and such. Music has hard cuts from room to room. $20 is too much for the full consumer release. Techincal Issues Peformance issues in about 10% of Act 1. Half of menus don't have head tracking. Don't commit your ".DS_Store" files. General Immpressions Was on the fence after watching some Youtube gameplay, but feel good in my purchase. Not really worth it yet as a consumer, but backing up development seems good. There is a lot of potential here if they put the effort in. Made me a firm believer of VR Dungeon Crawlers. Hopefully this will encourage others to dip into the genere.
  • gamedeal user

    Sep 29, 2015

    Tried out at EGX on the Vive and bought it as soon as I got back for my DK2. [strike] No complaints with what I've tried so far except the fact that it doesn't appear to work with an Xbox One controller. [/strike] EDIT: Fixed with the latest patch, no issues. I would definately recommend as it is a great VR game.
  • gamedeal user

    Oct 31, 2015

    Bought today, hoping this game was like the old Dungeon Hack game on the Amiga. It looks similar, but it is not. No inventory, skeletons 1 hit killing me, I have to dodge back and forth instead of blocking with a shield. I'm just a nameless being, not a character at all. Often lag would negate a keytap or cause you to do it more than once. This just isn't fun. I didn't pay much for this game. For that I'm grateful.
  • gamedeal user

    Nov 16, 2015

    Just not really having fun. It is a tedious dungeon crawl with boring hopping puzzles, boring combat, and generally just sorta dull. There just isn't enough going on in this game to make it fun. I just Youtubed the ending to see if it is worth trying to get to. I may stop playing the game here on out. And yes.. the ceilings do feel REALLY low.
  • gamedeal user

    Apr 2, 2016

    Because of how abrupt moving is in this game (old style dungeon crawl not natural movements) I became almost immediately nauseous in VR mode. First VR game that has made me sick and I spent hours playing Valkyrie! Movement needs to be MUCH smoother for this to work in VR.
  • gamedeal user

    Apr 16, 2016

    Pros: Charming throwback to the early days of 3D FPS games. Interesting breadcrumb storyline. Finding secret areas is a rewarding experience. Cons: Locomotion. The touchpads on the Vive controllers are what allow you to turn and move around in 4 directions so it doesn't allow for the feeling of presence; this form of movement can be nauseating for some. Sometimes the strafe movement fails leading to your death when you can't dodge enemies. Can't hit enemies when swinging your controller physically like you would if you were holding a sword; you push a button to swing your sword. Vive support was an afterthought for this game and it shows because it doesn't really utilize the Vive controllers effectively or roomscale possibilities for movement. Don't waste your time or money until they actually update this to take advantage of the Vive (and probably Touch controllers for the Rift when they come out.)
  • gamedeal user

    May 9, 2016

    UPDATE: No updates in about a year, avoid. The motion of this game in VR is very disorienting and gets me and others who tried it very sick very fast. That needs to somehow be corrected. Moving with the VR controller doesn't make any sense. It doesn't change direction based on where you're facing, this gets disorienting fast, causing a lot of deaths just because of the controls. Forward should always move you forward etc. Right now it's locked for north, south, east, west. There's a lot of missed potential with VR. Why can't I reach out and grab a lever? A button press? Same for swinging your sword, a button press. That's weak. It's the little things that make VR satisfying, and this game misses the point entirely. Combat seems janky and the movement of the enemies doesn't seem in line with VR, It's very hard to dodge attack ETC it feels like you're supposed to just move back with the controller, again, missing the point of why VR is so good. Other than that it's a decent old school grid based dungeon crawler, it just needs to be worked out for VR a lot better, so it gets a thumbs down until everything is worked out.
  • gamedeal user

    Jun 7, 2016

    I'm glad I was able to get this on sale. I understand what the game is going for. It's trying to be a 3D version of a top down console dungeon crawler. Complete with grid based movement. I can forgive this game many things due to it's commitment to the retro style. But the puzzling thing is why they went with a one hit kill mechanic. The first thing you see in the game is your heart meter. Which I assumed was how many hits I could take before dead. Instead it's some bizzare respawning mechanic. And things that would normally knock you back and take a heart away in classic games intead kills you. You lose a heart and you respawn a ways away. Until you run out of hearts. This makes things like the spike traps more trouble than theyre worth. And skeletons moving their sword at you and the screen going black and appearing a fet feet away feels wonky and underdeveloped. The sword combat is a really floaty and unsatisfying. Combat just plain feels wrong. Everything feels just out of reach. The world feels unnaturally chlostrophobic due to the grid based movement. A perk the game might of exploited if you could actually press your forehead against the door in front of you. Instead some magical barrier keeps you away from the walls. Which is instantaneously immersion breaking. Not being able to move while you charge your sword is also a strange choice that left me feeling unduly frustrated. The sad truth is that everything in this game feels like a chore. And that's a shame. Because with a few gameplay tweaks this could be one of the best dungeon crawlers on Vive. I honestly can't recommend it. There are better, similar experiences out there.
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