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Paladins®

Paladins®

83
77 مثبت / 3375 ریٹنگز | ورژن: 1.0.0

Evil Mojo Games

  • Global
    $0Free
    دکان پر جاؤ

گیم لوپ ایمولیٹر کے ساتھ PC پر Paladins® ڈاؤن لوڈ کریں۔


Paladins®، ایک مقبول سٹیم گیم ہے جسے Evil Mojo Games نے تیار کیا ہے۔ آپ PC پر کھیلنے کے لیے گیم لوپ کے ساتھ Paladins® اور ٹاپ سٹیم گیمز ڈاؤن لوڈ کر سکتے ہیں۔ حاصل کریں' بٹن پر کلک کریں پھر آپ GameDeal پر تازہ ترین بہترین ڈیلز حاصل کر سکتے ہیں۔

Paladins® اسٹیم گیم حاصل کریں۔

Paladins®، ایک مقبول سٹیم گیم ہے جسے Evil Mojo Games نے تیار کیا ہے۔ آپ PC پر کھیلنے کے لیے گیم لوپ کے ساتھ Paladins® اور ٹاپ سٹیم گیمز ڈاؤن لوڈ کر سکتے ہیں۔ حاصل کریں' بٹن پر کلک کریں پھر آپ GameDeal پر تازہ ترین بہترین ڈیلز حاصل کر سکتے ہیں۔

Paladins® خصوصیات

FREE Team Fortress 2 Barik Skin

Win 5 matches as Barik, while playing on Steam, to unlock the TF2 Barik skin FREE!

About the Game

Join 25+ million players in Paladins, the free-to-play fantasy team-based shooter sensation. Wield guns and magic as a legendary Champion of the Realm, customizing your core set of abilities to play exactly how you want to play.

Paladins is set in a vibrant fantasy world and features a diverse cast of Champions ranging from sharpshooting humans to mech-riding goblins, mystical elves, and jetpack-clad dragons. Each Champion brings a unique set of abilities to the battlefield and new Champions are regularly added to Paladins, keeping the game exciting.

Paladins is completely Free-to-Play. Anything that affects gameplay can be unlocked simply by playing, with cosmetic items available for purchase.

No matter what your playstyle is, you’ll find it in Paladins. With Paladins' deckbuilding system, you can become an iron sights sniper, a grenade-slinging explosives expert, or a track star with an assault rifle – all as the same Champion. Choose from dozens of cards to customize your abilities and make each Champion your own.

Ancient Goddess. Interstellar bounty hunter. Cutthroat pirate. Frost giant. You can be all of these and more in Paladins. Choose from hundreds of skins already available in Paladins or find a new favorite in each update.

مزید دکھائیں

گیم لوپ ایمولیٹر کے ساتھ PC پر Paladins® ڈاؤن لوڈ کریں۔

Paladins® اسٹیم گیم حاصل کریں۔

Paladins®، ایک مقبول سٹیم گیم ہے جسے Evil Mojo Games نے تیار کیا ہے۔ آپ PC پر کھیلنے کے لیے گیم لوپ کے ساتھ Paladins® اور ٹاپ سٹیم گیمز ڈاؤن لوڈ کر سکتے ہیں۔ حاصل کریں' بٹن پر کلک کریں پھر آپ GameDeal پر تازہ ترین بہترین ڈیلز حاصل کر سکتے ہیں۔

Paladins® خصوصیات

FREE Team Fortress 2 Barik Skin

Win 5 matches as Barik, while playing on Steam, to unlock the TF2 Barik skin FREE!

About the Game

Join 25+ million players in Paladins, the free-to-play fantasy team-based shooter sensation. Wield guns and magic as a legendary Champion of the Realm, customizing your core set of abilities to play exactly how you want to play.

Paladins is set in a vibrant fantasy world and features a diverse cast of Champions ranging from sharpshooting humans to mech-riding goblins, mystical elves, and jetpack-clad dragons. Each Champion brings a unique set of abilities to the battlefield and new Champions are regularly added to Paladins, keeping the game exciting.

Paladins is completely Free-to-Play. Anything that affects gameplay can be unlocked simply by playing, with cosmetic items available for purchase.

No matter what your playstyle is, you’ll find it in Paladins. With Paladins' deckbuilding system, you can become an iron sights sniper, a grenade-slinging explosives expert, or a track star with an assault rifle – all as the same Champion. Choose from dozens of cards to customize your abilities and make each Champion your own.

Ancient Goddess. Interstellar bounty hunter. Cutthroat pirate. Frost giant. You can be all of these and more in Paladins. Choose from hundreds of skins already available in Paladins or find a new favorite in each update.

مزید دکھائیں

پیش نظارہ

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معلومات

  • ڈویلپر

    Evil Mojo Games

  • تازہ ترین ورژن

    1.0.0

  • آخری تازہ کاری

    2018-05-08

  • قسم

    Steam-game

مزید دکھائیں

جائزے

  • gamedeal user

    May 14, 2020

    I generally don't bother with reviews, let alone negative ones. However, I felt that this particular publisher needs this feedback. Contacted support regarding some older DLC not being redeemed on my account. After over 14 days, support contacted me and basically told me that I am out of luck and I won't be seeing any of the content from the older DLCs which my account is missing. TL;DR - TOO BAD, SO SAD Buyer beware of Hi-Rez Studios and their customer support, or in this case, lack there of.
  • gamedeal user

    Jan 29, 2023

    Overwatch with an arcade feel and less toxicity. Also? IT'S FREE. Much like Overwatch, characters can be utilized for 5v5 combat. Can play against bots or players respectively. Very balanced, very simple, very fun. Would recommend, no question.
  • gamedeal user

    Feb 9, 2017

    UPDATE: Post OB44 OB44 introduced a new game mechanic called community hate. Basically the developers tried something new with the games current BETA status and unlocked a new deadly adversary, hate. So what was new to the formula of Paladins? Legendaries: To newbies this introduced a slim learning curve, I would not say that this posed a great threat, and especially how people made such a big deal out of it. It just alters the base play style of your champion, be it easier to push in, deal more damage, get around faster. This is not harming the game but tailoring it more to how we play. Maybe someone play aggressively with Drogoz, so they get the 50 % more damage card, or prefers to use their spit ability to push the enemy off the point. For veterans of the game, there was no need to get upset, most of us had the gold to buy chests and get enough essence to buy the legendary cards we wanted. For new players, this poses no threat and introduces no Pay to Win model, you still rely on skill and team communication. It's as if one person complained and without thinking majority got on the bandwagon and joined in with their pitchforks. Hi Rez even rectified the new currency and made adjustments to the cost of legendaries and upped the gain of essence, bottom line Hi Rez listen and are active with their community, don't take that for granted. I wrote a review very early into my playtime, and by far this is one of the best FPS Free to Play games out there. So lets break it down. Free to Play: No, you can't pay to win, to be honest you can play this game without every spending a dime. You can unlock all the champions with very little grinding, if you even call just playing the game grinding. Comparing to Overwatch: Those people who compare this to Overwatch and call it a cheap knock off have not played this game at all. This is no where near Overwatch there are so many key fundemental differences. This game is in fact more fun, more broken(at times) than Overwtach. Hi-Rez constantly pushes out updates which in most cases improve the game, and best of all this is still a free title. Graphics: Man this game can run on anything, no matter your specs it will push this title. Hook up your moms favourite potato to some live current, hook that ♥♥♥♥♥♥ up to an external monitor install steam.exe and you will enjoy Paladins. Mac can run this, and by run I mean you would get 30FPS+ on mostly low settings 720p on a MacBook Air, which lets all be honest should not even be able to run Solitaire on Ultra Low settings. A decent Mid Range PC build will push this game to High with 100FPS, not bad. The overall graphics is nice and clean, nothing spectacular, but nor is it as ugly as my aunt. Sound: Well what do you expect, you can hear it all, everything is clear, and chaotic, just listen closely to hear when someone is using their Ultimate and you are about to be the next victim. General Gameplay: This is a nice game, I like nice things, it is fun, a lot of fun. It just does not loose its appeal that fast, make sure to drag a buddy into this one, as this makes for a much more enjoyable experience. The game is about to launch its Season 1 of compettive, and boy oh boy Paladins is about to chnage again, however a gripe is, where is the in game voice chat, I dont want to type my life story out before every match. Where is the love? Community: You will always get those try hards, you know, those guys and gals who have been founders of this game since the first sprite made, ignore them enjoy the game. But word of advice maybe play against AI for the first 4 to 5 levels of a champion just to get the hang of them. All in all, this is a nice game, we all like nice things, you would be silly to pass up on this amazing deal of 0.00, it's a steal right now. The game gets a out of .
  • gamedeal user

    Feb 23, 2017

    *UPDATE: As of 24th February 2017, after the post I'm linking below here, I'm writing a complete, full review of the game in every single aspect. Just because of the efforts Hi Rez is doing to defend its essence idea, I'm going with an impartial analysis, despite not liking this system at all. https://www.reddit.com/r/Paladins/comments/5vy7zd/essence_legendary_updates_thanks_for_all_the/ If you want to read about the original essence clustermadness that happened with patch OB44, read at the end of the review from the Chapter "The OB44 Patch: the essence cluster". Now, let's proceed with a full review "PALADINS: A NEW-AGE FIRST PERSON SHOOTER" Many people are wondering what Paladins is. Is it a First Person Shooter? A MOBA? The copy of Overwatch for the poor guys? No, it's just a genre on its own. Paladins is firstly a First Person Shooter, but with elements that lead it to a new generation. In this game you'll play one of the available Champions, characters with their own abilities. Each one of them has got a ranged attack, 3 basic abilities with a variable cooldown (like in a MOBA, but fast-paced due to the nature of the game) and a powerful final ability with a way longer cooldown called Ultimate. Considering the fact that each hero has got a defined set of skills, they're inserted in roles, categories that enhance their efforts in certain tasks. So we have characters in the healing field, someone in dealing tons of damage points and others by defending the team with their bodies and lives. Once you picked up the suitable Champion for you, you'll fight to the death in the battlefield in different gamemodes, both against other players (Payload and Siege) and CPU (PvE and the brand-new Survival). At the end of the clash, you'll receive a reward in gold (used to buy some cosmetics, radiant chests that contains cards, essences and other cosmetics/emotes and moreover important stuff like the Champions) and in experience points (both for the Mastery, the level of the current Hero you're using, and the General Experience, the level of your profile). "CARDS LOADOUT: NOT YOUR OVERWATCH COPY, BABE" Reading the first chapter, somebody (or better, more than somebody) would say that Paladins is a copy of Overwatch: both are FPS, both have champions/hero with unique skills, both have different gamemodes, both have classes. But what are the differences in Paladins that brought it to be one of the most played Free-to-play games on Steam? What are its sex appeals? Paladins has introduced a system that might change your gameplay with a specific champion from match to match: the CARDS LOADOUTS. In this game each character has got 16 basic cards (divided in common, rare and epic à la HearthStone) and 3 legendary cards (Hearthstone inspired inc.). These cards are affecting the gameplay someway, changing general statistics (movements speed, basic health, reload speed, etc...) or the behavior of a certain basic ability (cooldown reduction, improved bonus, extra additional buffs, etc...). The basic cards can be put in a deck with a maximum of 5 and can be improved up to 4 times their original value. Those decks are the loadouts. When you insert a card, you spend 1 point. To improve a card, you spend 1 point. Considering this, you have to make a deck of 5 cards and spending a total of 12 points, no more no less. In few words, saving different loadouts, you can play a support as an utility, as a semi-flank or simply in its original role, but more efficiently. But what about legendaries, instead? The legendaries affect the gameplay way heavily than their basic counterparts, usually providing strong bonuses. Before the beginning of each match, you're allowed to choose only one of the legendaries you've got for a specific champion. Let's make a practical example: Fernando, a Spanish tank-defender knight, has got 3 legendaries that provide respectively an infinite shield duration with a reduced cooldown, the opportunity of healing himself up to a certain percentage during his shield relocation or improved damage by the launch of a fireball. Depending on the opponents you're facing and on your loadout, you might choose the infinite shield or another legendary. THE GAME ITSELF Yeah, we talked about burocracy here: genre, card, boring stuff. But what about the game itself? Is it funny? Enjoyable? Of course it is, expecially with friends. Paladins is granting fun thanks to the fast-paced matches, sometimes facing opponents that would make clashes longer, but still enjoyable, at the pact you're playing casual. Because in competitive there aren't grains of salt, but entire salty oceans. If you know how to play, however, you'll be granted glady moments, but it's not always guaranteed, expecially if you meet the usual "idiotic retarded" guy of the turn that flames and insults. But this happens in every game. That's why Paladins has 2 main Game Experience Walls: one related to the general experience level, the other related to the champions' mastery. You're playing against BOTS till level 5 and, to access competitive, you need to master 12 champions at level 4. FINAL CONSIDERATION Despite the disappointment in the recent OB44 patch that made the game way more grindy, I enjoyed Paladins so far and I'm changing my original review from "No, don't play" to "Yes, give it a try" because Hi Rez is trying hard to encounter our esigences. So, in trust, I'll recommend this game. For now. ***Here's the original review. You can read it for information, but not valid anymore*** THE OB44 PATCH: THE ESSENCE CLUSTER Hi-Rez introduced a new currency in game to buy cards which is called ESSENCE. In order to get this currency, you need to spend gold (or crystals, the real cash currency) on radiant chests and hope to find a duplicate card. If you want to craft a certain card, you need a huge amount of essence, expecially if we're talking about legendaries. But what are these cards? The cards are special modifiers that change your gameplay. Before the OB44 patch, you could buy any single card for an amount of 1200 gold each(consistently, below 50% of the actual cost of a radiant chest, where you find these cards). Now, if you want a card, you're forced to buy a chest and to pray the Random Generator Number to get the card you want. If you don't find it, you need to wait for ages before being able to get it. Despite the vast majority of Paladins Players said this system was only deletery and the worst idea to implement (because, if you consider you can buy these chests with real cash and you can get the cards only via these chests, the more you spend more powerful you get), Hi-Rez developers decided to insert this system anyway. But the worst thing of all is about news that transpired from some people playing the Closed Beta of Paladins and avalaible on Reddit Page. This system had been implemented once already during Closed Beta despite the complaints of the playerbase and has been removed only after few weeks later, because the players were tired of that crap and left the game. So, in few words...this mistake has been made once and has been corrected because the game was dying. Unless the devs wake up for a second time and decide to remove this disgraceful stuff (we're in a FPS game, not a MMORPG neither a MOBA), I won't suggest you to play this game because it will only contribute to the P2W campaign of some people, if not everyone of them, of the Hi-Rez HQ. However, in case the headers are going to change that stuff, my final review will change, of course, for the better. I'll wait for the next patch before deciding to leave this game or not, considering Hi - Rez so far managed to listen the community.
  • gamedeal user

    Feb 15, 2017

    Personal Rating : Worth your 100 hours of play! Traditional Rating : 8.7/10

    Gameplay

    Gameplay wise, this game objective's is so simple and fun to play, but don't let that fool you. When you jump in competitive scenario, things are getting really uphill even with simple Payload or Siege (one of the mode in game)

    Graphics

    Graphic are considered to be in the borderline between good enough with good performance, Dev keep on pushing on good effects & eye candy visual style, but both beast and last decade PC still can handle the game with in game configuration. And about that Overwatch thing, this one isn't free version of it, it's just you who need to pay 50$ to get paid version of Paladins. *drops mic* anyway, ADD me on STEAM, Input Polanovski as your referral. We'll play together shall we? unlock the skin together @.@
  • gamedeal user

    Feb 23, 2017

    HiRez may very well have fixed the glaring issues with OB44, but I'm going to leave this review as it is for posterity. Once upon a time, this was a fun game. back when I started in early October, I found this game to be a nice reprieve from the typical fast-paced, low time-to-kill shooters that one tends to find. I remember all the fun things like how Drogoz could fly at sonic speeds, and all the bad things like Skye's inescapable time bomb. I still flinch a bit when I hear the phrase "Time's Ticking!". Unfortunately, time and time again, HiRez have shown that they intrinsically do not care about people having fun. Drogoz' speed limit was the first sign that things were going downhill for me. Instead of incorporating this fun little exploit into his kit, HiRez insisted that everybody has to sluggishly hover about in midair, becoming prime prey for all the hitscan champions out there. This, of course, is the wrong way to go about things. Multiple developers have taken quirks in the code and blown them up into full features, like rocket jumping in Quake, or the genocidal warmonger Gandhi in Civilisation. To me, this change just felt like HiRez were becoming the anti-fun police. Last month, they introduced a new champion, 'Maeve', whose arrival significantly shifted the game's dynamics. Whereas most flankers can be easily dealt with if not caught off-guard, Maeve is so stupidly agile that hitting her is nigh impossible on a champion that doesn't have constant hitscan weapons, not to mention the effective HP that she has from all her health regen cards and her insane damage output. However, the biggest issue with her is that she has rendered Skye completely and utterly obsolete. There is absolutely no reason whatsoever to play as Skye anymore. HiRez have killed a champion that his been in this game since the closed beta, yet they've gotten away with it. And now, we've just gone through the 'Season 1' update, wherein they may very well have just signalled this game's death. Firstly, they did not sufficiently test this update; the developers promised a second round of testing on the public test server which never came. And during that sole round, I found that choosing the champion Barik would cause the match to never load up. How have HiRez solved this? By just disabling the champion. And then, there's this god-awful crafting system that they've just introduced. Prior to the update, you could just go ahead and buy cards with the gold that you can grind in-game, but now, the only way to get cards is to unbox them or use 'essence' to purchase them. How is essence obtained? By getting dupe cards in the chests. This makes the game incredibly inaccessible to new players, as they are completely dependant on RNG when it comes to creating a new loadout, and keep in mind that there is 22 champs, with 16 cards each. That means that there is a 1/352 chance of getting the card that you want. Or, rather, it would be that, if there weren't also emotes, poses and sprays in this chest, further decreasing the probability of getting anything useful, never mind the 66 legendary cards, which were just introduced, that can severely change the way a character plays. Now, here's something interesting; before the update, people extrapolated from the costs of the standard cards that legendaries would probably cost 10,000 essence. Despite this being used in calculations all over the place, HiRez decided it would be a good idea to make them cost 18,000 instead. It costs 792000 essence to unlock all the non-default legendary cards. I, a person with most things unlocked, probably average at about 1,500 essence per chest. It is inexcusable how the game has locked away playstyle customisation, one of the game's selling points, behind what is essentially a paywall, since you're going to have to buy boosters if you want to grind for gold, or even just directly pay for the chests. And that's just about the game itself. I could probably go on for a while about the general attitude of the members of the dev team that hand public relations, like one particular fellow who called people that didn't like the old Time Bomb 'noobs' (despite it being a guaranteed kill in a massive range), and how he seems to have disregarded all crticism on Reddit since it's just a 'hole for whiners'. I've seen this level of greed kill a fair few games in my time. I don't want Paladins to die, but at this rate it is going to die a very unceremonious death. Of course, it wouldn't be HiRez' first failure. Just look at Global Agenda and Tribes: Ascend.
  • gamedeal user

    Apr 22, 2017

    Great game let me say what many others have said to further prove this game's glory. I oWn a LeGiT cOpY oF oVeRwAtCh AnD i FiNd ThIs MoRe FuN ThAtS jUsT mE ¯\_(ツ)_/¯
  • gamedeal user

    Apr 27, 2017

    Still a lot of fun to play this. Only things that suck (imo): - The amount of time waiting for a Ranked match. The waiting on average for me has been 6-7 minutes. Plenty of times it's longer, and I'm not even in a high placement rank-wise. - The season is a year. Who knows if I'll even be alive by the time it ends! Make that shit shorter, like all the other normal games.
  • gamedeal user

    Feb 23, 2017

    When I started, I thought to myself "Huh, this game is pretty good. I think it could stand up to Overwatch, It's easy for new players to start the game and get into it" Unfortunately, now it seems you've taken a turn for the worst D: The legendary cards are a cool idea, but c'mon, adding rarity and obscene prices to the cards? I get 60 essence for having a duplicate common card. 60? The legendary cards costs 18000.. That's 300 common card duplicates just to craft 1 legendary! You get 3 cards (Not always) in a chest! I'll continue playing the game and hoping that some changes are made to the new system, as it is in beta still. This is not hearthstone ffs, you're a fps not a fucking card game, I understand you don't want to be a carbon copy of Overwatch but geez. You are not Blizzard, you can't pull stunts like this and think people will still play your game) Btw, your 'prettyhair' guy is extremely rude and should not be representing this game. Publicly insulting people on twitter? Insulting all of reddit on stream? Not acceptable.
  • gamedeal user

    Feb 16, 2017

    If you're looking for a fun casual game and don't mind the occasional aimbotter, then this game is quite entertaining. It has a diverse cast of characters for players of all skill. On the opposite end, if you're into competetive shooters steer clear of this game. As it stands now, the anti-cheat is borderline non-existent and aimbotters run rampant throughout the competetive matchmaking. I personally was matched with aimbotters almost every other game, sometimes with multiple aimbotters in the same match, and this was at mid to high diamond MMR (4300-4500). After only a few days playing the competetive matchmaking, I've decided to give this a pass for now. If/when I get word that HiRez has taken action to counter the rampant hacking, I may come back. At this time I cannot recommend this game.
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