México
  • Global
  • Türkiye
  • Việt Nam
  • México
  • Perú
  • Colombia
  • Argentina
  • Brasil
  • India
  • ประเทศไทย
  • Indonesia
  • Malaysia
  • Philippines
  • 中國香港
  • 中國台灣
  • السعودية
  • مصر
  • پاکستان
  • Россия
  • 日本
Descargar
A Legionary's Life

A Legionary's Life

85 Positivo / 1746 Calificaciones | Versión: 1.0.0

Alessandro Roberti

Comparación de precios
  • Mexico
    Mex$93.98Mex$93.98
    Ir a la tienda
  • Argentina
    Mex$5.46Mex$5.46
    Ir a la tienda
  • Turkey
    Mex$10.09Mex$10.09
    Ir a la tienda

Descarga A Legionary's Life en PC con GameLoop Emulator


A Legionary's Life, es un popular juego de Steam desarrollado por Alessandro Roberti. Puede descargar A Legionary's Life y los mejores juegos de Steam con GameLoop para jugar en la PC. Haga clic en el botón 'Obtener' para obtener las últimas mejores ofertas en GameDeal.

Obtén A Legionary's Life juego de vapor

A Legionary's Life, es un popular juego de Steam desarrollado por Alessandro Roberti. Puede descargar A Legionary's Life y los mejores juegos de Steam con GameLoop para jugar en la PC. Haga clic en el botón 'Obtener' para obtener las últimas mejores ofertas en GameDeal.

A Legionary's Life Funciones

A Legionary's Life lets you play as a Roman soldier during the years of the Second Punic War and beyond. Rise up through the ranks and win prestigious awards or just focus on making it home in one piece; it's up to you.

This is a unique single-player game with RPG elements, extensive usage of attribute and skill checks, a turn-based combat system involving many variables (including morale, reach, confined space and high ground) and a touch of roguelike features. Among them, permadeath. If you are unfamiliar with the term, it means you'll have to start over if your character dies; but don't worry: the game is designed to be replayable and you'll see only a fraction of it in each run. Also, you'll be able to spend points on your next legionary based on how well your most successful characters performed.

Try the demo

This game is unlike most RPGs. Your character won't be successful at everything. Challenges should be picked carefully based on your legionary's strengths and weaknesses. In general, the game is not designed to put you in a situation where the odds are against you unless you willingly step into it. At times, you may fail to perform a task and take a mild penalty in Morale and/or Opinions (a measure of your relationships with relevant entities within the game, like your superiors and your fellow soldiers). Don't get discouraged when this happens, it is nothing more than a minor setback you can easily recover from.

Most of all, I strongly recommend that you try the demo before you buy this game. It's here on Steam and it's free, there's no better way to make sure that A Legionary's Life suits your taste. The demo contains the first 3 parts out of 11.

Mostrar más

Descarga A Legionary's Life en PC con GameLoop Emulator

Obtén A Legionary's Life juego de vapor

A Legionary's Life, es un popular juego de Steam desarrollado por Alessandro Roberti. Puede descargar A Legionary's Life y los mejores juegos de Steam con GameLoop para jugar en la PC. Haga clic en el botón 'Obtener' para obtener las últimas mejores ofertas en GameDeal.

A Legionary's Life Funciones

A Legionary's Life lets you play as a Roman soldier during the years of the Second Punic War and beyond. Rise up through the ranks and win prestigious awards or just focus on making it home in one piece; it's up to you.

This is a unique single-player game with RPG elements, extensive usage of attribute and skill checks, a turn-based combat system involving many variables (including morale, reach, confined space and high ground) and a touch of roguelike features. Among them, permadeath. If you are unfamiliar with the term, it means you'll have to start over if your character dies; but don't worry: the game is designed to be replayable and you'll see only a fraction of it in each run. Also, you'll be able to spend points on your next legionary based on how well your most successful characters performed.

Try the demo

This game is unlike most RPGs. Your character won't be successful at everything. Challenges should be picked carefully based on your legionary's strengths and weaknesses. In general, the game is not designed to put you in a situation where the odds are against you unless you willingly step into it. At times, you may fail to perform a task and take a mild penalty in Morale and/or Opinions (a measure of your relationships with relevant entities within the game, like your superiors and your fellow soldiers). Don't get discouraged when this happens, it is nothing more than a minor setback you can easily recover from.

Most of all, I strongly recommend that you try the demo before you buy this game. It's here on Steam and it's free, there's no better way to make sure that A Legionary's Life suits your taste. The demo contains the first 3 parts out of 11.

Mostrar más

Avance

  • gallery
  • gallery

Información

  • Desarrollador

    Alessandro Roberti

  • La última versión

    1.0.0

  • Última actualización

    2019-09-25

  • Categoría

    Steam-game

Mostrar más

Reseñas

  • gamedeal user

    Jul 4, 2020

    > Already have been playing game for a while but have never beat it. Countless failed attempts. > Snap and just name my new character "Joe". > Although the original Joe eventually died, every iteration got farther. > Joe VIII made it the farthest. He was also the strongest. > Facing King Philip's army. Yes, THAT King Philip. > I challenge his greatest warrior to a single duel. > Should be noted that single duels are quite lethal in this game. Seriously, don't attempt them for a while. > Philip's champion steps forward. > "You are Joe VIII?" He asks me. I say yes, and he stares at me with mutual respect. Apparently even the enemy has heard of my name. > He unsheathes his sword- but it is not a sword used by Philip's men. > It's the sword of my legion's legendary Centurion, who commanded my legion before his death two years ago. > As Centurion, I cannot back down. > We clash. It is the most tense, toughest fight in the game- he's even stronger than the final boss. Should be noted that fighting Philip's champion is entirely optional. > I can literally feel my heart beating as I read text fly and make strategic moves. > It is really, really close. > Then, in one fell swoop, he slashes his blade right through my neck. > Start a new run. > "Joe The Reborn". > Smash through everything. Success at every turn. > Finally reach Philip's champion once more. >I pause. I've come so far, and Joe is doing really well this time around. Should I risk death again? > I only hesitate for a second longer before issuing my challenge again. > Once more, the fighting commences. Once more, we lock blades. > Early in the fight, I stab him twice in the legs, knocking his health to half. He quickly recovers and I go on the defensive. > My heart beats faster and faster. > His cuts nick and scar me. > Then, my former Centurion's blade rushes towards my neck... > ... And bounces off my helmet. > That's right. I got myself a BETTER HELMET THIS TIME. > Stab HIM in the neck. > He dies. > The opposing army doesn't even try to stop me as I strip him of his gear. > Centurion Primo, I have avenged you.
  • gamedeal user

    Oct 21, 2020

    Want a sequel, DLC anything I need more
  • gamedeal user

    Jun 7, 2022

    One game you'll kill every person you meet and be hailed as a hero of the republic, next game you die in your first battle to a random mercenary. Perfection
  • gamedeal user

    Apr 3, 2023

    For the past several years, I had fought tooth and nail for Rome. Starting out as a young and scared conscript, and ending up a proud officer who formed a staircase of dead Carthaginians to get where he is now. Finally, the day came to face the demons of Cannae themselves on the fields of Zama, and finally put this war to an end. Despite being in a place of command, I threw myself against the enemy Levies, cutting them down with ease even as they surrounded me. The Bruttians suffered a same fate, despite putting up a more competent effort. Then, they finally came into view, those that slaughtered fellow countrymen with ruthless brutality at Cannae. It was me and him, both the veterans of the two most powerful armies in the Mediterranean, and we fought each other as best we could. I remained relatively unscathed, but my previous opponents had left me exerted, and I struggled to land any decisive blows. None the less, my enemy was hunched over in pain as my many blows were taking their toll on his fighting ability. We fought, and we fought until I could hardly raise my sword, and he his spear. For a moment, we locked eyes. And in the split few seconds, I contemplated our differences. In fact, we were more similar then we were different. We were both tired from several years of combat, leaving our weapon's slick with blood, our shield's battered, and our chain mail torn. We both invaded each other's home, and marauded and pillaged, killing the enemy whenever it was asked of us. Mothers told stories to their children of us, and how they shouldn't stray to far from home, lest the demon's of Cannae/Uticia swoop them away. I failed to struggle of any differences between us two veterans, who now stood ankle deep in a sea of death. But as the ground began to shake, and the sounds of neighing and the thunder of heavy hooves made themselves audible, a dissimilarity finally came to mind. In contrast to him, I was going home. ... Why did I write this? I dunno. 10/10 game tho.
  • gamedeal user

    May 2, 2021

    If you make Caeser DLC ill buy it.
  • gamedeal user

    Mar 30, 2022

    Primus was doomed Secundus was foolish Tertius, well I forgot... Quartus gave his life for others Quintus was the first to die in his bed
  • gamedeal user

    Nov 12, 2019

    ORIGINAL REVIEW NOV19, UPDATE AT BOTTOM MAY20 I'd recommend this game if you have an interest in the setting or narrative heavy games,[strike] but only just barely.[/strike] Far and away, the best part of this game for me is the story/setting. The dev has seemingly put a lot of thought and care into immersing the player into the life, and reading through the tidbits and story quips has a general vibe of being a legionary of Rome. The overall story so far seems to be roughly the same, yet your interaction with it can vary wildly. Some new paths are taken as your skills allow, others seem to just tick off randomly(?), so different plays aren't as repetitive in this rogue-like progression system. One thing I'll give the game is well is satisfaction. Every passed check, every slain enemy, feels like a major achievement. That first time you pick your target before throwing your javelin, rather than simply tossing it into the enemy line, and drop your targeted enemy, it's ecstatic. I'd argue the combat, while incredibly harsh and at times supremely frustrating, is in a good place given the setting and the above comment. That said: This game really needs to relook at how it communicates to the player. The game's launch comes with a little disclaimer, "the AI doesn't cheat, they deal with the same struggles you do, it'll be challenging but it'll be fair." I'm honestly skeptical of that claim, but who knows? And that's a problem. Games like XCOM, Battle Brothers, Darkest Dungeon, etc, are very much built on the player's ability to do one thing: mitigate risk. Given the brutal, short lived combat in this game, it certainly feels like that's the playstyle here. But as expansive and impressive as the storytelling is, the game is much less willing to communicate its mechanics to the player in a meaningful way. While everything in this game seems to be built on some sort of numerical skill check (weapon skills, mental skills, physical skills, all of which have a defined number value you grow throughout the campaign), in battle you're given vague pie-chart like estimates of your success to hit, and success to deal damage. What's more, given this ambiguity the RNG feels a lot more pronounced. In Battle Brothers I can see what the the difficulty challenge was, and what my ultimate check was, and how close or far I was from passing. Weaknesses and strengths become a lot more apparent when the math is there, clearly displayed for me the player. As it happens, taking an action with a ~80% full pie-chart to fail six turns in a row very rapidly goes from challenging to simply frustrating. I wind up ignoring well over half my possible options in combat because going off the vague information I'm getting and the repeated lack of results, only the most likely (and generic) attacks are worth pursuing at any particular point, the exception being for clearly favorable moments where the high-damage attacks are pretty much equally likely as the low-damage ones. For a game built on being descriptive and immersive to the player, one whose graphics consists of still pixel images and old school sprites, I feel like the game leaves a lot to be desired on just informing me. Every now and again I get to take a double turn, or I lose a turn, and I really don't know why. There's an in-game explanation, sure, but I'm not told what stats in that exact moment were my strength or weakness, and what's more if I'm not paying close attention I might miss my skipped turn altogether, only noticing my enemy, failing to attack me, making himself vulnerable, and then recovering from that vulnerability before I'm even offered the chance to exploit it and zero explanation why beyond "oh, ok, this is probably what happened based off this in-menu tool tip" Another thing the game does to seemingly spite the player is a lack of control in character creation. The game is a rogue-lite progression where your success in previous runs builds up an allowance to spend on making your future runs better. This is something I have to question mostly because what is the game balanced around? Your first run? Your 10th? You won't have any meaningful points to spend till you've already had at least a few successful runs, and diving into the grind with a character marginally better (or worse) than your last is back to frustration. This is amplified by the fact you don't have control over your character's starting stats for the most part. You roll your stats, with an emphasis on Physical skills, Mental skills, or a balance. I have zero reason to believe this selection works, with many Physical focused rolls ending with several physical stats in the high 30's and the highest being 52 (50 is average it seems) while mental stats awkwardly hover around 48-50. What's more, you can reroll your stats as many times as you like, which begs the question: Why? Why not just allow the player to build the character as they want? You already get some degree of this with the rogue-lite progression, so why force a player to stare at a character sheet rolling, rolling, rolling till they get something that passably resembles what they want to play? Truth be told, in any under circumstances this would be a negative review. But the game is a simple one, by a new dev, and reasonably priced for what is is. I can give the benefit of the doubt that these things will be improved upon over time, and despite my frustrations, the charm of the game is enough to keep me playing briefly, infrequently, and just often enough to see if it gets a fix. MAY20 UPDATE Thought given my luke warm review on a pretty interesting title warranted an update. I gotta say I'm disappointed in what appears to be a lack of progress on what I found to be not insignificant flaws to the game. The vague pie-chart estimates are still there, the math isn't made available to the player, and you're still stuck mindlessly clicking "reroll" on character creation till you get a legionnaire that isn't anemic or otherwise handicapped. I am grateful every time I seen an update, and I like to think the game is heading in the right direction. The "Undisturbed" descriptor for a guaranteed recovery is a great example of a minor yet fantastic change in my opinion. That said, I sat down, I grit my teeth, and I played through a game. A fantastic game. I fought through all three campaigns, keeping myself in check, not venturing out from the shield wall, or dueling enemy commanders, etc. I built my character for the long hall, and I must admit it's incredibly satisfying. The struggle for survival is something to relish, and as I mentioned in my original review, the game is incredibly effective in building up those rushes of dopamine as you slay your next opponent, or wrestle your maniple in place, or strike that officer with your javelin. Having made it through the entire game as a minorly successful legionary, I want more. I want to be Mars' chosen, to be the Roman Achilies, and I know a thorough understanding of the game is a big part of that. But so is the character. A character who's overall stats you have slim to no control over, which can really make this tedious scrolling of stats, just to get another adequate survivor, so you can survive the campaign again, and then do that roughly six more times so you can finally have the points to buy a single one of the two "super start" perks, so you can grind more to eventually buy both, so you can grind more, so you can finally have your version of "1000 Stat Man" and live a pseudo believable power fantasy... Alessandro, if you're reading this, I love your game. I do. I'll buy anything you put out, cause I can tell you put thought and care and effort into your works. Can we please get at least a bit less swing in stat rolls? Or at least make the "focus" feel more like it's working?
  • gamedeal user

    Aug 29, 2019

    I'd never played a text-based game in my life before I picked this one up, and I had a lot of skepticism about this one when I did. I'm happy to report that skepticism was totally unfounded. [i]A Legionary's Life[/i] is, to put it simply, fantastic. The perma-death aspect concerned me at first, but I managed to survive my first few play-throughs without dying because I didn't take any unnecessary risks. Perma-death also makes your achievements feel more authentic and consequential, because you actually had to risk something to achieve them, and I totally agree with the developer's decision to use it. I didn't fully understand the combat at first, but just a few minutes of looking around on the community forum helped me better understand it. (Hint: Stance is everything.) The writing is excellent. If you enjoy reading and using your imagination, you won't be disappointed by the vivid scenes this game paints in your mind. This game is not only replayable, but it is DESIGNED with replayability in mind. In fact, if you DON'T play it more than once, you're missing out on a LOT of content, because you will not encounter every scenario on a single play-through. This truly is one of the best games I've ever played. I sincerely hope the developer decides to add more to the game, or come out with other games along the same line, because this one is truly wonderful.
  • gamedeal user

    Oct 28, 2022

    Slash, Chop, Chop, Slash, Recover.
  • gamedeal user

    Dec 11, 2021

    It's great to try a life of absolutely expendable cog in a roman war machine and this game can simulate it very well. Your task isn't to rewrite history, but mostly to hold the line for a while and stay alive long enough to hold the next one. You can of course try to be a hero, you can even get some awards and renown for it. But usually you will just get obliterated by some carthaginian nobody. Sounds boring? It's not at all! The cycle of fighting and respite in camp is immersing, there is enough to do and try to have some roleplay opportunities here, and the writing, mainly descriptions of battles and politics, is awesome. Legionary's Life is quite unique opportunity to live a piece of history through game.
Load More

preguntas frecuentes

PC Games Cheaper On Gamedeal | Find The Best Deals of Games Here!

Finding the right place to get the best game deals can prove to be quite a hassle when comparing game prices on multiple sites. However, you can skip through all the trouble by letting Gamedeal handle the price comparisons and grab only the best deal prices for you!


We compare game prices on all the trusted storefronts and list game deals starting with the lowest price possible at the moment. Looking for something more specific? Search it on Gamedeal and find all the best deals and cd keys discount codes to make the most out of your bucks. 


Not sure what you looking for? Browse through our massive library of games from different genres to find epic deals for your favorite games from the biggest retailers in the market. Can’t afford the game you are looking for? Make sure to wishlist it and stay up-to-date with all the price changes in the future.


Say Bye to Hefty Game Deals!

Gamedeal is your one-stop shop to find all the best deals from your favorite retailers including Steam, Epic Games, Gamestop, and many more under one roof. Looking for games that cost you nothing? We have got you covered with our free games list that includes free PC and Playstation games.


We help you stay on top of the news with upcoming Steam sales and Gamestop promo codes to ensure you get the game of your choice at the lowest price possible. From old-school classics to modern AAA titles, there is something for everyone to play here.

Más juegos similares

Ver todo

Más juegos similares

Ver todo
Haga clic para instalar