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डाउनलोड
Hyper Light Drifter

Hyper Light Drifter

84
93 सकारात्मक / 9299 रेटिंग्स | संस्करण: 1.0.0

Heart Machine

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GameLoop एमुलेटर के साथ पीसी पर Hyper Light Drifter डाउनलोड करें


Hyper Light Drifter, Heart Machine द्वारा विकसित एक लोकप्रिय स्टीम गेम है। आप पीसी पर खेलने के लिए गेमलूप के साथ Hyper Light Drifter और शीर्ष स्टीम गेम डाउनलोड कर सकते हैं। प्राप्त करें' बटन पर क्लिक करें तो आप GameDeal पर नवीनतम सर्वोत्तम सौदे प्राप्त कर सकते हैं।

Hyper Light Drifter स्टीम गेम पाएं

Hyper Light Drifter, Heart Machine द्वारा विकसित एक लोकप्रिय स्टीम गेम है। आप पीसी पर खेलने के लिए गेमलूप के साथ Hyper Light Drifter और शीर्ष स्टीम गेम डाउनलोड कर सकते हैं। प्राप्त करें' बटन पर क्लिक करें तो आप GameDeal पर नवीनतम सर्वोत्तम सौदे प्राप्त कर सकते हैं।

Hyper Light Drifter विशेषताएं

Echoes of a dark and violent past resonate throughout a savage land, steeped in treasure and blood. Hyper Light Drifter is an action adventure RPG in the vein of the best 16­bit classics, with modernized mechanics and designs on a much grander scale.

Drifters of this world are the collectors of forgotten knowledge, lost technologies and broken histories. Our Drifter is haunted by an insatiable illness, traveling further into the lands of Buried Time, hoping to discover a way to quiet the vicious disease.

• From each character to subtle background elements, everything is lovingly hand-animated.
• Easy to pick up, difficult to master; enemies are vicious and numerous, hazards will easily crush your frail body, and friendly faces remain rare.
• Upgrade weapons, learn new skills, discover equipment and traverse a dark, detailed world with branching paths and secrets abound.

और दिखाओ

GameLoop एमुलेटर के साथ पीसी पर Hyper Light Drifter डाउनलोड करें

Hyper Light Drifter स्टीम गेम पाएं

Hyper Light Drifter, Heart Machine द्वारा विकसित एक लोकप्रिय स्टीम गेम है। आप पीसी पर खेलने के लिए गेमलूप के साथ Hyper Light Drifter और शीर्ष स्टीम गेम डाउनलोड कर सकते हैं। प्राप्त करें' बटन पर क्लिक करें तो आप GameDeal पर नवीनतम सर्वोत्तम सौदे प्राप्त कर सकते हैं।

Hyper Light Drifter विशेषताएं

Echoes of a dark and violent past resonate throughout a savage land, steeped in treasure and blood. Hyper Light Drifter is an action adventure RPG in the vein of the best 16­bit classics, with modernized mechanics and designs on a much grander scale.

Drifters of this world are the collectors of forgotten knowledge, lost technologies and broken histories. Our Drifter is haunted by an insatiable illness, traveling further into the lands of Buried Time, hoping to discover a way to quiet the vicious disease.

• From each character to subtle background elements, everything is lovingly hand-animated.
• Easy to pick up, difficult to master; enemies are vicious and numerous, hazards will easily crush your frail body, and friendly faces remain rare.
• Upgrade weapons, learn new skills, discover equipment and traverse a dark, detailed world with branching paths and secrets abound.

और दिखाओ

पूर्वावलोकन

  • gallery
  • gallery

जानकारी

  • डेवलपर

    Heart Machine

  • नवीनतम संस्करण

    1.0.0

  • आखरी अपडेट

    2016-03-31

  • श्रेणी

    Steam-game

और दिखाओ

समीक्षा

  • gamedeal user

    Aug 2, 2022

    Really awesome game, but just a heads up: if you have even the slightest amount of photosensitivity, this will hurt. I have very mild sensitivity, so I figured I would be fine. I played the game for 30 minutes, and my head was splitting and I was nauseous. I was really upset because the GAME IS SO GOOD. I unfortunately had to get a refund just because I couldn't continue because it hurt too much. This isn't even a negative thing: more just a warning to people in case they don't think about certain things. So just be careful. But again, it's an amazing game and story. So sad I couldn't play it.
  • gamedeal user

    Jun 13, 2016

    It took me a bit of time to compose my thoughts and write up a little on this game. Overall this feels like a tribute to old zelda games mixed in with a sense of souls game type difficulty and execution. After the intro, which will bore your eardrums you have a brief tutorial that adequatly teaches you how to play. There is your energy sword, gun, dash. Basics of combat and exploration. Outside of tooltips there is no actual text in the game (unless you count the created alphabet and messages with it that is part of the game). This is a story that if you want to fully understand you will have to work at it. Pay attention to detail and reason it out a bit. I personally don't care. To me primarily gameplay is why I play games. This game at least had an appealing atmosphere and a good soundtrack to help set it. The art is from my perspective well done. Graphics as with any game will ultimately be subjective. If you don't like pixel art I don't see this changing your mind. If you do you may find a great deal of appreciation for this title, at least on that end. Personally combat is the reason why I enjoy this game as much as I do. Why I decided to play through NG+ (think of it like this game's hard mode, where a lot of things will kill you in one hit). Mechanic wise the game is fair. It can be difficult, but never feels unfair. You can always get better. Learn to chain dash more efficiently (requires just frame input). Learn to use the right guns and upgrades (outside of the 'shard gun', all the guns and upgrades have their own uses, some more than others but they all have a purpose). Enemies have easy to learn patterns which you can exploit by your superior movement ability and powerful arsenal. When a fight goes well, and you dashed through multiple enemies just to line them all up with a railgun or a slash dash it can be rather satisfying. Boss fights are exceptionally well done. Each boss can be beaten in matter of minute or so, depending how good you are and which tools you brought with you. They feel like epic duels, both you and the boss are powerful and clash. Exploration wise expect an absurd amount of secrets. Not just secrets, but secrets that have their own secret, which haves it's own secret area which has its own secrets. Inception a bit. It pays off to explore. Each of the collectibles will either make you directly more powerful (afford more upgrades), or indirectly by getting certain rewards locked by keys, or needing cerain collectible. Majority of the game is optional. If you play this game bare bones, and only do the main objective. You will probably miss about 2/3s of the game. Overall mechanic wise and general difficuly and progression is spot on. Unfortunately this game isn't perfect, and worst part of it is that it isn't related to game design, but on technical faults. Game is locked to 30fps. While this isn't a "huge" issue. Game is perfectly fine on that framerate. You can master it just fine (same with something like Nuclear Throne). The bigger issue is framerate inconsistency. There will be parts where your framerate dips. Remember how I said that chain dashing requires just frame input? Well imagine doing a challange that needs you to perfectly dash through an area just so the framerate to change mid way, messing up your timing and making you die and start over? The fucking spike room dash puzzle in NG+ nearly drove me insane. I think it took me nearly 500 tries. There was one corner where the framerate would dip about half the time. If it did I died. Not to mention edge collision detection is WAY more than what the models show. You might think this kind of stuff is gamebreaking, but unless you are really doing a perfectionist run you probably won't notice. I didn't really until I was playing NG+ where a lot of this crap ended up killing me a good bit. Controls suffer the same as the framerate. Large majority of the times it will be flawless. But you will get into a moment where you know you pressed something and it didn't happen, or it took few frames too long. Overall I got down deep with the game. I wanted to play it well since it was so enjoyable, but the occasional technical hicups made it far from a perfect experience. I absolutely love this game, and would heartly recommend it if the trailer is even remotely interesting to you. Just beware that some of the technical issues hold the game back from being an absolute masterpiece. ------------EDIT------------ The developers have been consistently patching up the game and working out the kinks that I originally outlined. As it currently stands the game runs at 60fps smoothly. Even on the potato I tested this on. I can't tell for sure if the input issues are still there or that framerate dips in certain areas like it did. However judging by their notes, perofrmance was the target of their updates. They optimized collisions so the game can run at a higher framerate. It wouldn't be a far stretch to assume this means the same improvement for framerate consistency. Regardless I can't know for sure untill I go for another full run, since these bugs only showed up in certain instances/places. If I find some inconsistencies I will make another addition to this, however my guess is that it should be working fine. Anyway, these fixes address my largest complaints and setbacks I originally had with the game. From a quick look it seem it has been settled. For anyone having doubts about getting the game now if technical issues were a concern I would advise to buy it. To me this game stands as a masterwork in current sea of mediocricty. Honest props to the developers. Cheers.
  • gamedeal user

    Jun 3, 2017

    Like being a kid again and playing the Legend of Zelda on my sister's NES... and a few stamps of LSD.
  • gamedeal user

    Dec 8, 2016

    Imagine Zelda: Prepare to Die Edition. In a way it's like Zelda x Bloodborne or a much, much better Zenonia. This has everything I've ever wanted in a 2D action-adventure game. Great mechanics, subtle story, FAST paced, nice skills and insane mobility. If it looks like something you might enjoy, chances are it will go well beyond your expectations. 10/10.
  • gamedeal user

    Mar 1, 2017

    I love exploring in games and turning up hidden treasures. They don't even have to be actual treasures, just interesting little bits of scenery or lore to take in. For people like me, Hyper Light Drifter is just about everything we could ask for, untold secrets densely packed across a vibrant alien world. Coupled with a story that hinges on those very secrets, and combat that comes in intense bursts between journeys, this has easily become one of my favorite games to explore. I'm not even going to make an attempt at Hyper Light Drifter's story because divining it for yourself is part of the game's appeal. It opens with a blast of intense images full of destruction and foreboding, and then sets you into the world at a forlorn campsite in the middle of... somewhere. Your ultimate goal is to activate four devices at the cardinal corners of the world, for reasons that will become apparent in due time. The story that goes along with this grand journey is told in the places you find, the scenes you witness, and the textless interactions you have with the strange inhabitants of this colorful world. And boy howdy, colorful it is. I can only assume that's what drew your attention to HLD in the first place, because screenshots of it are plenty intense on their own. Everything in the game is rendered in chunky pixels of incredible color saturation, finding you in purple and fuchsia dungeons, perfect cerulean lakes, or sea green forests of crystal. The landscapes are just as detailed as they are hued, with little telling cracks in stone or hints of recent disturbances in ancient tombs. This combination of color and detail can make the lay of the land hard to understand at first, but an hour or so with the game's many cliffs and traps will get you adjusted to the delightfully garish art. Once you get accustomed to traversing the alien landscapes, you'll have no end of discoveries to make there. Most of your time is going to be spent exploring the world, marveling at the grand and somber ruins of past civilization, and scrounging up loot from within its bones. Nearly every scene in the game has a secret platform or passage tucked away that leads to money for upgrades or keys for unlocking doors or stranger things still. There are small tells that can hint at secrets but to get the most out of the game you'll need to sniff them out yourself, pressing on every wall and attempting daring dashes across bottomless expanses. The exploration is incredibly rewarding, not just in how much there is to find but how secrets themselves reveal bits of environmental storytelling, like skeletons gathered around a still-burning campfire. The other part of the game is combat, and I hope you're ready for a drastic departure from everything I've just described so far. As beautiful and relaxing as wandering the world is, battling its less-neighborly denizens is an intense, lightning-fast exercise. Enemies tend to have quick, far-reaching attacks with conspicuous telegraphing, requiring you to use your near-instant dash to dodge and re-position for the sword hits to dispatch them. You'll catch on pretty quick in the early fights with simple lunging enemies, but before long you'll be facing hulking monstrosities with ground-shaking strikes, alien swordsmen that slash just as fast as you, and hordes of those same simple enemies you thought were no trouble before. Surviving battles means finding openings, managing the health and positions of all your foes, and dashing like a Tracer main on angel dust. Especially after unlocking the chain dash that lets you blink all over the map. You'll have plenty of tools to help you survive and succeed, including guns, bombs, sword upgrades, and new dash abilities. All of these can be purchased using the credits you find so diligent exploration is key to combat, as well. You carry a supply of medkits that can restore your paltry five blocks of health but it's more to cover for single mistakes, rather than tanking hits through an extended fight. The bosses will definitely put you to the test, having enormous health bars and attacks that can hit multiple times from multiple angles. Late game fights have an element of bullet hell to them as well, which will challenge your reflexes to either dodge or reflect with your sword. Reaching the end of this grand journey will take you 5 to 6 hours, and every minute of that will be spent in the depths and expanses of a fully realized alien world. The designers behind Hyper Light Drifter know how to craft amazing vistas and startling scenery, because you'll be coming across it constantly. And the adventure doesn't end when the credits roll, because I guarantee there will still be loads of secrets to turn up, including hidden upgrades and bosses. Along with full New Game + and Boss Rush modes, you can spend well over a dozen hours here without seeing everything. And with so much wonder and mystery around every corner, there's absolutely no reason not to. Did you enjoy this review? I certainly hope so, and I certainly hope you'll check out more of them at https://goldplatedgames.com/ or on my [url=http://steamcommunity.com/groups/audish#curation]curation page[/url]!
  • gamedeal user

    Aug 17, 2016

    I don't have many games. To be completely honest, I don't really have the cash to afford them. However, when I saw this game, I wanted it. I read up on it as much as I could without the plot being spoiled, and eventually the summer sale rolled around. And this game was on sale. [i] This was my chance! [/i] I bought this game. At first, I was tentative to play it. I spent a long while playing other games before finally saying "Fuck it," and I opened the thing up. Let me say now; I may not have played many games in my recent life, but this was a game so cool that my mind was blown simply by watching the intro cinematic. That's how simple it was to blow my mind. And then the game began. Being thrown right into the action is a hallmark, in my humble opinion, for a brilliant game. It doesn't fuck around. It doesn't prolong any dialogue or require you to "Create your character." No. I was thrown straight into the game and it was absolutely amazing. Over 40 hours of playing later, I'm here: Collecting all the gearbits I may have missed before hitting the final boss fight, just for that sweet 100% completion award. I'm almost there. This game ranks pretty high up on my list of things I love, and with good reason: This game allows you to take what you will from it. There is a story, but only if you decide to look for it. There are so many things you can find and fight, but only if you go looking. Sure, you can finish this game by beating all the bosses, but then again, you can [i] immerse yourself. [/i] And honestly, with this game's soundtrack (by Disasterpeace, who also has a neat little cameo), its art, its secrets and its gameplay, most people would agree with me saying it's probably one of the best releases of 2016. And for me, it will stick with me as an all-time favourite. Do yourself a favour, and grab this game.
  • gamedeal user

    Apr 2, 2016

    You know what? I was so ready to give this game a negative review. Sure, the style, atmosphere and music are jaw-dropping. However, the gameplay (specifically the combat) didn't really click with me until I defeated the first boss after ~50 tries (yes, really that many). The combat was just not what I signed up for. I was expecting 2D Zelda with more fluid combat, but I got was a top down Souls game. Expect to get stunlocked, die in a split-second and generally get this shit kicked out of you. After I came to terms with that, I actually started having fun.
  • gamedeal user

    Nov 6, 2016

    [b]Masterfully done. That's the simplest way I can describe [i]Hyper Light Drifter[/i].[/b] After finishing one playthrough on easy, this just blew me away. [i]Eat your heart out [/i]Zelda[i] fanboys, the indie scene just one-upped you![/i] But seriously, this game took me back and really gave me those feels of playing earlier [i]Zelda[/i] titles like [i]A Link to the Past[/i]. The major functional differences are that [i]Hyper Light Drifter[/i] is more action-RPG oriented with debatably more strategic fast-paced combat, and the game is overall shorter (but there is a good bit of replay value with various modes and NG+). [b]One of the coolest thing about [i]Hyper Light Drifter[/i] is the universe it takes place in - it [i]feels[/i] really well put together and thought-out.[/b] Some sort of dystopian neo-apacolyptic world. Obviously the pixel art and music are outstanding. I mean they literally could not have crafted this better. The controls are super tight, and combat is butter smooth. [i]You got killed? You know it was your fault; you know you could have planned that better and not choked.[/i][b] That's how it is.[/b] [b]Pros:[/b] +While the asking price seems steep - it's worth more. I'm not talking from an hour-per-dollar standpoint, but even if you go there, you could easily get 20 quality hours out of this hunting achievements and completing higher difficulties and Boss Rush modes. +They are still adding quality updates to the game. +Controller support couldn't be better (XBox360 here). +Awesome open-world gameplay complete with currency of sorts and skill/weapon upgrade system. You also earn alt outfits and colors. +The quality of the music and pixel art should be a golden standard of sorts for similiar art styles in the industry. This stuff should be in design textbooks. +Tons of little secrets and power ups hidden really well in the world. [i]It encourages you to explore - and thats the best kind of game design.[/i] +Totally addicting; I binge played this in about a 12 hour window - and those who know me - you know this is rare. +Not a glitch in sight. [b]You Decide:[/b] =The story is not told through words. It is picture-based, and there is little of it. I like that. It feels indie and abstract. Do I understand the story, in full? Nope. But some of the fun is figuring it out. If you need a concrete [i]Zelda[/i]-like fairytale, be warned. [b]Cons:[/b] -Some will complain about the map - but I stopped what I was doing and spent about 10 minutes wrapping my head around it. It's not poorly done, so much as it is abstract. It shows 'connections', but cardinal direction is less of a focus. So it can fool you if you are reading it like a traditional map. [b]Play it now, or play it down the road. Just make sure you experience this at some point.[/b]
  • gamedeal user

    Jun 25, 2017

    Hyper Light Drifter is, flat out, just a good game. It doesn't stand out in one particular aspect but the whole game is just well rounded and enjoyable. The combat the game is based around is admittedly a little repetitive once you get into it, but new enemies and areas keep fights different and challenging. Game mechanics are basic enough to be grasped quickly but take time to master. I have to say the game will warn you it's best played on a controller, and it most certainly is, but it can be done with mouse/keyboard as well. Be prepared for a challenge. The visuals and soundtrack for the game are stunning, they nail the 16bit style. The UI is good and easy enough to navigate though it could be a bit more straight forward. The story is... odd, and a bit hard to follow. There's no dialogue so figuring out what's going on in this world you're thrown into takes time and a lot of piecing together but the journey is fun. Overall 8.5/10, great game.
  • gamedeal user

    Dec 22, 2017

    You're gonna get lost. You're gonna die. You're gonna get angry. You're gonna want to quit. You're gonna stay for the beautiful scenery. You're gonna stay for the clean and precise controls. You're gonna play to kill some big boy bosses. You're gonna have fun.
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