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تحميل
GameGuru Classic

GameGuru Classic

73 إيجابي / 760 التقييمات | الإصدار: 1.0.0

TheGameCreators

  • United States
    $19.99$4.99
    -75%
    اذهب للمتجر
  • Argentina
    $0.64$0.16
    -75%
    اذهب للمتجر
  • Turkey
    $1.11$0.28
    -75%
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قم بتنزيل GameGuru Classic على جهاز الكمبيوتر باستخدام GameLoop Emulator


GameGuru Classic ، هي لعبة بخار شهيرة تم تطويرها بواسطة TheGameCreators. يمكنك تنزيل GameGuru Classic وأهم ألعاب البخار باستخدام GameLoop للعب على جهاز الكمبيوتر. انقر فوق الزر "الحصول" ثم يمكنك الحصول على أحدث أفضل الصفقات في GameDeal.

احصل على لعبة GameGuru Classic البخارية

GameGuru Classic ، هي لعبة بخار شهيرة تم تطويرها بواسطة TheGameCreators. يمكنك تنزيل GameGuru Classic وأهم ألعاب البخار باستخدام GameLoop للعب على جهاز الكمبيوتر. انقر فوق الزر "الحصول" ثم يمكنك الحصول على أحدث أفضل الصفقات في GameDeal.

ميزات GameGuru Classic

Welcome to GameGuru Classic, game making for everyone. We've created an easy to use and most enjoyable game creator. Join us and our great and enthusiastic game-making community on your journey to make fun games! Imagine creating a world that you and your friends come together and play... and creating it can be a matter of minutes with no technical jiggery-pokery needed at all :-) Of course, you can happily spend hours, days..even weeks creating your masterpiece, the great thing about GameGuru is, you won't be held up by learning strange alien languages or using complex modelling tools. The time you spend with GameGuru Classic is all about creating and having fun whilst doing it.

When you first launch GameGuru Classic, it may appear to be a simple level editor, but it's actually crammed with lots of useful tools you will need to make your own game, including a character creator, model importer, building maker, complete scripting language and of course, over 6GB of complimentary game assets to get you started. The fact it's as easy as any in-game level editor is a plus, and unlike level editors, you get to save out what you've made and even sell your game!

We've created a small game level for you to play and enjoy, which shows you how you might lay out your level, and balance the combat to give the player a challenging experience. You can, of course, edit this level any way you wish and learn from an existing demo level rather than start completely from scratch. We believe there is nothing on the market which enables you to create and share a 3D game as quickly as GameGuru Classic, thanks to a massive starter collection of assets, our easy drag and drop approach and built-in game logic so you don't need to code it yourself (unless you want to).

As a welcome bonus, we have also included an expansion pack with over 2.8 GB of additional game assets for you to get started, completely free! In fact, all the art you see in the screenshots above are included in GameGuru Classic and you are free to include them in your games, no strings attached. We do sell additional content DLCs, but with over 6,000 megabytes of game assets already crammed into GameGuru Classic, the DLCs are entirely optional.

GameGuru Classic and its creators

GameGuru Classic has been developed by TheGameCreators. We're a UK-based Indie development team with years of experience. GameGuru Classic has been designed by gamers for gamers and we want to build and design it along with our enthusiastic community.

The Technical Stuff

For those who want to learn more – here are the main elements of GameGuru Classic:

3D Game Engine & Editor

  • Easy to use, drag & drop style

  • Birds eye view & 3D fly editing systems

  • Game world – Construct levels for your games

  • Terrain editor – With easy to use controls you can create unique environments

  • Infinite vegetation system – Vegetation is auto-generated, just paint it on the map

  • Level of detail – The game engine supports Level Of Detail technology (LOD)

  • Cascade shadow mapping – Real-time dynamic sun shadow

  • Lightmapping – Add fast shadows to your levels with the shadow baking system

  • Sky maps – Choose from a wide range of high-resolution sky maps

  • Occlusion Culling System – Fast rendering from a special object culling system

  • Light Rays – Let the light flood your game scenes with cool god rays

  • Connect to the Asset Store to extend your library of game assets

Physics

  • GameGuru Classic uses the Bullet Physics engine to create realistic physics events

  • Rag-doll deaths of characters

Game Characters & Weapons

  • Customize character in-game properties

  • Simple Character Creator

  • A.I scripts control characters - Scripts are coded using the LUA language

  • GameGuru Classic comes equipped with a range of stock weapons and ammo packs

  • Explosive Munitions – RPGs, grenades, and landmines

  • Ammo pick-ups – Reload weapons during game-play with ammo pickups

  • Jet-pack - A special Jet-pack object lets you fly around your game world

Multiplayer on Steam (GameGuru Classic is required by all users to play multiplayer games)

  • Build games with multiplayer features

  • Create death-match levels

  • Make Team death-match levels

  • Build Co-op Multiplayer games

  • Up to 8 players can play your game

  • Play with friends

Build Games

  • Save standalone single player games as executable files

  • Distribute your games royalty free

Choosing Your Game Engine

GameGuru Classic is not designed to compete with professional development tools such as Unity, Unreal and Cry-engine which are ideally suited to producing commercial apps and games. GameGuru Classic is a recreational game maker, not a professional tool, and is still very much in development. GameGuru Classic is unsuitable for serious game development projects at this time, and we highly recommend you visit the forums and ask many questions before you make a decision on the game making tool for you.

أظهر المزيد

قم بتنزيل GameGuru Classic على جهاز الكمبيوتر باستخدام GameLoop Emulator

احصل على لعبة GameGuru Classic البخارية

GameGuru Classic ، هي لعبة بخار شهيرة تم تطويرها بواسطة TheGameCreators. يمكنك تنزيل GameGuru Classic وأهم ألعاب البخار باستخدام GameLoop للعب على جهاز الكمبيوتر. انقر فوق الزر "الحصول" ثم يمكنك الحصول على أحدث أفضل الصفقات في GameDeal.

ميزات GameGuru Classic

Welcome to GameGuru Classic, game making for everyone. We've created an easy to use and most enjoyable game creator. Join us and our great and enthusiastic game-making community on your journey to make fun games! Imagine creating a world that you and your friends come together and play... and creating it can be a matter of minutes with no technical jiggery-pokery needed at all :-) Of course, you can happily spend hours, days..even weeks creating your masterpiece, the great thing about GameGuru is, you won't be held up by learning strange alien languages or using complex modelling tools. The time you spend with GameGuru Classic is all about creating and having fun whilst doing it.

When you first launch GameGuru Classic, it may appear to be a simple level editor, but it's actually crammed with lots of useful tools you will need to make your own game, including a character creator, model importer, building maker, complete scripting language and of course, over 6GB of complimentary game assets to get you started. The fact it's as easy as any in-game level editor is a plus, and unlike level editors, you get to save out what you've made and even sell your game!

We've created a small game level for you to play and enjoy, which shows you how you might lay out your level, and balance the combat to give the player a challenging experience. You can, of course, edit this level any way you wish and learn from an existing demo level rather than start completely from scratch. We believe there is nothing on the market which enables you to create and share a 3D game as quickly as GameGuru Classic, thanks to a massive starter collection of assets, our easy drag and drop approach and built-in game logic so you don't need to code it yourself (unless you want to).

As a welcome bonus, we have also included an expansion pack with over 2.8 GB of additional game assets for you to get started, completely free! In fact, all the art you see in the screenshots above are included in GameGuru Classic and you are free to include them in your games, no strings attached. We do sell additional content DLCs, but with over 6,000 megabytes of game assets already crammed into GameGuru Classic, the DLCs are entirely optional.

GameGuru Classic and its creators

GameGuru Classic has been developed by TheGameCreators. We're a UK-based Indie development team with years of experience. GameGuru Classic has been designed by gamers for gamers and we want to build and design it along with our enthusiastic community.

The Technical Stuff

For those who want to learn more – here are the main elements of GameGuru Classic:

3D Game Engine & Editor

  • Easy to use, drag & drop style

  • Birds eye view & 3D fly editing systems

  • Game world – Construct levels for your games

  • Terrain editor – With easy to use controls you can create unique environments

  • Infinite vegetation system – Vegetation is auto-generated, just paint it on the map

  • Level of detail – The game engine supports Level Of Detail technology (LOD)

  • Cascade shadow mapping – Real-time dynamic sun shadow

  • Lightmapping – Add fast shadows to your levels with the shadow baking system

  • Sky maps – Choose from a wide range of high-resolution sky maps

  • Occlusion Culling System – Fast rendering from a special object culling system

  • Light Rays – Let the light flood your game scenes with cool god rays

  • Connect to the Asset Store to extend your library of game assets

Physics

  • GameGuru Classic uses the Bullet Physics engine to create realistic physics events

  • Rag-doll deaths of characters

Game Characters & Weapons

  • Customize character in-game properties

  • Simple Character Creator

  • A.I scripts control characters - Scripts are coded using the LUA language

  • GameGuru Classic comes equipped with a range of stock weapons and ammo packs

  • Explosive Munitions – RPGs, grenades, and landmines

  • Ammo pick-ups – Reload weapons during game-play with ammo pickups

  • Jet-pack - A special Jet-pack object lets you fly around your game world

Multiplayer on Steam (GameGuru Classic is required by all users to play multiplayer games)

  • Build games with multiplayer features

  • Create death-match levels

  • Make Team death-match levels

  • Build Co-op Multiplayer games

  • Up to 8 players can play your game

  • Play with friends

Build Games

  • Save standalone single player games as executable files

  • Distribute your games royalty free

Choosing Your Game Engine

GameGuru Classic is not designed to compete with professional development tools such as Unity, Unreal and Cry-engine which are ideally suited to producing commercial apps and games. GameGuru Classic is a recreational game maker, not a professional tool, and is still very much in development. GameGuru Classic is unsuitable for serious game development projects at this time, and we highly recommend you visit the forums and ask many questions before you make a decision on the game making tool for you.

أظهر المزيد

معاينة

  • gallery
  • gallery

معلومة

  • مطور

    TheGameCreators

  • احدث اصدار

    1.0.0

  • آخر تحديث

    2015-05-19

  • فئة

    Steam-game

أظهر المزيد

المراجعات

  • gamedeal user

    May 9, 2021

    [h1] Do NOT buy, awful engine, scummy creators. [/h1] These scummy people have resorted to bribing people to give good reviews on this for steam points in their recent announcement, this is absolutely unacceptable and I really hope Valve give them some form of punishment for doing this. The announcement states: "In support of the new features of the Steam marketplace, we will now be presenting Steam Awards for anyone who posts a good review of GameGuru Classic.". Putting that aside, it's still not good. They charge you £14.99 for something that is so bare bones and requires you buy even more of their packs..... WHY??? These packs end up costing nearly the same as the engine, and it's just for 1. This is absolutely ridiculous and I am ashamed to have this in my library. [u] DO NOT GIVE THEM YOUR MONEY! [/u]
  • gamedeal user

    Aug 9, 2020

    So, I recently got this on sale with three add-on asset bundles for a few pounds. Basically I got it out of curiosity as it was cheep, and said it was easy to make 3D landscapes in. I wanted something to explore a concept I had for a game. And all-in-all I think this is what it says it is, 'a rapid development tool for simple 3D games.' It doesn't claim to produce games to Unreal or Unity standards, or to be able to produce the same scope of games. And MIO it's unfair to judge it against these apps. What it does do, fairly efficiently, is to allow for the production of 3D games and environments quickly. This was good for me as I quickly created a demo environment that was a fair approximation of what I wanted my game to look like, and was able to throw together some lua scripts to perform the basic custom features I wanted, all in a few hour from scratch. I'd never even heard of this app before. To me that's a good prototyping tool. I'm probably going to use this to prototype the whole game in now. And yes, if I ever finish the actual game it will more than likely be in Unity, but that is a lot of hassle for quick prototypes. I do agree that it's sometimes hard to find which Game Guru specific commands to use in lua sometimes, although general lua programming is very straightforward to understand and pick up. So in that sense it was a good choice. Probably the best resource is on Steam. In summary: Don't buy this if you think you are going to be able to make a top-end indie game with it, and to be fair they do say this on the blurb. Do buy this if you want a simple way to create 'mod like' 3D games, that are not going to have a ton of innovative features or bleeding-edge graphics. If that's what you want, this isn't the tool for you, but again it tells you that. Personally I'm happy with this as it was very cheep and allows me to play with creating environments, and game-play mechanics (definitely have to use lua here though) quickly to see if they work or not before putting the time and effort into starting something in an engine like Unity, which requires a lot more effort. I may release my demo game once it's finished for free somewhere on an indie site or something. Or maybe I'll wait until I finish the prototype of the game I want to do. So I recommend this for what it is, and for what it is supposed to be. Not for what people are disappointed it isn't. I think that's fair.
  • gamedeal user

    Aug 16, 2015

    I got this software for $8.99 and after watching the first Twitch video on making games, I made my 6 year old son a really simple shooter that contained zombies, barbarians, and several bazooka guys. He said it was the best game ever and is hounding me to make more levels. As a dad and a guy who likes to be creative, this is fantastic! There are some issues I ran into. A lot of them are probably due to the ancient laptop I'm using. My mouse pointer seems to be offset by a considerable margin and this makes it difficult to highlight things. I also cannot play standalone versions of games on my laptop because of an error I keep getting--but it works fine on my son's desktop computer. Finally, there is some issue where I keep getting into situations where pressing the W key focuses tighter rather than moving up. This is really frustrating. But I'm sure these issues are mostly to do with my computer specs and that this program will work just fine on a newer laptop/desktop. For reference, I have used GameMaker Pro, RPG Maker, and have attempted to learn some basic Python and Java. All of these have proved frustrating and I never really got anywhere (I have a full-time job and thus cannot devote too much time to this hobby). I certainly never got as far as I did afte a couple of hours with this software. I think the authors have done a terrific job and I am excited to see what new features/revisions they make to this program!
  • gamedeal user

    Jan 10, 2022

    It's a fun tool to mess around with, and some people have been able to tweak the engine heavily enough to produce some actually impressive results, but overall this is not a serious tool for game development. Some pro's: - Very simple engine - Easy to use - Can make a fun project maybe for demo testing purposes, or do get an idea quickly Some very serious con's: - Horribly outdated graphics, would barely make PS2 standards - Not complex enough to introduce advanced gameplay mechanics, unless you are very experienced with coding - Poor design overall - DLC packs are terribly made 3d models using only an image map, normal and specular map. The UV's on some of the models are absolutely horrendous and far from todays 3D standards. - The engines provided models are also terrible and lacking in any serious quality. Overall not something I would recommend you use if your looking to get into serious game development
  • gamedeal user

    Jan 7, 2022

    They made Pokemon Legends Arceus with this.
  • gamedeal user

    Mar 9, 2019

    This software is very underpowered for its soul purpose, which is to develop games. I understand that this software is not meant for professional use, instead it is meant for a sort of starting point for new developers. However, I think that many people would be better off learning better game engines such as Unity or GameMaker Studio as they contain actual components that professional games use. Also, I feel like GameGuru is quite a broken software as I can only undo once which means if you make something, change your mind and want to make something else, you may have to start a new project altogether rather than undo what you just did. Overall, GameGuru is fun to mess around with but is a bad excuse for a game engine. If you want to learn game development then use Unity or others.
  • gamedeal user

    Dec 3, 2016

    This is a scam, and should be banned from Steam. GameGuru is not a piece of game development software. It is a level editor for one of the worst FPS game engines ever, with next to zero user control of functionality beyond importing and arranging assets in the game world. It's plain to see that GameGuru's business model isn't built around being a legitimate platform for making games, but off selling assets to rank amateurs who want to play at being a game designer but don't care enough to learn to program. And no, it's not even a case like RPGMaker, which a skilled user can use at a far higher level than the hobbyists who tool around with it; GameGuru can only produce different levels for what is always going to be the same basic game. This is a worthless piece of software that preys on the people naive enough to buy it, and has no business being sold on a legitimate storefront as a piece of game dev software.
  • gamedeal user

    Jun 20, 2015

    Do not be fooled by my hours. I did not have internet for months so Steam could not track it. I've logged in around 50 hours with this software. My review has been updated to reflect my experience with the original release (which I purchased), and the Developer version, which was provided by the Devs. Version reviewed - 1.111 ____________________________________ [b] What is GameGuru? [/b] GameGuru (GG) is created by The Game Creators. These are the same people that made another game creator called "First Person Shooter Creator" (FPSC). You can easily tell as they are basically the same thing. I mostly bought this cause I mostly wanted to see if they have learned from their mistakes in FPSC, which I have used for roughly 30-60 hours (when it worked,) but could not actually produce anything due to it huge errors and problems it suffered from. GG lets you make your own First Person games. You can't go too far beyond that. You will mostly be stuck with making FPS games, as that is what 90% of this content is made towards. Comparing this to FPSC is almost 1000x better in just about every way imaginable! The most welcoming part it actually loads 99.99% of the time, and runs on new systems! FPSC is limited to running on Windows XP only, and FPSC 10x went to it's early grave and was never finished. ____________________________________ [b] Features [/b] GG is a "Drag and Drop" style game maker, which is it make it easier for beginners or young kids to make a game. You will be using pre-made assets and models to create your map/level to how you see fit. The addition of a built in terrain editor is nice as well. The sculpting tolls are simple to use. The in-game testing also has nice features, like allowing you to edit while in game! GG has a lot of features that I never expected to be seen from TGC, which is really amazing. You are also able to use SOME of the older FPSC Model packs as well, but only SOME of it. Most of the older content packs will either error out or will cause the engine to crash. They also made DLC packs to help those expand on their asset library. BE WARNED THOUGH! Much like FPSC, the model packs are nice, but they are VERY hit or miss in terms of quality. Some models look like they came from the year 2000. Same goes with any music and sounds. Also want to point out that some of the GG models and DLC include models from previous FPSC model packs. GG includes a Character Creator as well. At the initial launch, it was extremely limited and no where near finished. As of current testing, it has greatly been improved and have added in more assets to play/edit with. TGC also have an "Asset Store" which can be found on their website. I have not purchased much from there, so I can't say too much to what it has to offer. Much like every other Asset store though, be prepared to spend a lot of money. From what I could find, there was hardly any free items. ____________________________________ [b] Performance [/b] During the initial review, this software could not run on my potato of a laptop, and only worked on my Desktop. My first run at this software was not exactly a nice one. I crippled the entire engine permanently within 7 minutes! I did not have good experience in the initial launch and because of that, heavily swayed me to tell everyone to not purchase this software. After getting access to the Dev version, I am able to run this on my potato (though at slow rates) and have been able to test out and try more things than I was able to before. I was not able to test this on my PC because of life problems, and the lack of Internet at home, so my laptop was my only choice in being able to download this and give it another try. I will say it does seem to work MUCH better and haven't had any issues in running GG. I did crash it trying to open the controls page, otherwise no other crashes or engine breaking errors. My only fault with it that I can see is the lack of "Options/Settings" for the engine. I was hoping I could reduce the quality or settings to help improve performance, but you can't change any settings. Since there is only 1 option setting, GG takes about 20 min to boot up on my potato, and suffers a bit of lag when I try to add lots of objects on the screen. ____________________________________ [b] Quality [/b] Do you want to create a AAA Quality Video Game? Well you came to the wrong place. GG will help only the new comers to video games, or kids wanting to try out "Simple" game building. As quoted from Lee Bamber [DEV] "GameGuru is more for users who want to create games quickly, have a little more fun doing it and skip the coding part if you want to. Even though it has a powerful LUA scripting system built-in, it will never replace professional games programming/modeling/design, but as an introduction to game making it's a great place to start." I've stated before, the quality of assets/sounds tend to jump everywhere. If you have the talent though, try to use your own content. Making a game with your own creations always looks better than just paying for things. Much like any other game making software, it all takes time if you truly want to make something great. The AI still tends to be dumb and stupid. Zombies get stuck on obstacles, enemies don't always shoot at you, the typical simple AI. I have not made anything special as of yet, but I might possibly make something or other and release it on Gamejolt or ZeoGames, just so I feel I got something out of it. ____________________________________ [b] My Issues [/b] Wait, after talking so much praise about this software, why the Thumbs Down? Let me explain. You see, there isn't really a "Demo" or "Trial Version" of this software. I purchased this before the whole Steam Refund policy was a reality, so I was stuck with this software. I only bought it because I wanted to see how much it faired with FPSC. As there was no Demo or Trial, I had to buy it. Now, after purchasing this software for $42 (Premium Pack when it had ALL the DLC and a discount) I felt burnt from it. As I stated I was not happy with the initial release. Most issues have been fixed since then, but I know why I don't enjoy it. To really try and explain this, I have to mention Doom Builder, which is software that I've spent hundreds, if not thousands of hours on. Let's say you wanted to build a small town square. In GameGuru you would simply drag and drop all your pre-made assets into place and place out decorations with what you had. In Doom Builder, you had to draw in everything and paste textures on everything. This is why I enjoy Doom Builder more, because I am not limited to what models I have. If I wanted to make a room and keep tweaking and changing it as I work on the game, I can do that. If I wanted to change something in GG, I have to search for a model to find something close to what I want, or try to make my own, which spoilers, I suck at modeling. This is why I PERSONALLY can't recommend this software, it's just not meant for me. I prefer being able to draw out my world/game than drag and drop. If you are like me, then you probably already use Unity or Unreal Engine (which are free.) My Final Verdict: 6/10 *Originally 3/10
  • gamedeal user

    Jun 19, 2017

    Game guru is a build your own burger kit, where lettuce, tomato, and onion are sold separately each as a DLC, cheese is an expansion pack, and condiments are sold individually, by shady third party distrubuters. The best part is the bun though, where you are handed a bag of flour as complimentary content and told that you now have everything you need to bake your own from scratch. If you want fries, or god forbid a chicken sandwhich instead, you may as well just start your own separate company. To give an example, I have spent over 100 dollars on this game, and can only shoot a very basic fireball as my wizard. Thats the only spell in the entire game. It feels like someone literally just reached in and took the money out of my wallet. Graphics look like a game from early 2000s. Melee combat feels like using a knife in the first counterstrike. No block, no dodge, only 1 single attack. Just plain bad. I really wanted to like this game, but across the board its just not good. I highly recommend MyWorld instead, which does right everything that GameGuru has done wrong.
  • gamedeal user

    Jul 15, 2018

    Well, well, well...it's a good thing I don't mind tucking my tail firmly between my legs every once in a while. I've bagged on a LOT of GameGuru games up to this point. Like...literally all but [i]one[/i] that I've played thus far. I've attributed the consistently appalling quality of these products to the engine itself given that, well...it's kind of the logical thing to do, right? Well...kind of right...but also kind of wrong. Like many things in life, it's not [i]quite[/i] that simple. Like all tools, a lot depends upon the hands operating them. Here's the score, then, best as I can call it after twenty-odd hours of "messing about" with this software... Yes, GameGuru is limited. Yes, GameGuru is not the best-looking engine on the market by any stretch of the imagination. Yes, it's somewhat prone to lagging once you plonk a shedload of assets into a single map, and yes it's susceptible to the occasional freeze or crash. And yes, I can easily see how scammy "developers" with no imagination can whip up a "sellable" game within mere days of purchase, especially if you're content to subject the general public to yet, yet, yet another FPS full of ugly zombie models, pee-poor AI, and less-than-mediocre gameplay. That said, a would-be developer with a strong work ethic and a resourceful nature [i]can[/i] make something pretty decent with this. Are you going to make an FPS that will instantly rank among the classics? Probably not. Certainly not without a crap-tonne of additional coding skills added in, and if you have those, you're probably better off opting for a spiffier engine. Are you going to produce the most visually gorgeous walking simulator ever made? Again...good luck with that. Though you may manage a halfway-pretty scene or two, as I already have. Just don't expect to make the next Dear Esther. What this is, then, is a potentially great way for earnest, fledgeling devs to not only get up some experience, but maybe...just maybe...squeeze out a short game actually worth releasing to the general public. Though not for a lot of money. The other good news is that it's cheap - at least until you start investing in DLC - and about as user-friendly as you could hope for. Even a techno-tard like myself worked out the basics pretty quickly (well, extensive dabbling in Virtual Battlemap beforehand may have helped, but not THAT much). Which isn't to say I have much experience with gaming engines overall...but this is a darn-sight friendlier than the infinitely prettier, yet infinitely more frustrating - and seemingly unfinished? - S2Engine that I also fired up recently. In conclusion, this isn't liable to be an engine of much interest to veteran devs; only aspirational beginners, like yours truly. It does give you an awfully good idea, in any case, of how these things actually work. So if you've ever fancied giving 3D game-making a burl, this may well be a great place to test the waters, murky as they might be. Just do us all a favour and [i]don't[/i] release your sub-standard first product onto Steam for cold-hard cash, eh? And make it longer than five fecking minutes if you do. An "easy" engine to get the hang of, yes; but only a "lazy" one when put into the wrong hands. Verdict: 7.5/10. (PS If you enjoyed this review, feel free to check out my two Curator pages: http://store.steampowered.com/curator/9284586-ReviewsJustfortheHELLofit/ http://store.steampowered.com/curator/10868048-Truly-Horrible-Horror-Games/?appid=398210 Cheers!)
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